Player Matchup

Erlang Shen
Erlang Shen
AAG-I3nVyI
Erlang Shen
Level 129
God Stats
6W - 4L
1,568 SR
Queue Stats
182W - 185L
1,402 Elo+
Solo
Chernobog
Chernobog
Kingace_745
Chernobog
Level 95
God Stats
21W - 17L
1,632 SR
Queue Stats
311W - 318L
1,456 Elo+
Party 1
Cerberus
Cerberus
MisterDemiGod777
Cerberus
Level 111
God Stats
8W - 9L
1,479 SR
Queue Stats
247W - 250L
1,357 Elo+
Party 1
Mulan
Mulan
X_Chuyitodios_X
Mulan
Level 78
God Stats
2W - 2L
1,440 SR
Queue Stats
205W - 203L
1,419 Elo+
Solo
Hera
Hera
whateverits2017
Hera
Level 147
God Stats
4W - 9L
1,263 SR
Queue Stats
608W - 649L
1,428 Elo+
Solo
Team Averages
Level 112
1,476 SR
1,412 Elo+

VS

Team Averages
Level 90
1,566 SR
1,401 Elo+
Guan Yu
Guan Yu
ColbertDolbert
Guan Yu
Level 88
God Stats
20W - 13L
1,565 SR
Queue Stats
327W - 345L
1,395 Elo+
Solo
Horus
Horus
FireHawk5oh
Horus
Level 75
God Stats
128W - 95L
1,605 SR
Queue Stats
226W - 239L
1,412 Elo+
Solo
Bellona
Bellona
Ponejoloco1
Bellona
Level 129
God Stats
12W - 4L
1,779 SR
Queue Stats
319W - 327L
1,392 Elo+
Solo
Neith
Neith
StormRaven101
Neith
Level 69
God Stats
13W - 9L
1,481 SR
Queue Stats
62W - 62L
1,395 Elo+
Solo
The Morrigan
The Morrigan
primesmasher30
The Morrigan
Level 88
God Stats
7W - 16L
1,399 SR
Queue Stats
339W - 358L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AAG-I3nVyI
Erlang Shen
12
2 / 1 / 4
7,083
506
5,148
12,112
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Kingace_745
Chernobog
12
2 / 4 / 3
7,113
508
9,766
9,482
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 3 / 2
7,035
503
6,180
15,118
11,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 1 / 0
7,240
517
9,565
10,021
7,696
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 1 / 4
7,249
518
5,503
6,944
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
8,028
573
5,403
14,866
8,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 1
6,388
456
4,704
11,273
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
Ponejoloco1
Bellona
14
1 / 0 / 0
8,455
604
5,526
16,370
15,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 1 / 3
8,790
628
11,697
9,713
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Morrigan
primesmasher30
The Morrigan
14
1 / 2 / 0
8,005
572
4,012
6,971
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
9
Kills
10
10
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AAG-I3nVyI
Erlang Shen
2
1
4
4
W
3
5
3
0.9
W
0
1
1
0.5
L
Chernobog
Kingace_745
Chernobog
2
4
3
0.88
L
5
3
2
2
W
Bellona
Ponejoloco1
Bellona
1
0
0
1
W
5
1
3
6.5
L
0
1
0
0
W
The Morrigan
primesmasher30
The Morrigan
1
2
0
0.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,162
Damage
31,342
53,677
Taken
59,193
30,465
Mitigated
36,636
19,379
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AAG-I3nVyI
Erlang Shen
5,148
2,245
0
6,774
12,112
6,352
664
443
11,577
0
51,458
W
5,403
965
3,074
2,931
14,866
8,670
0
4,930
9,936
0
29,604
W
4,704
2,591
232
3,461
11,273
5,570
0
1,870
9,403
0
41,971
L
Chernobog
Kingace_745
Chernobog
9,766
6,597
172
1,308
9,482
3,101
0
349
9,123
0
54,060
L
6,180
607
267
6,560
15,118
11,083
75
2,130
12,964
29,876
0
W
Bellona
Ponejoloco1
Bellona
5,526
1,660
0
9,676
16,370
15,060
0
0
16,370
80
53,556
W
11,697
5,279
0
3,727
9,713
4,641
1,194
2,107
7,606
0
68,863
L
9,565
2,014
0
3,352
10,021
7,696
0
80
9,941
0
55,646
W
The Morrigan
primesmasher30
The Morrigan
4,012
1,259
0
1,063
6,971
2,695
497
2,741
4,195
55,929
1,191
L
5,503
1,107
0
946
6,944
2,233
125
982
5,870
61,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
39,666
420
Minions Killed
448
0
Camps Cleared
0
1,376,933
Distance Traveled
1,367,271
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,083
506
82
6
0
320,343
4
W
Guan Yu
8,028
573
33
2
0
286,145
1
W
Horus
6,388
456
73
5
0
308,102
6
L
Chernobog
7,113
508
76
5
0
232,660
3
L
Cerberus
7,035
503
53
4
0
261,056
0
W
Bellona
8,455
604
101
7
0
281,455
1
W
Neith
8,790
628
117
8
0
247,964
2
L
Mulan
7,240
517
100
7
0
285,848
3
W
The Morrigan
8,005
572
124
9
0
243,605
4
L
Hera
7,249
518
109
8
0
277,026
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role