Player Matchup

Agni
Agni
Gold I
 
Agni
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
LelePancha
Bellona
Gold II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,850 MMR
Solo
Cupid
Cupid
Gold I
TenryuubitoS
Cupid
Gold I
Level 148
God Stats
1W - 0L
1,208 SR
Queue Stats
46W - 44L
1,802 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,403 SR
1,717 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,665 SR
1,574 MMR
Xing Tian
Xing Tian
Silver I
Alvar1
Xing Tian
Silver I
Level 160
God Stats
5W - 5L
1,761 SR
Queue Stats
16W - 18L
1,665 MMR
Party 1
Bastet
Bastet
Silver I
DervisDennis
Bastet
Silver I
Level 148
God Stats
0W - 1L
1,580 SR
Queue Stats
7W - 5L
1,597 MMR
Party 1
Scylla
Scylla
Silver III
KoopaTr00pa
Scylla
Silver III
Level 152
God Stats
9W - 8L
1,655 SR
Queue Stats
15W - 16L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 4 / 8
12,079
711
16,292
12,701
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
LelePancha
Bellona
17
6 / 2 / 9
12,775
751
19,575
21,886
19,529
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 4 / 4
11,814
695
15,764
17,645
8,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Baron SamediThothAh Muzen CabAtlasBacchus

VS

Bans
SobekCabrakanVulcanNikeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alvar1
Xing Tian
15
0 / 2 / 7
10,991
647
10,773
22,640
32,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
15
3 / 8 / 7
11,561
680
14,520
22,326
10,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
7 / 5 / 2
12,303
724
14,629
16,997
7,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
10
10
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
4
8
1.75
L
Xing Tian
Alvar1
Xing Tian
0
2
7
1.75
L
Bastet
3
8
7
0.81
L
Scylla
7
5
2
1.6
W
Bellona
LelePancha
Bellona
6
2
9
5.25
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,631
Damage
39,922
52,232
Taken
61,963
32,838
Mitigated
50,698
14,407
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,292
1,420
0
3,711
12,701
5,252
756
6,361
6,204
48,455
0
L
Xing Tian
Alvar1
Xing Tian
10,773
1,206
0
1,790
22,640
32,755
56
6,368
16,196
24,820
0
L
Bastet
14,520
2,822
0
5,584
22,326
10,303
268
5,902
16,424
0
36,079
L
Scylla
14,629
1,293
50
2,664
16,997
7,640
352
4,199
12,786
49,089
0
W
Bellona
LelePancha
Bellona
19,575
6,540
0
2,311
21,886
19,529
161
10,903
10,581
0
48,899
W
15,764
9,525
1,720
6,665
17,645
8,057
1,886
7,530
9,750
0
58,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,668
Gold Earned
34,855
218
Minions Killed
147
9
Camps Cleared
4
943,360
Distance Traveled
972,188
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,079
711
67
4
4
309,912
2
L
Xing Tian
10,991
647
34
2
0
344,161
5
L
Bastet
11,561
680
30
2
1
327,998
4
L
Scylla
12,303
724
83
5
3
300,029
5
W
Bellona
12,775
751
59
3
1
362,974
3
W
Cupid
11,814
695
92
5
4
270,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role