Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ItsJamesBean
Sun Wukong
Level 129
God Stats
9W - 9L
1,544 SR
Queue Stats
315W - 352L
1,515 Elo+
Party 1
Xing Tian
Xing Tian
Puliix
Xing Tian
Level 120
God Stats
1W - 4L
1,438 SR
Queue Stats
177W - 176L
1,534 Elo+
Solo
Zeus
Zeus
SoShockMe1010
Zeus
Level 56
God Stats
2W - 4L
1,600 SR
Queue Stats
171W - 188L
1,510 Elo+
Solo
Chaac
Chaac
TejanoMano
Chaac
Level 86
God Stats
80W - 91L
1,420 SR
Queue Stats
382W - 400L
1,517 Elo+
Party 1
Team Averages
Level 107
1,501 SR
1,515 Elo+

VS

Team Averages
Level 122
1,559 SR
1,520 Elo+
Baron Samedi
Baron Samedi
BiscuitRoger
Baron Samedi
Level 154
God Stats
3W - 1L
1,730 SR
Queue Stats
83W - 75L
1,628 Elo+
Party 2
Ares
Ares
Chawlay
Ares
Level 144
God Stats
10W - 9L
1,662 SR
Queue Stats
811W - 809L
1,503 Elo+
Solo
Horus
Horus
Pishacha
Horus
Level 113
God Stats
13W - 14L
1,533 SR
Queue Stats
649W - 663L
1,502 Elo+
Solo
Thor
Thor
WarHeads1998
Thor
Level 128
God Stats
3W - 3L
1,471 SR
Queue Stats
276W - 266L
1,473 Elo+
Party 2
Ishtar
Ishtar
XxMuffxDiverXx
Ishtar
Level 71
God Stats
22W - 26L
1,401 SR
Queue Stats
165W - 151L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 1 / 0
6,030
503
6,002
7,123
2,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
ItsJamesBean
Sun Wukong
8
1 / 1 / 1
5,469
456
3,679
6,499
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Puliix
Xing Tian
9
0 / 2 / 1
5,770
481
2,858
9,790
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 1
5,410
451
4,823
8,945
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
11
1 / 2 / 0
6,021
502
6,028
10,540
8,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiscuitRoger
Baron Samedi
13
7 / 0 / 1
7,886
657
10,996
6,416
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
Chawlay
Ares
12
1 / 1 / 1
6,984
582
5,043
7,685
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
Pishacha
Horus
9
2 / 0 / 4
6,561
547
3,336
13,248
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 2 / 4
6,510
543
2,888
8,341
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 2
7,213
601
6,566
9,058
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
12
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Baron Samedi
BiscuitRoger
Baron Samedi
7
0
1
7.5
W
Ares
Chawlay
Ares
1
1
1
1.5
L
Sun Wukong
ItsJamesBean
Sun Wukong
1
1
1
1.5
W
Horus
Pishacha
Horus
2
0
4
4
L
Xing Tian
Puliix
Xing Tian
0
2
1
0.25
L
1
6
1
0.25
L
Chaac
1
2
0
0.5
W
1
2
4
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
28,829
42,897
Taken
44,748
22,302
Mitigated
24,967
11,194
Healing
22,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,002
3,381
0
2,823
7,123
2,369
0
0
7,123
0
53,919
W
Baron Samedi
BiscuitRoger
Baron Samedi
10,996
2,406
693
3,166
6,416
3,506
138
2,938
3,478
56,773
0
W
Ares
Chawlay
Ares
5,043
351
0
2,237
7,685
4,779
0
0
7,685
37,819
0
L
Sun Wukong
ItsJamesBean
Sun Wukong
3,679
1,085
0
3,246
6,499
2,666
0
1,237
5,262
0
27,351
W
Horus
Pishacha
Horus
3,336
1,750
1,243
5,086
13,248
9,685
0
2,840
10,408
0
20,354
L
Xing Tian
Puliix
Xing Tian
2,858
294
0
1,675
9,790
5,822
0
2,469
7,321
17,576
0
L
4,823
894
0
520
8,945
3,302
0
6,534
2,411
32,109
0
L
Chaac
6,028
725
0
2,930
10,540
8,143
0
5,413
4,741
0
43,714
W
2,888
846
0
3,504
8,341
3,405
901
1,432
6,909
0
41,650
W
6,566
4,033
0
6,343
9,058
3,592
0
471
8,587
0
65,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
35,154
315
Minions Killed
425
0
Camps Cleared
0
1,080,509
Distance Traveled
1,144,585
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,030
503
109
9
0
234,703
3
W
Baron Samedi
7,886
657
99
8
0
234,132
3
W
Ares
6,984
582
85
7
0
210,048
1
L
Sun Wukong
5,469
456
60
5
0
201,985
5
W
Horus
6,561
547
26
2
0
222,287
4
L
Xing Tian
5,770
481
30
3
0
218,149
0
L
Zeus
5,410
451
55
5
0
178,155
0
L
Chaac
6,021
502
61
5
0
247,517
0
W
Thor
6,510
543
69
6
0
261,829
2
W
Ishtar
7,213
601
146
12
0
216,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role