Player Matchup

Mulan
Mulan
Silver V
NovaTheFreak
Mulan
Silver V
Level 115
God Stats
1W - 4L
1,175 SR
Queue Stats
48W - 69L
755 MMR
Solo
Merlin
Merlin
Silver IV
Riot_Control808
Merlin
Silver IV
Level 155
God Stats
3W - 4L
1,578 SR
Queue Stats
80W - 105L
784 MMR
Solo
Hades
Hades
Silver IV
Sacks242
Hades
Silver IV
Level 152
God Stats
44W - 36L
1,538 SR
Queue Stats
307W - 318L
756 MMR
Solo
Izanami
Izanami
Silver III
Soldiercharm
Izanami
Silver III
Level 155
God Stats
5W - 6L
1,456 SR
Queue Stats
238W - 248L
654 MMR
Solo
Fenrir
Fenrir
Silver V
THRazercx
Fenrir
Silver V
Level 86
God Stats
2W - 2L
1,480 SR
Queue Stats
132W - 143L
592 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,445 SR
708 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,497 SR
1,039 MMR
Persephone
Persephone
Silver V
 
Persephone
Silver V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver V
 
Arachne
Silver V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Col Sanders40
Guan Yu
Silver IV
Level 69
God Stats
3W - 6L
1,482 SR
Queue Stats
96W - 105L
662 MMR
Solo
Cerberus
Cerberus
Silver V
NoImDirtyDan133
Cerberus
Silver V
Level 80
God Stats
1W - 1L
1,761 SR
Queue Stats
41W - 62L
564 MMR
Solo
Danzaburou
Danzaburou
Silver III
erock345
Danzaburou
Silver III
Level 148
God Stats
2W - 1L
1,244 SR
Queue Stats
472W - 497L
968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,315
518
12,338
16,939
12,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 3 / 3
9,081
505
6,159
11,842
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
Sacks242
Hades
16
1 / 1 / 2
10,143
564
9,029
13,893
7,392
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Soldiercharm
Izanami
16
5 / 2 / 6
10,206
567
11,300
12,670
5,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
THRazercx
Fenrir
16
4 / 2 / 4
9,542
530
10,235
14,280
7,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
AtlasKing ArthurShivaNu Wa

VS

Bans
LancelotKaliXbalanqueCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 3 / 3
8,926
496
7,557
8,545
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
13
6 / 3 / 1
8,495
472
13,110
19,420
7,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
15
0 / 2 / 5
8,871
493
7,788
19,181
23,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
14
2 / 4 / 1
8,291
461
7,189
17,084
13,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
erock345
Danzaburou
14
0 / 2 / 0
8,540
474
3,952
9,843
3,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
10
10
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
3
3
1.17
L
Arachne
 
Arachne
6
3
1
2.17
L
Guan Yu
0
2
5
1.25
L
Cerberus
2
4
1
0.63
W
4
2
3
2.75
W
0
3
3
0.5
W
Hades
Sacks242
Hades
1
1
2
2
W
Izanami
Soldiercharm
Izanami
5
2
6
4
W
Fenrir
THRazercx
Fenrir
4
2
4
3
L
Danzaburou
erock345
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,061
Damage
39,596
69,624
Taken
74,073
37,708
Mitigated
51,802
26,709
Healing
27,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,557
363
0
1,262
8,545
3,356
45
2,840
5,702
52,933
0
L
Arachne
 
Arachne
13,110
8,938
0
10,455
19,420
7,859
0
2,747
16,673
0
65,276
L
Guan Yu
7,788
790
135
7,210
19,181
23,490
0
8,062
11,119
0
68,011
L
Cerberus
7,189
872
472
4,405
17,084
13,833
0
1,538
15,546
36,009
0
W
12,338
2,779
278
8,827
16,939
12,392
401
4,988
11,951
0
60,020
W
6,159
544
0
3,907
11,842
4,945
0
4,232
7,610
77,081
0
W
Hades
Sacks242
Hades
9,029
1,723
83
7,945
13,893
7,392
0
763
13,130
87,096
0
W
Izanami
Soldiercharm
Izanami
11,300
7,707
0
3,733
12,670
5,395
1,187
2,923
9,747
0
92,938
W
Fenrir
THRazercx
Fenrir
10,235
4,906
0
1,936
14,280
7,584
0
2,799
11,481
0
74,112
L
Danzaburou
erock345
Danzaburou
3,952
1,418
0
3,671
9,843
3,264
1,356
0
9,843
0
72,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,287
Gold Earned
43,123
640
Minions Killed
486
0
Camps Cleared
0
1,676,231
Distance Traveled
1,705,519
35
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,926
496
89
5
0
326,659
9
L
Arachne
8,495
472
82
5
0
375,779
2
L
Guan Yu
8,871
493
116
6
0
343,184
0
L
Cerberus
8,291
461
64
4
0
331,834
4
W
Mulan
9,315
518
91
5
0
367,102
4
W
Merlin
9,081
505
140
8
0
332,071
8
W
Hades
10,143
564
162
9
0
298,010
10
W
Izanami
10,206
567
146
8
0
306,911
7
W
Fenrir
9,542
530
101
6
0
372,137
6
L
Danzaburou
8,540
474
135
8
0
328,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role