Player Matchup

Arachne
Arachne
ArhCookie
Arachne
Level 40
God Stats
0W - 2L
1,787 SR
Queue Stats
28W - 40L
1,520 Elo+
Solo
Sylvanus
Sylvanus
IEUGEN
Sylvanus
Level 107
God Stats
4W - 9L
1,303 SR
Queue Stats
160W - 148L
1,592 Elo+
Party 3
Hades
Hades
Pforis
Hades
Level 120
God Stats
1W - 3L
1,646 SR
Queue Stats
41W - 27L
1,610 Elo+
Party 3
Janus
Janus
SilentKiller2003
Janus
Level 46
God Stats
0W - 1L
1,141 SR
Queue Stats
34W - 21L
1,587 Elo+
Party 3
Cernunnos
Cernunnos
teodorbb
Cernunnos
Level 109
God Stats
1W - 1L
1,664 SR
Queue Stats
56W - 44L
1,550 Elo+
Party 3
Team Averages
Level 84
1,508 SR
1,572 Elo+

VS

Team Averages
Level 64
1,537 SR
1,539 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Merlanion
Danzaburou
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 86L
1,432 Elo+
Solo
Ares
Ares
ObiWannaBIówMe
Ares
Level 43
God Stats
8W - 3L
1,653 SR
Queue Stats
151W - 81L
1,641 Elo+
Party 1
Hun Batz
Hun Batz
PanicBlowfish55
Hun Batz
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
314W - 272L
1,567 Elo+
Party 2
Horus
Horus
PepperChubbs
Horus
Level 102
God Stats
34W - 23L
1,530 SR
Queue Stats
853W - 765L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArhCookie
Arachne
13
1 / 8 / 0
8,045
423
4,459
19,012
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
IEUGEN
Sylvanus
10
1 / 9 / 2
6,864
361
6,437
21,977
16,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Pforis
Hades
13
2 / 6 / 1
8,805
463
14,340
23,515
22,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 7 / 1
8,054
424
9,645
11,943
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
teodorbb
Cernunnos
13
4 / 5 / 1
8,761
461
12,036
17,682
7,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
9 / 0 / 11
12,039
634
15,890
12,389
6,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Merlanion
Danzaburou
16
3 / 3 / 6
10,355
545
8,567
14,843
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 12
10,880
573
14,386
20,730
27,817
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
18
5 / 1 / 5
11,521
606
20,181
19,386
12,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 2 / 11
11,473
604
13,356
14,045
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
8
Kills
34
35
Deaths
8
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
11
14.5
L
Arachne
ArhCookie
Arachne
1
8
0
0.13
L
Sylvanus
IEUGEN
Sylvanus
1
9
2
0.22
W
Danzaburou
Merlanion
Danzaburou
3
3
6
2
W
7
2
12
6.5
W
Hun Batz
5
1
5
7.5
W
10
2
11
7.75
L
Hades
Pforis
Hades
2
6
1
0.42
L
0
7
1
0.07
L
Cernunnos
teodorbb
Cernunnos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,917
Damage
72,380
94,129
Taken
81,393
59,767
Mitigated
62,558
23,403
Healing
40,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,890
8,260
0
9,336
12,389
6,593
3,058
5,696
6,517
119,409
0
L
Arachne
ArhCookie
Arachne
4,459
3,235
0
1,134
19,012
7,674
0
2,914
16,098
0
63,113
L
Sylvanus
IEUGEN
Sylvanus
6,437
1,188
861
4,856
21,977
16,378
0
12,863
9,114
16,998
8,580
W
Danzaburou
Merlanion
Danzaburou
8,567
1,243
0
7,729
14,843
6,484
1,801
2,764
12,049
0
82,541
W
14,386
1,109
0
4,698
20,730
27,817
127
5,660
14,850
35,467
0
W
Hun Batz
20,181
7,868
0
11,094
19,386
12,765
554
10,475
8,911
0
97,096
W
13,356
6,333
1,711
5,811
14,045
8,899
134
7,213
6,700
0
73,522
L
Hades
Pforis
Hades
14,340
2,194
78
11,599
23,515
22,401
0
2,145
21,370
69,205
0
L
9,645
637
0
1,050
11,943
5,638
0
7,219
4,724
65,050
0
L
Cernunnos
teodorbb
Cernunnos
12,036
5,618
0
3,825
17,682
7,676
1,530
5,135
12,547
0
64,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
56,268
478
Minions Killed
609
0
Camps Cleared
0
1,561,454
Distance Traveled
1,868,252
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,039
634
182
10
0
366,225
5
L
Arachne
8,045
423
92
5
0
290,094
6
L
Sylvanus
6,864
361
29
2
0
308,772
2
W
Danzaburou
10,355
545
130
7
0
328,093
2
W
Ares
10,880
573
32
2
0
362,821
1
W
Hun Batz
11,521
606
156
8
0
370,652
2
W
Horus
11,473
604
109
6
0
440,461
3
L
Hades
8,805
463
123
6
0
298,621
2
L
Janus
8,054
424
121
6
0
329,589
1
L
Cernunnos
8,761
461
113
6
0
334,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role