Player Matchup

Anubis
Anubis
Diamond IV
Adxenim
Anubis
Diamond IV
Level 81
God Stats
3W - 4L
1,488 SR
Queue Stats
128W - 113L
2,211 MMR
Solo
Kuzenbo
Kuzenbo
Masters
CapitalOBeats
Kuzenbo
Masters
Level 158
God Stats
266W - 239L
1,658 SR
Queue Stats
596W - 606L
2,287 MMR
Solo
Rama
Rama
Masters
DUMBB0TS1019279
Rama
Masters
Level 67
God Stats
3W - 5L
1,568 SR
Queue Stats
161W - 151L
2,188 MMR
Solo
Ravana
Ravana
Diamond II
Marsqueezy
Ravana
Diamond II
Level 159
God Stats
5W - 3L
1,623 SR
Queue Stats
44W - 32L
2,433 MMR
Party 1
Shiva
Shiva
Diamond IV
undeadking1260
Shiva
Diamond IV
Level 156
God Stats
30W - 20L
1,644 SR
Queue Stats
195W - 173L
2,290 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,596 SR
2,282 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,587 SR
1,759 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond II
 
Tiamat
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond II
 
Medusa
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
MightyDastro
Bacchus
Diamond II
Level 160
God Stats
9W - 2L
1,803 SR
Queue Stats
385W - 384L
2,307 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
Remember Odin
Baron Samedi
Platinum II
Level 154
God Stats
3W - 1L
1,632 SR
Queue Stats
128W - 120L
1,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adxenim
Anubis
10
0 / 3 / 0
5,448
495
2,449
6,588
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
9
0 / 0 / 0
5,276
480
2,099
7,319
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
4,995
454
2,538
5,741
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Marsqueezy
Ravana
9
0 / 0 / 0
5,372
488
2,738
5,184
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,155
560
2,277
7,550
4,971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliThanatosKing ArthurCabrakan

VS

Bans
AthenaHadesLancelotSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 0 / 1
6,225
566
3,164
6,143
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
 
Tiamat
11
1 / 0 / 2
5,938
540
4,495
3,677
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
11
1 / 0 / 2
5,937
540
5,342
5,034
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MightyDastro
Bacchus
9
1 / 0 / 1
5,509
501
2,599
7,225
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Remember Odin
Baron Samedi
12
2 / 0 / 0
7,135
649
4,912
4,624
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
8
8
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
1
3.5
W
Tiamat
 
Tiamat
1
0
2
2
W
Medusa
 
Medusa
1
0
2
2
L
Anubis
Adxenim
Anubis
0
3
0
0
L
Kuzenbo
0
0
0
0
L
0
3
0
0
L
Ravana
Marsqueezy
Ravana
0
0
0
0
W
Bacchus
MightyDastro
Bacchus
1
0
1
1.5
W
Baron Samedi
Remember Odin
Baron Samedi
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,101
Damage
20,512
32,382
Taken
26,703
17,526
Mitigated
13,883
7,007
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,164
1,219
0
1,410
6,143
2,069
0
669
5,474
0
47,615
W
Tiamat
 
Tiamat
4,495
781
0
1,984
3,677
2,009
0
1,449
2,228
40,562
0
W
Medusa
 
Medusa
5,342
2,750
0
3,130
5,034
1,761
0
72
4,962
0
39,102
L
Anubis
Adxenim
Anubis
2,449
363
0
2,349
6,588
3,289
0
3,067
3,259
45,289
0
L
Kuzenbo
2,099
1,143
82
1,581
7,319
5,657
0
2,506
4,744
14,286
0
L
2,538
2,154
0
1,497
5,741
1,628
0
592
5,149
0
30,721
L
Ravana
Marsqueezy
Ravana
2,738
775
0
748
5,184
1,981
0
945
4,143
0
41,371
W
Bacchus
MightyDastro
Bacchus
2,599
324
0
2,740
7,225
5,311
0
2,358
4,645
17,734
0
W
Baron Samedi
Remember Odin
Baron Samedi
4,912
620
0
2,572
4,624
2,733
0
0
4,624
52,165
0
L
2,277
379
0
750
7,550
4,971
0
4,090
3,081
0
46,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
30,744
339
Minions Killed
374
0
Camps Cleared
0
965,107
Distance Traveled
1,056,130
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,225
566
84
8
0
264,943
1
W
Tiamat
5,938
540
86
8
0
199,014
3
W
Medusa
5,937
540
72
7
0
180,733
1
L
Anubis
5,448
495
89
8
0
159,443
2
L
Kuzenbo
5,276
480
22
2
0
198,552
4
L
Rama
4,995
454
56
5
0
166,905
3
L
Ravana
5,372
488
72
7
0
233,372
4
W
Bacchus
5,509
501
24
2
0
226,747
4
W
Baron Samedi
7,135
649
108
10
0
184,693
4
L
Shiva
6,155
560
100
9
0
206,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role