Player Matchup

Ishtar
Ishtar
McDnl
Ishtar
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,278 Elo+
Party 2
Amaterasu
Amaterasu
MikeCoxLong9000
Amaterasu
Level 23
God Stats
4W - 2L
1,492 SR
Queue Stats
19W - 37L
1,266 Elo+
Party 2
Achilles
Achilles
MrPillowator
Achilles
Level 69
God Stats
8W - 10L
1,296 SR
Queue Stats
37W - 45L
1,292 Elo+
Party 2
Pele
Pele
PropCatch
Pele
Level 21
God Stats
10W - 9L
1,434 SR
Queue Stats
25W - 35L
1,304 Elo+
Party 2
Nu Wa
Nu Wa
Schweizers
Nu Wa
Level 18
God Stats
1W - 1L
1,143 SR
Queue Stats
19W - 34L
1,248 Elo+
Party 2
Team Averages
Level 31
1,373 SR
1,278 Elo+

VS

Team Averages
Level 38
1,440 SR
1,347 Elo+
Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DoctorPressure
Thanatos
Level 42
God Stats
1W - 1L
1,698 SR
Queue Stats
41W - 54L
1,313 Elo+
Party 3
Sol
Sol
L2Destroyer91
Sol
Level 79
God Stats
3W - 8L
1,317 SR
Queue Stats
203W - 233L
1,392 Elo+
Party 3
Cerberus
Cerberus
LeoKMG
Cerberus
Level 17
God Stats
0W - 2L
1,185 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 1
Chaac
Chaac
Todesengel1312
Chaac
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
McDnl
Ishtar
18
4 / 3 / 13
11,620
528
10,160
13,893
5,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
MikeCoxLong9000
Amaterasu
20
5 / 1 / 5
13,664
621
13,177
22,685
23,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
MrPillowator
Achilles
18
8 / 2 / 10
13,074
594
12,536
18,635
18,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
20
15 / 3 / 6
14,423
656
19,436
19,372
8,403
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
18
3 / 1 / 10
11,919
542
13,211
12,846
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 6 / 0
7,537
343
5,250
11,980
3,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
16
3 / 10 / 1
10,434
474
8,430
22,761
11,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 7 / 1
10,151
461
13,367
19,796
8,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
LeoKMG
Cerberus
9
0 / 5 / 1
7,714
351
3,216
14,291
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 7 / 2
9,788
445
12,519
21,592
17,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
35
Kills
5
10
Deaths
35
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
0
0.17
L
Thanatos
3
10
1
0.35
L
1
7
1
0.21
L
Cerberus
LeoKMG
Cerberus
0
5
1
0.1
W
Ishtar
McDnl
Ishtar
4
3
13
3.5
W
Amaterasu
MikeCoxLong9000
Amaterasu
5
1
5
7.5
W
Achilles
MrPillowator
Achilles
8
2
10
6.5
W
Pele
15
3
6
6
W
Nu Wa
3
1
10
8
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,520
Damage
42,782
87,431
Taken
90,420
61,733
Mitigated
52,454
29,652
Healing
25,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,250
2,513
151
1,897
11,980
3,579
504
1,676
10,162
0
39,329
L
Thanatos
8,430
1,956
0
9,590
22,761
11,233
840
1,865
20,734
0
58,643
L
13,367
4,821
0
6,620
19,796
8,643
797
5,180
14,253
97,019
11,294
L
Cerberus
LeoKMG
Cerberus
3,216
360
0
2,376
14,291
11,699
0
2,097
12,032
20,915
0
W
Ishtar
McDnl
Ishtar
10,160
6,295
0
2,997
13,893
5,820
8,009
4,793
8,805
0
76,216
W
Amaterasu
MikeCoxLong9000
Amaterasu
13,177
7,268
0
13,724
22,685
23,759
3,171
192
22,493
0
91,163
W
Achilles
MrPillowator
Achilles
12,536
3,714
0
6,770
18,635
18,004
2,795
3,834
14,801
0
60,027
W
Pele
19,436
5,690
0
4,015
19,372
8,403
0
4,418
14,274
0
159,306
W
Nu Wa
13,211
4,020
0
2,146
12,846
5,747
1,235
6,868
5,978
69,523
0
L
12,519
3,810
0
4,379
21,592
17,300
309
1,460
20,028
0
66,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,700
Gold Earned
45,624
644
Minions Killed
460
0
Camps Cleared
0
2,043,398
Distance Traveled
1,506,621
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,537
343
63
3
0
217,720
6
L
Thanatos
10,434
474
98
4
0
371,087
1
L
Sol
10,151
461
159
7
0
330,871
1
L
Cerberus
7,714
351
40
2
0
248,591
1
W
Ishtar
11,620
528
124
6
0
385,178
5
W
Amaterasu
13,664
621
163
7
0
376,568
2
W
Achilles
13,074
594
73
3
0
430,991
3
W
Pele
14,423
656
178
8
0
458,695
3
W
Nu Wa
11,919
542
106
5
0
391,966
5
L
Chaac
9,788
445
100
5
0
338,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role