Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DogfartsMcGee
Morgan Le Fay
Level 67
God Stats
1W - 2L
1,522 SR
Queue Stats
96W - 113L
1,414 Elo+
Solo
Nemesis
Nemesis
Teajay262
Nemesis
Level 28
God Stats
0W - 3L
1,188 SR
Queue Stats
62W - 92L
1,361 Elo+
Solo
Mercury
Mercury
UCantBeadsDeath
Mercury
Level 160
God Stats
11W - 15L
1,472 SR
Queue Stats
373W - 398L
1,457 Elo+
Solo
Geb
Geb
iBrotherBear
Geb
Level 114
God Stats
10W - 16L
1,593 SR
Queue Stats
159W - 161L
1,527 Elo+
Solo
Team Averages
Level 105
1,455 SR
1,452 Elo+

VS

Team Averages
Level 132
1,410 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
AltairEziofan5
Morgan Le Fay
Level 141
God Stats
13W - 20L
1,354 SR
Queue Stats
233W - 305L
1,408 Elo+
Party 1
Hercules
Hercules
DARKKNIGHT3247
Hercules
Level 121
God Stats
2W - 2L
1,477 SR
Queue Stats
178W - 232L
1,393 Elo+
Party 1
Fafnir
Fafnir
KO_Axx
Fafnir
Level 78
God Stats
4W - 1L
1,288 SR
Queue Stats
158W - 186L
1,531 Elo+
Solo
Ishtar
Ishtar
Live_Evil91
Ishtar
Level 160
God Stats
26W - 18L
1,523 SR
Queue Stats
316W - 358L
1,459 Elo+
Solo
Cliodhna
Cliodhna
Uhappynow
Cliodhna
Level 160
God Stats
9W - 15L
1,407 SR
Queue Stats
255W - 263L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 0 / 0
5,431
905
1,626
3,265
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DogfartsMcGee
Morgan Le Fay
10
0 / 1 / 0
4,869
812
3,014
3,545
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Teajay262
Nemesis
6
0 / 0 / 0
2,870
478
0
0
0
11
0 / 0 / 0
5,114
852
2,940
3,258
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 0
5,137
856
2,670
6,336
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AltairEziofan5
Morgan Le Fay
11
0 / 0 / 0
5,360
893
2,093
1,747
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
10
0 / 0 / 2
4,956
826
1,072
3,803
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fafnir
KO_Axx
Fafnir
11
1 / 0 / 1
5,948
991
2,724
3,862
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
11
0 / 0 / 2
5,338
890
3,135
3,442
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Uhappynow
Cliodhna
10
1 / 0 / 1
5,077
846
1,981
3,015
1,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
2
2
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
Morgan Le Fay
AltairEziofan5
Morgan Le Fay
0
0
0
0
W
Hercules
0
0
2
1
L
Morgan Le Fay
DogfartsMcGee
Morgan Le Fay
0
1
0
0
W
Fafnir
KO_Axx
Fafnir
1
0
1
1.5
W
Ishtar
0
0
2
1
L
Nemesis
Teajay262
Nemesis
0
0
0
0
L
0
0
0
0
W
Cliodhna
Uhappynow
Cliodhna
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,250
Damage
11,005
16,404
Taken
15,869
8,242
Mitigated
9,057
2,858
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,626
425
0
1,036
3,265
1,479
0
1,517
1,748
0
19,039
W
Morgan Le Fay
AltairEziofan5
Morgan Le Fay
2,093
136
0
637
1,747
684
333
0
1,747
19,580
0
W
Hercules
1,072
355
0
1,186
3,803
2,487
0
2,543
1,260
0
5,264
L
Morgan Le Fay
DogfartsMcGee
Morgan Le Fay
3,014
118
0
383
3,545
1,640
0
1,417
2,102
12,154
0
W
Fafnir
KO_Axx
Fafnir
2,724
489
0
1,595
3,862
3,196
0
1,465
2,397
8,664
0
W
Ishtar
3,135
1,175
0
820
3,442
1,467
0
1,054
2,388
0
23,700
L
Nemesis
Teajay262
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
2,940
445
0
435
3,258
1,271
0
331
2,892
0
17,032
W
Cliodhna
Uhappynow
Cliodhna
1,981
59
0
820
3,015
1,223
0
622
2,393
0
6,521
L
2,670
206
0
1,004
6,336
3,852
0
1,552
4,683
7,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,421
Gold Earned
26,679
115
Minions Killed
138
0
Camps Cleared
0
533,642
Distance Traveled
607,527
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,431
905
43
7
0
132,157
1
W
Morgan Le Fay
5,360
893
49
8
0
116,861
1
W
Hercules
4,956
826
18
3
0
104,839
0
L
Morgan Le Fay
4,869
812
20
3
0
126,267
1
W
Fafnir
5,948
991
11
2
0
127,050
1
W
Ishtar
5,338
890
49
8
0
129,488
0
L
Nemesis
2,870
478
0
0
0
0
0
L
Mercury
5,114
852
43
7
0
145,765
3
W
Cliodhna
5,077
846
11
2
0
129,289
0
L
Geb
5,137
856
9
2
0
129,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role