Player Matchup

Atlas
Atlas
AriesRohkell
Atlas
Level 124
God Stats
4W - 2L
1,741 SR
Queue Stats
35W - 16L
1,833 Elo+
Party 1
Yu Huang
Yu Huang
Demonic5andwich
Yu Huang
Level 148
God Stats
6W - 7L
1,560 SR
Queue Stats
323W - 317L
1,598 Elo+
Solo
Neith
Neith
KOSHERXTRISCO
Neith
Level 66
God Stats
0W - 2L
1,506 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 1
Ishtar
Ishtar
PakaPakaBih
Ishtar
Level 106
God Stats
12W - 16L
1,548 SR
Queue Stats
503W - 511L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spọọner
Tsukuyomi
Level 160
God Stats
5W - 2L
1,816 SR
Queue Stats
311W - 150L
1,797 Elo+
Party 1
Team Averages
Level 121
1,634 SR
1,646 Elo+

VS

Team Averages
Level 136
1,617 SR
1,510 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
PoularJdbl1
Jormungandr
Level 126
God Stats
14W - 11L
1,584 SR
Queue Stats
731W - 705L
1,570 Elo+
Solo
Ishtar
Ishtar
andDirge
Ishtar
Level 129
God Stats
3W - 3L
1,944 SR
Queue Stats
114W - 119L
1,569 Elo+
Solo
Baba Yaga
Baba Yaga
deadxscene
Baba Yaga
Level 139
God Stats
17W - 13L
1,492 SR
Queue Stats
716W - 784L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
wazamin
Tsukuyomi
Level 160
God Stats
21W - 18L
1,566 SR
Queue Stats
507W - 443L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,205
513
5,686
13,683
10,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
13
2 / 4 / 2
7,800
488
6,353
10,774
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 1
8,374
523
4,186
7,245
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
14
0 / 3 / 3
7,983
499
8,518
12,914
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Spọọner
Tsukuyomi
14
8 / 4 / 4
9,332
583
12,907
15,138
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 2 / 1
8,872
555
14,276
13,267
11,376
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
PoularJdbl1
Jormungandr
14
3 / 3 / 5
8,626
539
8,159
16,832
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
andDirge
Ishtar
16
2 / 0 / 4
9,438
590
8,692
9,657
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
deadxscene
Baba Yaga
14
2 / 3 / 0
8,497
531
5,113
8,027
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
wazamin
Tsukuyomi
14
3 / 5 / 3
8,836
552
5,986
15,981
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
13
Kills
14
14
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
1
2.25
L
2
1
7
5.5
L
Yu Huang
2
4
2
0.75
L
1
2
1
0.75
L
Ishtar
0
3
3
0.5
W
Jormungandr
PoularJdbl1
Jormungandr
3
3
5
1.83
L
Tsukuyomi
Spọọner
Tsukuyomi
8
4
4
2.5
W
Ishtar
andDirge
Ishtar
2
0
4
4
W
Baba Yaga
deadxscene
Baba Yaga
2
3
0
0.67
W
Tsukuyomi
wazamin
Tsukuyomi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,650
Damage
42,226
59,754
Taken
63,764
31,784
Mitigated
42,500
15,142
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,276
3,045
93
3,650
13,267
11,376
553
1,239
12,028
9,415
54,753
L
5,686
2,375
1,892
1,906
13,683
10,797
0
4,933
8,750
31,519
0
L
Yu Huang
6,353
619
0
500
10,774
5,032
0
5,011
5,763
64,097
0
L
4,186
1,419
0
1,541
7,245
3,694
1,284
187
7,058
0
66,447
L
Ishtar
8,518
5,533
0
5,024
12,914
5,342
0
1,142
11,772
0
55,441
W
Jormungandr
PoularJdbl1
Jormungandr
8,159
2,552
0
1,889
16,832
16,691
97
4,045
12,787
37,088
0
L
Tsukuyomi
Spọọner
Tsukuyomi
12,907
4,581
0
4,279
15,138
6,919
0
3,607
11,531
0
56,498
W
Ishtar
andDirge
Ishtar
8,692
5,221
0
3,921
9,657
4,297
1,290
1,786
7,871
0
81,132
W
Baba Yaga
deadxscene
Baba Yaga
5,113
150
0
1,490
8,027
3,238
280
2,403
5,624
64,091
0
W
Tsukuyomi
wazamin
Tsukuyomi
5,986
1,505
0
5,581
15,981
6,898
0
2,566
13,415
0
63,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,694
Gold Earned
44,269
473
Minions Killed
528
0
Camps Cleared
0
1,431,131
Distance Traveled
1,500,801
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,872
555
93
6
0
278,311
6
L
Atlas
8,205
513
43
3
0
290,184
2
L
Yu Huang
7,800
488
104
7
0
275,156
3
L
Neith
8,374
523
130
8
0
299,781
3
L
Ishtar
7,983
499
102
6
0
253,390
5
W
Jormungandr
8,626
539
51
3
0
291,852
1
L
Tsukuyomi
9,332
583
94
6
0
312,620
2
W
Ishtar
9,438
590
138
9
0
312,682
10
W
Baba Yaga
8,497
531
132
8
0
310,286
9
W
Tsukuyomi
8,836
552
114
7
0
307,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role