Player Matchup

Da Ji
Da Ji
TheSageOfBeef
Da Ji
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 93L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
TiptoeCRAZYMAN
Kukulkan
Level 128
God Stats
47W - 49L
1,523 SR
Queue Stats
324W - 378L
1,395 Elo+
Solo
Cthulhu
Cthulhu
ukiyo-reo
Cthulhu
Level 36
God Stats
16W - 8L
1,572 SR
Queue Stats
78W - 90L
1,368 Elo+
Party 1
Team Averages
Level 91
1,532 SR
1,392 Elo+

VS

Team Averages
Level 62
1,517 SR
1,200 Elo+
Ne Zha
Ne Zha
Big Bad Wook
Ne Zha
Level 138
God Stats
6W - 5L
1,552 SR
Queue Stats
295W - 316L
1,379 Elo+
Solo
Olorun
Olorun
IsmaCS89
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 2
Cthulhu
Cthulhu
Sergiete8374
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 5
9,518
952
12,534
8,002
3,954
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
12
2 / 2 / 9
8,093
809
9,059
5,019
2,586
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ukiyo-reo
Cthulhu
12
3 / 0 / 13
8,264
826
5,936
8,330
8,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 7 / 1
7,194
719
3,787
11,689
4,085
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
IsmaCS89
Olorun
11
0 / 5 / 2
6,590
659
2,596
9,790
3,743
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Sergiete8374
Cthulhu
11
2 / 5 / 1
7,671
767
7,032
13,468
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
3
3
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
7
1
0.21
L
Olorun
IsmaCS89
Olorun
0
5
2
0.2
L
Cthulhu
Sergiete8374
Cthulhu
2
5
1
0.5
W
12
1
5
14.5
W
Kukulkan
2
2
9
3.25
W
Cthulhu
ukiyo-reo
Cthulhu
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
13,415
21,351
Taken
34,947
15,512
Mitigated
19,138
1,378
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,787
937
0
658
11,689
4,085
0
5,386
6,303
0
18,019
L
Olorun
IsmaCS89
Olorun
2,596
1,040
493
1,334
9,790
3,743
0
5,313
4,477
11,647
0
L
Cthulhu
Sergiete8374
Cthulhu
7,032
819
201
750
13,468
11,310
0
4,754
8,714
16,118
0
W
12,534
4,521
0
552
8,002
3,954
924
3,294
4,708
0
17,997
W
Kukulkan
9,059
445
0
270
5,019
2,586
628
2,591
2,428
31,489
0
W
Cthulhu
ukiyo-reo
Cthulhu
5,936
791
556
0
8,330
8,972
409
4,127
4,203
21,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
21,455
96
Minions Killed
89
6
Camps Cleared
2
560,284
Distance Traveled
464,486
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,194
719
40
4
1
145,177
0
L
Olorun
6,590
659
21
2
1
152,749
2
L
Cthulhu
7,671
767
28
3
0
166,560
2
W
Da Ji
9,518
952
17
2
0
182,795
2
W
Kukulkan
8,093
809
60
6
5
183,891
2
W
Cthulhu
8,264
826
19
2
1
193,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role