Player Matchup

Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Dan9273
Loki
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
Done a Madness
Ao Kuang
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,611 Elo+
Party 2
Cupid
Cupid
Maxcalibur
Cupid
Level 103
God Stats
1W - 0L
1,362 SR
Queue Stats
11W - 14L
1,406 Elo+
Solo
Ra
Ra
ToxicSweeney
Ra
Level 159
God Stats
2W - 2L
1,660 SR
Queue Stats
292W - 302L
1,568 Elo+
Party 2
Team Averages
Level 147
1,504 SR
1,525 Elo+

VS

Team Averages
Level 115
1,475 SR
1,475 Elo+
Fafnir
Fafnir
AcePace
Fafnir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,562 Elo+
Party 3
Heimdallr
Heimdallr
EastTimor
Heimdallr
Level 125
God Stats
6W - 7L
1,680 SR
Queue Stats
121W - 122L
1,533 Elo+
Solo
Lancelot
Lancelot
NishantGod
Lancelot
Level 65
God Stats
9W - 14L
1,288 SR
Queue Stats
259W - 424L
1,414 Elo+
Party 1
Achilles
Achilles
Peeyushs58
Achilles
Level 84
God Stats
30W - 52L
1,230 SR
Queue Stats
387W - 580L
1,428 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
albusfawkes
Morgan Le Fay
Level 147
God Stats
5W - 5L
1,675 SR
Queue Stats
22W - 28L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 1 / 8
9,211
709
10,268
13,882
13,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Dan9273
Loki
17
5 / 1 / 6
9,883
760
14,622
12,863
6,327
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
17
8 / 1 / 4
9,977
767
11,075
13,037
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
15
0 / 0 / 5
8,567
659
7,115
6,957
2,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 1 / 5
9,595
738
7,724
9,279
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AcePace
Fafnir
15
1 / 0 / 3
9,604
739
7,664
12,091
17,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
EastTimor
Heimdallr
15
1 / 7 / 1
8,385
645
10,942
15,267
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
NishantGod
Lancelot
15
0 / 3 / 1
8,358
643
7,327
11,899
8,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Peeyushs58
Achilles
14
1 / 3 / 0
8,081
622
5,847
12,682
11,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
albusfawkes
Morgan Le Fay
16
1 / 4 / 2
8,886
684
9,414
11,480
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
4
4
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
8
7
L
Fafnir
AcePace
Fafnir
1
0
3
2.5
W
Loki
Dan9273
Loki
5
1
6
8
W
Ao Kuang
8
1
4
10
L
Heimdallr
EastTimor
Heimdallr
1
7
1
0.21
W
Cupid
0
0
5
2.5
L
Lancelot
NishantGod
Lancelot
0
3
1
0.17
L
Achilles
Peeyushs58
Achilles
1
3
0
0.33
W
1
1
5
3.5
L
Morgan Le Fay
albusfawkes
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,804
Damage
41,194
56,018
Taken
63,419
34,628
Mitigated
49,556
15,276
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,268
634
0
1,668
13,882
13,788
43
4,572
9,074
0
28,127
L
Fafnir
AcePace
Fafnir
7,664
2,014
0
3,263
12,091
17,280
0
4,804
7,007
15,213
0
W
Loki
Dan9273
Loki
14,622
2,467
0
2,989
12,863
6,327
604
3,700
9,109
0
35,523
W
Ao Kuang
11,075
2,546
0
5,793
13,037
6,602
437
3,708
9,235
32,598
0
L
Heimdallr
EastTimor
Heimdallr
10,942
3,827
0
3,746
15,267
6,864
237
4,568
10,519
0
38,513
W
Cupid
7,115
3,555
106
1,224
6,957
2,934
700
2,951
3,717
0
24,842
L
Lancelot
NishantGod
Lancelot
7,327
487
0
1,992
11,899
8,533
399
3,204
8,567
0
27,691
L
Achilles
Peeyushs58
Achilles
5,847
1,054
0
1,030
12,682
11,368
0
4,059
8,461
0
20,725
W
7,724
586
1,710
1,786
9,279
4,977
0
1,422
7,805
48,805
0
L
Morgan Le Fay
albusfawkes
Morgan Le Fay
9,414
726
0
1,266
11,480
5,511
0
1,390
10,066
40,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,233
Gold Earned
43,314
274
Minions Killed
230
0
Camps Cleared
0
1,495,256
Distance Traveled
1,306,035
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,211
709
37
3
0
303,108
3
L
Fafnir
9,604
739
7
1
0
269,990
2
W
Loki
9,883
760
47
4
0
350,182
4
W
Ao Kuang
9,977
767
39
3
0
276,100
3
L
Heimdallr
8,385
645
68
5
0
229,037
4
W
Cupid
8,567
659
50
4
0
259,793
1
L
Lancelot
8,358
643
55
4
0
285,507
2
L
Achilles
8,081
622
22
2
0
267,141
4
W
Ra
9,595
738
101
8
0
306,073
3
L
Morgan Le Fay
8,886
684
78
6
0
254,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role