Player Matchup

Ao Kuang
Ao Kuang
BrotherDarknes
Ao Kuang
Level 139
God Stats
3W - 3L
1,661 SR
Queue Stats
193W - 206L
1,495 Elo+
Party 3
Hachiman
Hachiman
KotaKills
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Lidelii
Baron Samedi
Level 52
God Stats
0W - 1L
1,537 SR
Queue Stats
3W - 5L
1,389 Elo+
Party 1
Khepri
Khepri
S0lonely
Khepri
Level 48
God Stats
2W - 3L
1,698 SR
Queue Stats
87W - 83L
1,481 Elo+
Party 1
Rama
Rama
The1NamedDeadly
Rama
Level 129
God Stats
45W - 37L
1,645 SR
Queue Stats
632W - 707L
1,501 Elo+
Party 3
Team Averages
Level 76
1,608 SR
1,473 Elo+

VS

Team Averages
Level 55
1,528 SR
1,487 Elo+
Terra
Terra
Arathuir
Terra
Level 47
God Stats
5W - 9L
1,320 SR
Queue Stats
280W - 293L
1,445 Elo+
Solo
The Morrigan
The Morrigan
Supporky
The Morrigan
Level 13
God Stats
3W - 0L
1,761 SR
Queue Stats
25W - 16L
1,531 Elo+
Party 2
Izanami
Izanami
atykoso
Izanami
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,519 Elo+
Solo
Arachne
Arachne
hoomun
Arachne
Level 62
God Stats
61W - 37L
1,636 SR
Queue Stats
104W - 92L
1,529 Elo+
Party 2
Freya
Freya
therealyimmer
Freya
Level 124
God Stats
24W - 27L
1,422 SR
Queue Stats
115W - 134L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
3 / 4 / 1
7,983
499
8,634
15,953
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
KotaKills
Hachiman
10
0 / 5 / 0
6,370
398
3,980
11,698
3,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Lidelii
Baron Samedi
12
1 / 6 / 2
7,329
458
3,647
14,893
9,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
S0lonely
Khepri
11
1 / 5 / 2
7,102
444
3,777
12,965
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 3
8,245
515
8,122
13,531
6,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arathuir
Terra
12
2 / 0 / 11
8,838
552
3,971
14,089
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
Supporky
The Morrigan
16
7 / 2 / 6
10,375
648
14,675
8,030
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
atykoso
Izanami
15
5 / 1 / 4
9,913
620
9,539
11,884
4,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
hoomun
Arachne
15
6 / 4 / 5
9,787
612
10,184
16,757
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 0 / 8
9,651
603
11,296
11,740
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
26
26
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Terra
Arathuir
Terra
2
0
11
7.5
L
Ao Kuang
3
4
1
0.88
L
Hachiman
KotaKills
Hachiman
0
5
0
0
L
Baron Samedi
Lidelii
Baron Samedi
1
6
2
0.33
L
Khepri
S0lonely
Khepri
1
5
2
0.4
W
The Morrigan
Supporky
The Morrigan
7
2
6
5
L
2
6
3
0.58
W
Izanami
atykoso
Izanami
5
1
4
7
W
Arachne
hoomun
Arachne
6
4
5
2.13
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,160
Damage
49,665
69,040
Taken
62,500
39,109
Mitigated
36,814
12,451
Healing
27,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Arathuir
Terra
3,971
1,060
1,092
5,702
14,089
13,699
0
3,875
10,214
15,429
0
L
Ao Kuang
8,634
2,691
0
5,546
15,953
6,540
0
4,279
11,528
65,455
0
L
Hachiman
KotaKills
Hachiman
3,980
3,045
0
1,077
11,698
3,637
530
1,719
9,921
0
30,171
L
Baron Samedi
Lidelii
Baron Samedi
3,647
325
0
2,749
14,893
9,727
0
8,988
5,757
38,070
0
L
Khepri
S0lonely
Khepri
3,777
117
0
897
12,965
12,970
0
5,742
7,116
24,532
0
W
The Morrigan
Supporky
The Morrigan
14,675
4,801
0
2,777
8,030
4,252
165
3,403
4,446
64,882
9,642
L
8,122
6,217
0
2,182
13,531
6,235
1,188
6,054
7,307
0
60,251
W
Izanami
atykoso
Izanami
9,539
6,781
0
6,288
11,884
4,737
2,149
2,392
9,492
0
85,922
W
Arachne
hoomun
Arachne
10,184
6,428
0
6,243
16,757
8,551
93
5,803
10,954
0
71,273
W
11,296
3,556
0
5,748
11,740
5,575
45
1,547
10,193
66,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
48,564
328
Minions Killed
473
0
Camps Cleared
0
1,469,210
Distance Traveled
1,598,393
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,838
552
15
1
0
344,816
6
L
Ao Kuang
7,983
499
107
7
0
303,385
5
L
Hachiman
6,370
398
36
2
0
286,323
2
L
Baron Samedi
7,329
458
50
3
0
255,523
0
L
Khepri
7,102
444
24
2
0
317,668
0
W
The Morrigan
10,375
648
125
8
0
291,871
1
L
Rama
8,245
515
111
7
0
306,311
7
W
Izanami
9,913
620
160
10
0
291,784
2
W
Arachne
9,787
612
87
5
0
352,527
3
W
Freya
9,651
603
86
5
0
317,395
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role