Player Matchup

Ah Puch
Ah Puch
Allarice
Ah Puch
Level 145
God Stats
106W - 100L
1,517 SR
Queue Stats
249W - 290L
1,357 Elo+
Solo
Xing Tian
Xing Tian
MeddieFrercury
Xing Tian
Level 157
God Stats
15W - 15L
1,534 SR
Queue Stats
770W - 891L
1,407 Elo+
Solo
Odin
Odin
PatodeSapato13
Odin
Level 47
God Stats
6W - 4L
1,621 SR
Queue Stats
64W - 87L
1,389 Elo+
Party 2
Heimdallr
Heimdallr
Xx_MLK_P0T4T0_xX
Heimdallr
Level 62
God Stats
0W - 3L
1,206 SR
Queue Stats
122W - 138L
1,433 Elo+
Party 2
Yemoja
Yemoja
gatosauro08
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 83
1,476 SR
1,417 Elo+

VS

Team Averages
Level 58
1,488 SR
1,451 Elo+
Fenrir
Fenrir
CoyotePeterson01
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,450 Elo+
Party 1
Bacchus
Bacchus
TSUTokito
Bacchus
Level 88
God Stats
3W - 0L
1,659 SR
Queue Stats
214W - 192L
1,403 Elo+
Solo
Charybdis
Charybdis
TheMiTi
Charybdis
Level 57
God Stats
3W - 2L
1,277 SR
Queue Stats
34W - 28L
1,458 Elo+
Party 1
Cliodhna
Cliodhna
digodeimon1
Cliodhna
Level 100
God Stats
1W - 1L
1,465 SR
Queue Stats
80W - 76L
1,324 Elo+
Solo
Ra
Ra
gus23
Ra
Level 32
God Stats
3W - 0L
1,539 SR
Queue Stats
165W - 125L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Allarice
Ah Puch
8
0 / 0 / 0
4,680
585
203
2,547
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
MeddieFrercury
Xing Tian
7
1 / 0 / 1
4,389
549
1,997
6,188
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 0
4,720
590
3,745
5,650
2,887
Heimdallr
7
1 / 4 / 1
4,290
536
2,410
6,571
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
1
0 / 0 / 0
3,115
389
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,610
576
960
5,428
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
TSUTokito
Bacchus
7
1 / 1 / 3
4,472
559
1,811
3,401
2,036
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
TheMiTi
Charybdis
9
3 / 0 / 0
5,283
660
4,397
4,082
1,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
digodeimon1
Cliodhna
9
0 / 1 / 0
5,083
635
2,843
5,923
2,097
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
9
0 / 0 / 0
5,001
625
2,541
2,780
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Allarice
Ah Puch
0
0
0
0
W
0
1
1
0.5
L
Xing Tian
MeddieFrercury
Xing Tian
1
0
1
1.5
L
1
0
0
1
W
Bacchus
TSUTokito
Bacchus
1
1
3
2.5
W
Charybdis
TheMiTi
Charybdis
3
0
0
3
L
Heimdallr
1
4
1
0.38
W
Cliodhna
digodeimon1
Cliodhna
0
1
0
0
L
Yemoja
0
0
0
0
W
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,355
Damage
12,552
20,956
Taken
21,614
8,629
Mitigated
8,375
4,941
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Allarice
Ah Puch
203
0
0
285
2,547
1,019
0
1,562
985
29,356
0
W
960
211
0
2,842
5,428
2,016
0
795
4,633
0
25,819
L
Xing Tian
MeddieFrercury
Xing Tian
1,997
356
0
1,522
6,188
2,628
0
656
5,532
17,481
0
L
3,745
1,262
0
1,765
5,650
2,887
0
748
4,902
0
25,649
W
Bacchus
TSUTokito
Bacchus
1,811
624
0
560
3,401
2,036
240
207
3,194
15,188
0
W
Charybdis
TheMiTi
Charybdis
4,397
2,551
0
1,527
4,082
1,293
450
387
3,695
0
31,244
L
Heimdallr
2,410
911
0
1,233
6,571
2,095
0
1,386
5,185
0
19,472
W
Cliodhna
digodeimon1
Cliodhna
2,843
515
0
1,336
5,923
2,097
0
154
5,769
0
31,812
L
Yemoja
0
0
136
0
0
0
0
0
0
0
0
W
Ra
2,541
712
180
1,014
2,780
933
0
657
2,123
35,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,194
Gold Earned
24,449
177
Minions Killed
285
0
Camps Cleared
0
543,807
Distance Traveled
791,367
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,680
585
65
8
0
123,668
5
W
Fenrir
4,610
576
55
7
0
167,700
1
L
Xing Tian
4,389
549
38
5
0
138,954
0
L
Odin
4,720
590
45
6
0
155,118
4
W
Bacchus
4,472
559
32
4
0
170,323
0
W
Charybdis
5,283
660
55
7
0
138,246
3
L
Heimdallr
4,290
536
29
4
0
126,067
0
W
Cliodhna
5,083
635
68
9
0
151,920
2
L
Yemoja
3,115
389
0
0
0
0
0
W
Ra
5,001
625
75
9
0
163,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role