Player Matchup

Janus
Janus
Gold IV
CA_Kuezo
Janus
Gold IV
Level 68
God Stats
23W - 48L
1,386 SR
Queue Stats
440W - 481L
1,533 MMR
Party 1
Geb
Geb
Gold I
HooDRack
Geb
Gold I
Level 81
God Stats
1W - 3L
1,570 SR
Queue Stats
241W - 274L
1,442 MMR
Party 1
Chiron
Chiron
Bronze V
VB Pump
Chiron
Bronze V
Level 98
God Stats
0W - 1L
1,426 SR
Queue Stats
2W - 4L
1,447 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,460 SR
1,474 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 57
1,629 SR
1,461 MMR
Yu Huang
Yu Huang
Gold I
brizzledu
Yu Huang
Gold I
Level 98
God Stats
11W - 15L
1,444 SR
Queue Stats
173W - 199L
1,509 MMR
Solo
Camazotz
Camazotz
Bronze III
šwíng
Camazotz
Bronze III
Level 31
God Stats
5W - 1L
1,737 SR
Queue Stats
91W - 24L
1,384 MMR
Party 2
Guan Yu
Guan Yu
Silver III
Τyler
Guan Yu
Silver III
Level 42
God Stats
21W - 6L
1,706 SR
Queue Stats
142W - 93L
1,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CA_Kuezo
Janus
11
0 / 3 / 3
6,512
651
8,684
9,047
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 0
6,633
663
4,607
15,069
10,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
VB Pump
Chiron
10
2 / 6 / 1
6,632
663
9,813
11,447
3,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AtlasBaron SamediChaacBaba YagaHera

VS

Bans
Ah Muzen CabMedusaCabrakanNeithKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
brizzledu
Yu Huang
13
2 / 1 / 11
8,233
823
8,708
6,363
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
šwíng
Camazotz
13
9 / 0 / 5
8,699
870
14,260
19,319
11,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Guan Yu
Τyler
Guan Yu
11
4 / 2 / 10
7,831
783
10,278
11,910
11,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
CA_Kuezo
Janus
0
3
3
0.5
L
1
6
0
0.17
L
Chiron
VB Pump
Chiron
2
6
1
0.42
W
Yu Huang
brizzledu
Yu Huang
2
1
11
7.5
W
Camazotz
šwíng
Camazotz
9
0
5
11.5
W
Guan Yu
Τyler
Guan Yu
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,104
Damage
33,246
35,563
Taken
37,592
16,992
Mitigated
25,551
5,623
Healing
19,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CA_Kuezo
Janus
8,684
335
0
893
9,047
2,755
0
2,052
6,809
27,723
0
L
4,607
890
0
2,385
15,069
10,626
0
5,629
9,072
9,171
0
L
Chiron
VB Pump
Chiron
9,813
3,882
593
1,752
11,447
3,611
0
1,323
9,950
0
22,029
W
Yu Huang
brizzledu
Yu Huang
8,708
599
0
1,241
6,363
2,708
855
2,643
3,502
37,757
0
W
Camazotz
šwíng
Camazotz
14,260
5,273
0
12,882
19,319
11,646
278
6,570
12,347
0
29,533
W
Guan Yu
Τyler
Guan Yu
10,278
1,546
1,822
4,012
11,910
11,197
24
3,589
8,023
0
19,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,777
Gold Earned
24,763
96
Minions Killed
118
4
Camps Cleared
5
531,840
Distance Traveled
604,009
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,512
651
57
6
1
187,097
4
L
Geb
6,633
663
6
1
2
176,977
2
L
Chiron
6,632
663
33
3
1
167,766
1
W
Yu Huang
8,233
823
76
8
2
190,537
3
W
Camazotz
8,699
870
22
2
1
216,262
3
W
Guan Yu
7,831
783
20
2
2
197,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role