Player Matchup

Kuzenbo
Kuzenbo
Masters
CapitalOBeats
Kuzenbo
Masters
Level 158
God Stats
266W - 239L
1,648 SR
Queue Stats
596W - 606L
2,241 MMR
Solo
Ganesha
Ganesha
Diamond II
MightyDastro
Ganesha
Diamond II
Level 160
God Stats
27W - 8L
1,706 SR
Queue Stats
385W - 384L
2,352 MMR
Solo
Susano
Susano
Diamond III
ToRe Taiiz
Susano
Diamond III
Level 159
God Stats
11W - 14L
1,540 SR
Queue Stats
210W - 212L
2,267 MMR
Solo
Chang'e
Chang'e
Masters
lMotionz x
Chang'e
Masters
Level 153
God Stats
16W - 11L
1,731 SR
Queue Stats
564W - 565L
2,680 MMR
Solo
Medusa
Medusa
Masters
st-rock19
Medusa
Masters
Level 160
God Stats
3W - 4L
1,382 SR
Queue Stats
517W - 502L
2,336 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,602 SR
2,375 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,465 SR
2,516 MMR
Skadi
Skadi
Diamond V
Adxenim
Skadi
Diamond V
Level 81
God Stats
12W - 5L
1,308 SR
Queue Stats
128W - 113L
2,166 MMR
Solo
Atlas
Atlas
Diamond IV
BEMGBRM7
Atlas
Diamond IV
Level 129
God Stats
30W - 23L
1,748 SR
Queue Stats
432W - 434L
2,155 MMR
Solo
Baba Yaga
Baba Yaga
Masters
BlakeestShadow
Baba Yaga
Masters
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
392W - 287L
3,149 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
DUMBB0TS1019279
Tsukuyomi
Masters
Level 67
God Stats
0W - 3L
1,325 SR
Queue Stats
161W - 151L
2,143 MMR
Solo
Guan Yu
Guan Yu
Masters
wetpoptart4
Guan Yu
Masters
Level 160
God Stats
6W - 9L
1,447 SR
Queue Stats
474W - 379L
2,967 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 0 / 1
5,490
549
3,799
10,559
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
MightyDastro
Ganesha
8
0 / 1 / 2
5,187
519
2,565
6,591
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
ToRe Taiiz
Susano
10
2 / 0 / 1
5,873
587
2,755
5,678
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chang'e
lMotionz x
Chang'e
9
2 / 0 / 0
5,334
533
3,669
4,653
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
st-rock19
Medusa
9
0 / 0 / 1
5,200
520
3,836
5,227
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KaliUllr

VS

Bans
LancelotHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Adxenim
Skadi
10
1 / 1 / 0
5,422
542
2,918
5,647
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
BEMGBRM7
Atlas
7
0 / 1 / 1
4,866
487
2,769
7,423
3,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baba Yaga
BlakeestShadow
Baba Yaga
10
0 / 0 / 0
5,470
547
1,854
3,463
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tsukuyomi
DUMBB0TS1019279
Tsukuyomi
6
0 / 1 / 1
4,162
416
3,861
5,128
1,421
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
wetpoptart4
Guan Yu
10
0 / 2 / 0
5,653
565
6,375
9,707
6,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
1
1
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
Adxenim
Skadi
1
1
0
1
L
Atlas
BEMGBRM7
Atlas
0
1
1
0.5
L
Baba Yaga
BlakeestShadow
Baba Yaga
0
0
0
0
W
Kuzenbo
1
0
1
1.5
L
Tsukuyomi
DUMBB0TS1019279
Tsukuyomi
0
1
1
0.5
W
Ganesha
MightyDastro
Ganesha
0
1
2
1
W
Susano
ToRe Taiiz
Susano
2
0
1
2.5
W
Chang'e
lMotionz x
Chang'e
2
0
0
2
W
Medusa
st-rock19
Medusa
0
0
1
0.5
L
Guan Yu
wetpoptart4
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,624
Damage
17,777
32,708
Taken
31,368
16,384
Mitigated
14,469
16,433
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Adxenim
Skadi
2,918
1,174
0
790
5,647
1,780
301
749
4,898
0
45,005
L
Atlas
BEMGBRM7
Atlas
2,769
1,701
1,374
2,321
7,423
3,430
0
3,189
4,234
13,478
0
L
Baba Yaga
BlakeestShadow
Baba Yaga
1,854
138
0
1,697
3,463
1,360
0
1,382
2,081
49,829
0
W
Kuzenbo
3,799
956
0
3,912
10,559
7,299
0
0
10,559
36,943
0
L
Tsukuyomi
DUMBB0TS1019279
Tsukuyomi
3,861
1,178
0
914
5,128
1,421
0
914
4,214
0
20,440
W
Ganesha
MightyDastro
Ganesha
2,565
546
0
2,501
6,591
3,374
0
1,687
4,661
11,417
0
W
Susano
ToRe Taiiz
Susano
2,755
525
0
3,522
5,678
2,293
0
687
4,991
0
39,062
W
Chang'e
lMotionz x
Chang'e
3,669
363
532
3,157
4,653
1,773
0
1,428
3,225
37,124
0
W
Medusa
st-rock19
Medusa
3,836
1,951
0
2,809
5,227
1,645
0
821
4,406
0
42,660
L
Guan Yu
wetpoptart4
Guan Yu
6,375
1,854
0
4,529
9,707
6,478
0
3,123
5,908
0
41,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,084
Gold Earned
25,573
290
Minions Killed
292
0
Camps Cleared
0
979,850
Distance Traveled
897,610
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,422
542
75
8
0
202,189
2
L
Atlas
4,866
487
18
2
0
193,981
3
L
Baba Yaga
5,470
547
91
9
0
175,687
0
W
Kuzenbo
5,490
549
45
5
0
175,490
2
L
Tsukuyomi
4,162
416
31
3
0
137,175
2
W
Ganesha
5,187
519
3
0
0
200,661
4
W
Susano
5,873
587
87
9
0
232,555
3
W
Chang'e
5,334
533
71
7
0
206,443
7
W
Medusa
5,200
520
84
8
0
164,701
4
L
Guan Yu
5,653
565
77
8
0
188,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role