Player Matchup

King Arthur
King Arthur
Akali7
King Arthur
Level 20
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Crixxuzz
Jing Wei
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,500 Elo+
Party 2
Mulan
Mulan
Zhatyr
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 2
Anubis
Anubis
phallusträger
Anubis
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Horus
Horus
yiffmedad
Horus
Level 27
God Stats
38W - 32L
1,308 SR
Queue Stats
45W - 42L
1,500 Elo+
Party 2
Team Averages
Level 25
1,462 SR
1,500 Elo+

VS

Team Averages
Level 55
1,410 SR
1,483 Elo+
Achilles
Achilles
CanonXR
Achilles
Level 101
God Stats
8W - 3L
1,710 SR
Queue Stats
295W - 251L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Ketamineblender
Cthulhu
Level 22
God Stats
4W - 6L
1,160 SR
Queue Stats
105W - 100L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
Styosis
Jing Wei
Level 15
God Stats
8W - 8L
1,451 SR
Queue Stats
31W - 35L
1,481 Elo+
Party 1
Serqet
Serqet
UrsusBruhh
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,452 Elo+
Party 1
Freya
Freya
wolfe980
Freya
Level 121
God Stats
4W - 8L
1,231 SR
Queue Stats
195W - 197L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akali7
King Arthur
15
0 / 4 / 1
8,391
420
7,063
15,567
16,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Crixxuzz
Jing Wei
13
2 / 4 / 1
8,380
419
9,491
12,932
5,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Zhatyr
Mulan
11
0 / 7 / 1
7,599
380
7,728
18,583
16,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 11 / 2
8,508
425
7,088
18,399
9,034
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Horus
yiffmedad
Horus
14
3 / 4 / 1
9,022
451
9,538
16,036
8,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CanonXR
Achilles
15
7 / 1 / 14
10,047
502
14,238
15,937
19,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
0 / 0 / 7
11,278
564
10,381
13,792
15,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Styosis
Jing Wei
16
5 / 0 / 6
10,185
509
10,792
11,950
5,278
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
UrsusBruhh
Serqet
15
5 / 5 / 6
9,470
474
8,842
18,267
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
wolfe980
Freya
17
13 / 1 / 8
11,507
575
20,166
14,292
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
6
Kills
30
30
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Akali7
King Arthur
0
4
1
0.13
W
Achilles
CanonXR
Achilles
7
1
14
14
L
Jing Wei
Crixxuzz
Jing Wei
2
4
1
0.63
W
0
0
7
3.5
W
Jing Wei
Styosis
Jing Wei
5
0
6
8
W
Serqet
UrsusBruhh
Serqet
5
5
6
1.6
L
Mulan
Zhatyr
Mulan
0
7
1
0.07
L
1
11
2
0.18
W
Freya
wolfe980
Freya
13
1
8
17
L
Horus
yiffmedad
Horus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,908
Damage
64,419
81,517
Taken
74,238
55,979
Mitigated
53,789
16,371
Healing
30,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Akali7
King Arthur
7,063
542
0
500
15,567
16,094
0
5,657
9,229
0
56,097
W
Achilles
CanonXR
Achilles
14,238
2,716
669
4,688
15,937
19,169
0
2,204
13,733
434
40,927
L
Jing Wei
Crixxuzz
Jing Wei
9,491
7,497
0
3,467
12,932
5,437
348
3,093
9,711
0
50,055
W
10,381
764
111
5,412
13,792
15,285
132
1,641
12,151
77,661
0
W
Jing Wei
Styosis
Jing Wei
10,792
8,965
0
6,590
11,950
5,278
3,157
1,167
10,783
0
78,933
W
Serqet
UrsusBruhh
Serqet
8,842
2,436
0
7,022
18,267
8,040
0
979
17,288
55
63,258
L
Mulan
Zhatyr
Mulan
7,728
1,130
0
2,516
18,583
16,779
284
5,204
12,542
0
36,753
L
7,088
76
0
3,635
18,399
9,034
580
11,010
6,310
54,233
0
W
Freya
wolfe980
Freya
20,166
5,814
0
6,278
14,292
6,017
0
3,434
10,858
74,936
0
L
Horus
yiffmedad
Horus
9,538
4,243
654
5,599
16,036
8,635
0
4,382
10,867
0
67,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
52,487
430
Minions Killed
548
0
Camps Cleared
0
1,785,662
Distance Traveled
1,956,131
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,391
420
101
5
0
359,829
3
W
Achilles
10,047
502
46
2
0
401,705
3
L
Jing Wei
8,380
419
75
4
0
364,709
6
W
Cthulhu
11,278
564
175
9
0
347,532
8
W
Jing Wei
10,185
509
134
7
0
380,646
3
W
Serqet
9,470
474
91
5
0
430,682
0
L
Mulan
7,599
380
53
3
0
352,055
4
L
Anubis
8,508
425
103
5
0
291,148
5
W
Freya
11,507
575
102
5
0
395,566
4
L
Horus
9,022
451
98
5
0
417,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role