Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MarleeRoberts93
Baron Samedi
Level 128
God Stats
23W - 23L
1,537 SR
Queue Stats
333W - 426L
1,387 Elo+
Solo
Izanami
Izanami
ThiccRecruit
Izanami
Level 43
God Stats
1W - 3L
1,188 SR
Queue Stats
3W - 8L
1,054 Elo+
Party 2
Team Averages
Level 92
1,408 SR
1,314 Elo+

VS

Team Averages
Level 76
1,259 SR
1,274 Elo+
King Arthur
King Arthur
KonTLorcK
King Arthur
Level 128
God Stats
13W - 19L
1,518 SR
Queue Stats
648W - 509L
1,622 Elo+
Solo
Danzaburou
Danzaburou
Proljevic
Danzaburou
Level 36
God Stats
4W - 8L
1,140 SR
Queue Stats
8W - 38L
1,060 Elo+
Party 1
Zeus
Zeus
wcpapir
Zeus
Level 63
God Stats
0W - 3L
1,119 SR
Queue Stats
10W - 35L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
7 / 0 / 5
9,049
823
9,733
11,730
8,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MarleeRoberts93
Baron Samedi
12
2 / 0 / 10
7,980
725
10,129
10,305
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ThiccRecruit
Izanami
13
4 / 3 / 7
8,460
769
10,989
12,885
5,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KonTLorcK
King Arthur
13
1 / 2 / 2
7,507
682
7,529
16,476
20,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Proljevic
Danzaburou
10
1 / 6 / 1
7,378
671
6,242
11,396
4,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
wcpapir
Zeus
12
1 / 5 / 2
7,457
678
12,885
10,797
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
0
5
9.5
L
King Arthur
KonTLorcK
King Arthur
1
2
2
1
W
Baron Samedi
MarleeRoberts93
Baron Samedi
2
0
10
7
L
Danzaburou
Proljevic
Danzaburou
1
6
1
0.25
W
Izanami
ThiccRecruit
Izanami
4
3
7
2.5
L
Zeus
wcpapir
Zeus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,851
Damage
26,656
34,920
Taken
38,669
19,134
Mitigated
30,251
9,249
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,733
1,092
0
2,530
11,730
8,511
819
3,701
8,029
25,074
0
L
King Arthur
KonTLorcK
King Arthur
7,529
1,138
0
2,878
16,476
20,412
0
8,639
7,837
0
19,564
W
Baron Samedi
MarleeRoberts93
Baron Samedi
10,129
474
2,173
4,317
10,305
5,454
44
4,523
5,782
26,014
0
L
Danzaburou
Proljevic
Danzaburou
6,242
2,594
0
1,803
11,396
4,957
0
4,350
7,046
0
22,651
W
Izanami
ThiccRecruit
Izanami
10,989
7,812
0
229
12,885
5,169
186
4,721
8,164
0
26,351
L
Zeus
wcpapir
Zeus
12,885
2,149
75
1,233
10,797
4,882
50
7,631
3,166
37,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
22,342
115
Minions Killed
128
3
Camps Cleared
7
583,015
Distance Traveled
562,186
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,049
823
50
5
0
204,200
2
L
King Arthur
7,507
682
27
2
5
235,486
2
W
Baron Samedi
7,980
725
28
3
1
182,249
2
L
Danzaburou
7,378
671
43
4
1
137,403
0
W
Izanami
8,460
769
37
3
2
196,566
4
L
Zeus
7,457
678
58
5
1
189,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role