Player Matchup

Charybdis
Charybdis
Arnium
Charybdis
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 131L
1,550 Elo+
Party 2
Osiris
Osiris
DarkMatters01
Osiris
Level 106
God Stats
6W - 6L
1,429 SR
Queue Stats
277W - 251L
1,474 Elo+
Party 2
Mulan
Mulan
FREEDMBRANDON
Mulan
Level 154
God Stats
3W - 3L
1,339 SR
Queue Stats
216W - 165L
1,564 Elo+
Party 2
Hera
Hera
Mokostar
Hera
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 177L
1,532 Elo+
Party 2
Bacchus
Bacchus
TheKrychen
Bacchus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,493 Elo+
Party 2
Team Averages
Level 119
1,454 SR
1,523 Elo+

VS

Team Averages
Level 64
1,670 SR
1,628 Elo+
Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FARGODOME
Artemis
Level 99
God Stats
18W - 12L
1,456 SR
Queue Stats
710W - 765L
1,394 Elo+
Solo
Discordia
Discordia
Notadonkey
Discordia
Level 28
God Stats
3W - 0L
2,023 SR
Queue Stats
49W - 13L
1,779 Elo+
Party 1
Guan Yu
Guan Yu
Tr1Hawk
Guan Yu
Level 10
God Stats
8W - 2L
1,870 SR
Queue Stats
127W - 33L
1,742 Elo+
Party 1
Ne Zha
Ne Zha
Watermelon07
Ne Zha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 22L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arnium
Charybdis
16
8 / 2 / 0
10,546
586
14,177
14,432
5,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 6 / 3
8,389
466
5,728
21,142
18,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 3 / 3
8,354
464
9,641
17,802
8,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
14
4 / 7 / 3
9,128
507
8,281
12,202
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TheKrychen
Bacchus
12
1 / 2 / 4
8,822
490
6,089
15,278
17,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 5 / 7
9,122
507
10,293
11,627
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
FARGODOME
Artemis
15
0 / 7 / 0
8,977
499
4,854
15,112
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Notadonkey
Discordia
13
2 / 3 / 5
7,970
443
7,964
8,472
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Tr1Hawk
Guan Yu
17
8 / 1 / 4
11,380
632
22,981
21,302
29,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
17
8 / 1 / 1
10,810
601
10,797
13,917
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
16
Kills
20
20
Deaths
17
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
5
7
1.1
L
Charybdis
Arnium
Charybdis
8
2
0
4
L
0
6
3
0.25
W
Artemis
FARGODOME
Artemis
0
7
0
0
L
3
3
3
1.5
L
Hera
4
7
3
0.79
W
Discordia
Notadonkey
Discordia
2
3
5
1.5
L
Bacchus
TheKrychen
Bacchus
1
2
4
1.5
W
Guan Yu
Tr1Hawk
Guan Yu
8
1
4
10
W
Ne Zha
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,916
Damage
56,889
80,856
Taken
70,430
53,442
Mitigated
49,342
22,301
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,293
3,501
0
750
11,627
4,476
879
3,747
7,880
68,204
0
L
Charybdis
Arnium
Charybdis
14,177
6,524
0
5,170
14,432
5,449
0
1,140
13,249
0
79,518
L
5,728
2,192
0
7,709
21,142
18,440
0
2,967
17,372
0
60,566
W
Artemis
FARGODOME
Artemis
4,854
2,693
0
1,650
15,112
5,613
3,894
1,359
13,753
0
68,051
L
9,641
1,296
0
6,238
17,802
8,259
633
5,083
12,475
0
62,619
L
Hera
8,281
3,360
0
1,258
12,202
3,702
336
4,377
7,736
55,707
0
W
Discordia
Notadonkey
Discordia
7,964
365
59
1,039
8,472
2,930
17
3,309
5,163
30,100
0
L
Bacchus
TheKrychen
Bacchus
6,089
1,379
0
1,926
15,278
17,592
0
4,690
10,222
28,468
0
W
Guan Yu
Tr1Hawk
Guan Yu
22,981
4,583
1,221
11,455
21,302
29,995
0
4,494
16,808
0
96,327
W
Ne Zha
10,797
3,185
0
7,210
13,917
6,328
1,692
1,631
12,286
0
94,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
48,259
462
Minions Killed
549
0
Camps Cleared
0
1,670,180
Distance Traveled
1,764,976
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,122
507
114
6
0
356,812
3
L
Charybdis
10,546
586
134
7
0
297,775
5
L
Osiris
8,389
466
93
5
0
350,176
4
W
Artemis
8,977
499
114
6
0
277,080
2
L
Mulan
8,354
464
92
5
0
344,910
3
L
Hera
9,128
507
97
5
0
318,183
6
W
Discordia
7,970
443
37
2
0
362,313
2
L
Bacchus
8,822
490
46
3
0
359,136
6
W
Guan Yu
11,380
632
163
9
0
381,436
2
W
Ne Zha
10,810
601
121
7
0
387,335
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role