Player Matchup

Ymir
Ymir
Dewy390
Ymir
Level 14
God Stats
30W - 25L
1,583 SR
Queue Stats
44W - 43L
1,477 Elo+
Party 1
Pele
Pele
Ho3zm8d
Pele
Level 42
God Stats
4W - 12L
1,316 SR
Queue Stats
81W - 105L
1,369 Elo+
Party 2
Thanatos
Thanatos
KillerPlayedYa
Thanatos
Level 119
God Stats
19W - 7L
1,850 SR
Queue Stats
204W - 183L
1,518 Elo+
Party 1
Ratatoskr
Ratatoskr
Sitting59839
Ratatoskr
Level 60
God Stats
89W - 69L
1,530 SR
Queue Stats
156W - 129L
1,462 Elo+
Party 1
Chaac
Chaac
chedderd
Chaac
Level 6
God Stats
0W - 2L
1,340 SR
Queue Stats
1W - 5L
1,320 Elo+
Party 2
Team Averages
Level 48
1,524 SR
1,429 Elo+

VS

Team Averages
Level 46
1,422 SR
1,402 Elo+
Bellona
Bellona
 
Bellona
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DrafolBR
Hou Yi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,308 Elo+
Party 3
Khepri
Khepri
Im_x_Gustavo
Khepri
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,362 Elo+
Party 3
Nemesis
Nemesis
QBoiiiQ
Nemesis
Level 32
God Stats
1W - 1L
1,311 SR
Queue Stats
54W - 56L
1,472 Elo+
Solo
Bacchus
Bacchus
SacazipEsports
Bacchus
Level 22
God Stats
2W - 0L
1,298 SR
Queue Stats
16W - 16L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dewy390
Ymir
11
1 / 2 / 2
7,720
429
3,308
12,489
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Ho3zm8d
Pele
13
3 / 7 / 2
8,901
495
11,666
20,026
8,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
13
5 / 9 / 3
8,783
488
11,924
18,384
11,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
Sitting59839
Ratatoskr
14
3 / 6 / 4
8,899
494
7,815
12,792
6,080
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
chedderd
Chaac
12
1 / 6 / 0
7,284
405
3,455
13,133
6,895
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
13 / 1 / 6
11,321
629
22,449
16,163
17,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
DrafolBR
Hou Yi
14
2 / 5 / 3
9,253
514
6,757
10,945
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
14
4 / 0 / 11
9,634
535
4,104
7,700
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
QBoiiiQ
Nemesis
16
3 / 3 / 7
9,791
544
7,455
14,516
7,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 4 / 9
9,371
521
16,681
14,225
9,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
13
Kills
30
30
Deaths
13
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
13
1
6
16
L
Ymir
Dewy390
Ymir
1
2
2
1
W
Hou Yi
DrafolBR
Hou Yi
2
5
3
0.7
L
Pele
Ho3zm8d
Pele
3
7
2
0.57
W
Khepri
4
0
11
9.5
L
Thanatos
5
9
3
0.72
W
Nemesis
QBoiiiQ
Nemesis
3
3
7
2.17
W
8
4
9
3.13
L
Ratatoskr
Sitting59839
Ratatoskr
3
6
4
0.83
L
Chaac
chedderd
Chaac
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,168
Damage
57,446
76,824
Taken
63,549
43,996
Mitigated
48,380
18,882
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
22,449
10,773
0
5,215
16,163
17,314
0
446
15,587
0
81,091
L
Ymir
Dewy390
Ymir
3,308
1,693
81
737
12,489
11,367
0
1,783
10,706
25,561
0
W
Hou Yi
DrafolBR
Hou Yi
6,757
4,175
0
750
10,945
4,709
56
1,496
9,234
0
78,792
L
Pele
Ho3zm8d
Pele
11,666
2,012
0
2,216
20,026
8,469
0
6,108
13,918
0
57,543
W
Khepri
4,104
888
0
1,398
7,700
9,385
0
1,262
6,365
19,797
0
L
Thanatos
11,924
4,151
0
11,383
18,384
11,185
0
7,821
10,563
0
46,016
W
Nemesis
QBoiiiQ
Nemesis
7,455
2,575
0
5,534
14,516
7,631
313
372
14,118
0
80,283
W
16,681
2,127
0
1,812
14,225
9,341
0
252
13,902
53,985
0
L
Ratatoskr
Sitting59839
Ratatoskr
7,815
2,319
0
1,726
12,792
6,080
732
1,980
10,812
0
41,094
L
Chaac
chedderd
Chaac
3,455
712
0
2,739
13,133
6,895
486
3,093
10,040
0
25,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,587
Gold Earned
49,370
279
Minions Killed
442
0
Camps Cleared
0
1,674,553
Distance Traveled
1,756,604
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,321
629
118
7
0
334,291
0
L
Ymir
7,720
429
31
2
0
317,761
1
W
Hou Yi
9,253
514
117
7
0
288,557
1
L
Pele
8,901
495
80
4
0
367,258
0
W
Khepri
9,634
535
21
1
0
363,853
3
L
Thanatos
8,783
488
61
3
0
331,012
5
W
Nemesis
9,791
544
116
6
0
384,053
4
W
Bacchus
9,371
521
70
4
0
385,850
13
L
Ratatoskr
8,899
494
66
4
0
348,386
1
L
Chaac
7,284
405
41
2
0
310,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role