Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RaposaKush
Zeus
Level 156
God Stats
0W - 1L
1,916 SR
Queue Stats
83W - 92L
1,518 Elo+
Party 2
Cupid
Cupid
Santhorine
Cupid
Level 148
God Stats
2W - 1L
1,789 SR
Queue Stats
86W - 106L
1,409 Elo+
Party 3
Kumbhakarna
Kumbhakarna
l M3G4TR0N l
Kumbhakarna
Level 14
God Stats
4W - 3L
1,692 SR
Queue Stats
15W - 23L
1,543 Elo+
Party 3
Chronos
Chronos
lBullet
Chronos
Level 160
God Stats
3W - 2L
1,606 SR
Queue Stats
198W - 215L
1,525 Elo+
Party 2
Team Averages
Level 125
1,700 SR
1,499 Elo+

VS

Team Averages
Level 91
1,597 SR
1,577 Elo+
Poseidon
Poseidon
DetonadorBrZNE
Poseidon
Level 88
God Stats
13W - 15L
1,228 SR
Queue Stats
119W - 136L
1,330 Elo+
Solo
Ymir
Ymir
JOSÉBENGALA
Ymir
Level 16
God Stats
2W - 0L
1,734 SR
Queue Stats
26W - 11L
1,856 Elo+
Party 1
Anubis
Anubis
TioProg
Anubis
Level 155
God Stats
6W - 2L
1,695 SR
Queue Stats
619W - 633L
1,624 Elo+
Party 1
Heimdallr
Heimdallr
enzio157
Heimdallr
Level 160
God Stats
2W - 1L
1,828 SR
Queue Stats
115W - 58L
1,687 Elo+
Party 1
Lancelot
Lancelot
romzoide
Lancelot
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
10 / 3 / 3
8,560
611
7,122
12,808
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 6 / 4
7,470
534
7,865
8,524
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
10
0 / 6 / 2
5,803
415
1,246
9,409
3,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
l M3G4TR0N l
Kumbhakarna
10
0 / 1 / 3
6,094
435
1,901
8,433
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
lBullet
Chronos
12
2 / 4 / 4
7,484
535
9,703
14,290
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 3 / 4
7,855
561
4,344
7,555
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 8
8,230
588
5,240
8,073
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
TioProg
Anubis
14
3 / 4 / 2
8,643
617
10,465
13,633
8,125
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
enzio157
Heimdallr
13
5 / 2 / 5
8,542
610
11,409
8,246
3,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
romzoide
Lancelot
13
6 / 3 / 0
8,243
589
5,172
9,049
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
14
Kills
20
20
Deaths
14
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
3
3
3.83
W
Poseidon
2
3
4
1.33
W
4
2
8
4
L
2
6
4
0.67
L
Cupid
0
6
2
0.17
W
Anubis
TioProg
Anubis
3
4
2
1
W
Heimdallr
enzio157
Heimdallr
5
2
5
3.75
L
Kumbhakarna
l M3G4TR0N l
Kumbhakarna
0
1
3
1.5
L
Chronos
lBullet
Chronos
2
4
4
1
W
Lancelot
romzoide
Lancelot
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
36,630
53,464
Taken
46,556
24,430
Mitigated
23,934
10,772
Healing
15,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,122
2,954
0
1,500
12,808
5,500
0
4,245
8,563
0
50,398
W
Poseidon
4,344
580
0
739
7,555
2,811
0
3,410
4,145
62,269
0
W
5,240
928
0
1,667
8,073
5,611
117
3,357
4,716
28,073
0
L
7,865
1,601
0
328
8,524
3,589
679
4,737
3,787
58,084
0
L
Cupid
1,246
488
50
1,560
9,409
3,007
0
391
9,018
0
29,755
W
Anubis
TioProg
Anubis
10,465
864
0
7,631
13,633
8,125
1,095
7,575
6,058
67,056
0
W
Heimdallr
enzio157
Heimdallr
11,409
7,008
0
1,883
8,246
3,756
693
1,889
6,357
0
68,164
L
Kumbhakarna
l M3G4TR0N l
Kumbhakarna
1,901
282
158
3,020
8,433
7,580
217
1,709
6,724
20,821
0
L
Chronos
lBullet
Chronos
9,703
4,346
0
4,156
14,290
4,754
0
8,967
5,323
46,665
6,022
W
Lancelot
romzoide
Lancelot
5,172
822
0
3,533
9,049
3,631
0
1,707
7,342
0
40,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
41,513
347
Minions Killed
430
0
Camps Cleared
0
1,271,690
Distance Traveled
1,351,768
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,560
611
80
6
0
272,932
8
W
Poseidon
7,855
561
115
8
0
291,538
3
W
Ymir
8,230
588
42
3
0
286,126
1
L
Zeus
7,470
534
102
7
0
235,426
4
L
Cupid
5,803
415
57
4
0
257,419
4
W
Anubis
8,643
617
103
7
0
212,914
6
W
Heimdallr
8,542
610
100
7
0
253,629
4
L
Kumbhakarna
6,094
435
20
1
0
278,026
2
L
Chronos
7,484
535
88
6
0
227,887
1
W
Lancelot
8,243
589
70
5
0
307,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role