Player Matchup

King Arthur
King Arthur
CelestialDSims
King Arthur
Level 132
God Stats
7W - 2L
1,731 SR
Queue Stats
513W - 328L
1,550 Elo+
Party 1
Bacchus
Bacchus
DoreetozDude
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,600 Elo+
Party 1
Yu Huang
Yu Huang
FlimsyAlibi
Yu Huang
Level 144
God Stats
3W - 5L
1,215 SR
Queue Stats
345W - 339L
1,499 Elo+
Party 1
Chronos
Chronos
Goddlem
Chronos
Level 148
God Stats
10W - 5L
1,475 SR
Queue Stats
682W - 474L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lstargazerl
Ah Muzen Cab
Level 145
God Stats
16W - 11L
1,467 SR
Queue Stats
506W - 328L
1,557 Elo+
Party 1
Team Averages
Level 130
1,478 SR
1,557 Elo+

VS

Team Averages
Level 53
1,500 SR
1,454 Elo+
Neith
Neith
CascadeB
Neith
Level 62
God Stats
0W - 1L
1,289 SR
Queue Stats
40W - 56L
1,429 Elo+
Party 3
Anubis
Anubis
ElectricDeew
Anubis
Level 127
God Stats
5W - 2L
1,712 SR
Queue Stats
52W - 61L
1,459 Elo+
Party 2
Zeus
Zeus
HopedBow69 BR
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Hachiman
Hachiman
Step SlS2242
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 2
Artio
Artio
totalmajorweeb
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CelestialDSims
King Arthur
20
7 / 2 / 19
12,068
710
15,418
22,763
18,410
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
DoreetozDude
Bacchus
19
5 / 4 / 18
12,757
750
11,049
23,791
27,584
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
FlimsyAlibi
Yu Huang
19
4 / 4 / 19
11,622
684
13,797
14,763
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Goddlem
Chronos
19
7 / 4 / 13
11,977
705
11,818
23,652
8,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
lstargazerl
Ah Muzen Cab
20
6 / 3 / 15
12,272
722
21,042
17,740
7,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CascadeB
Neith
19
2 / 3 / 9
10,926
643
16,109
10,940
6,558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
9 / 6 / 4
11,843
697
31,465
18,189
11,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 9 / 7
12,164
716
13,979
15,819
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Step SlS2242
Hachiman
15
0 / 7 / 5
9,237
543
9,884
15,862
7,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
0 / 4 / 7
10,487
617
6,207
19,336
22,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
48
29
Kills
16
17
Deaths
29
84
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
CascadeB
Neith
2
3
9
2.17
W
King Arthur
CelestialDSims
King Arthur
7
2
19
8.25
W
Bacchus
DoreetozDude
Bacchus
5
4
18
3.5
L
Anubis
9
6
4
1.83
W
Yu Huang
FlimsyAlibi
Yu Huang
4
4
19
3.38
W
Chronos
Goddlem
Chronos
7
4
13
3.38
L
5
9
7
0.94
L
Hachiman
Step SlS2242
Hachiman
0
7
5
0.36
W
Ah Muzen Cab
lstargazerl
Ah Muzen Cab
6
3
15
4.5
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,124
Damage
77,644
102,709
Taken
80,146
68,453
Mitigated
55,391
31,079
Healing
24,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CascadeB
Neith
16,109
5,949
1,673
2,242
10,940
6,558
1,408
5,917
5,023
0
36,774
W
King Arthur
CelestialDSims
King Arthur
15,418
1,616
3,839
5,276
22,763
18,410
575
9,667
13,096
140
24,281
W
Bacchus
DoreetozDude
Bacchus
11,049
1,187
1,154
2,805
23,791
27,584
510
9,328
14,463
19,235
0
L
Anubis
31,465
572
1,391
5,940
18,189
11,340
229
6,939
11,250
47,648
0
W
Yu Huang
FlimsyAlibi
Yu Huang
13,797
92
2,774
425
14,763
5,974
1,775
8,841
5,922
30,490
0
W
Chronos
Goddlem
Chronos
11,818
403
3,790
3,227
23,652
8,641
2,263
13,816
9,836
21,938
0
L
13,979
3,589
0
664
15,819
7,671
0
8,399
7,420
36,645
0
L
Hachiman
Step SlS2242
Hachiman
9,884
6,282
384
1,716
15,862
7,181
0
7,734
8,128
0
16,372
W
Ah Muzen Cab
lstargazerl
Ah Muzen Cab
21,042
4,504
3,347
4,442
17,740
7,844
2,446
9,999
7,741
0
63,862
L
6,207
759
4,325
6,107
19,336
22,641
360
7,815
11,521
9,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,696
Gold Earned
54,657
162
Minions Killed
192
0
Camps Cleared
0
1,638,755
Distance Traveled
1,308,976
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,926
643
63
4
0
307,590
0
W
King Arthur
12,068
710
16
1
0
354,617
0
W
Bacchus
12,757
750
22
1
0
341,331
0
L
Anubis
11,843
697
41
2
0
241,310
0
W
Yu Huang
11,622
684
28
2
0
305,791
0
W
Chronos
11,977
705
17
1
0
318,541
3
L
Zeus
12,164
716
54
3
0
218,061
1
L
Hachiman
9,237
543
24
1
0
237,674
0
W
Ah Muzen Cab
12,272
722
79
5
0
318,475
0
L
Artio
10,487
617
10
1
0
304,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role