Player Matchup

Hercules
Hercules
Gold III
FoopToop
Hercules
Gold III
Level 145
God Stats
2W - 0L
1,738 SR
Queue Stats
7W - 1L
1,760 MMR
Party 1
Medusa
Medusa
Platinum IV
Ntropix
Medusa
Platinum IV
Level 145
God Stats
2W - 1L
1,625 SR
Queue Stats
17W - 4L
2,017 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
dreXELA
Baron Samedi
Gold II
Level 139
God Stats
1W - 1L
1,709 SR
Queue Stats
10W - 2L
1,835 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,691 SR
1,870 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,555 SR
1,676 MMR
Chiron
Chiron
Gold I
Fastfingermcfoo
Chiron
Gold I
Level 113
God Stats
1W - 4L
1,516 SR
Queue Stats
115W - 149L
1,778 MMR
Solo
Mulan
Mulan
Gold IV
LelePancha
Mulan
Gold IV
Level 159
God Stats
1W - 1L
1,624 SR
Queue Stats
8W - 5L
1,749 MMR
Solo
Aphrodite
Aphrodite
Bronze III
chillself
Aphrodite
Bronze III
Level 125
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FoopToop
Hercules
13
4 / 1 / 7
7,752
775
8,168
12,432
12,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Ntropix
Medusa
12
3 / 1 / 5
7,629
763
7,058
6,874
2,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
dreXELA
Baron Samedi
13
4 / 0 / 7
7,806
781
7,494
4,597
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresAchillesHe BoAh Muzen CabScylla

VS

Bans
AtlasThothCupidYu HuangHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,756
676
3,084
7,264
2,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
11
2 / 3 / 0
7,261
726
6,490
11,100
9,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
chillself
Aphrodite
8
0 / 5 / 0
5,707
571
2,881
7,740
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Hercules
FoopToop
Hercules
4
1
7
7.5
L
Mulan
2
3
0
0.67
W
Medusa
Ntropix
Medusa
3
1
5
5.5
L
Aphrodite
chillself
Aphrodite
0
5
0
0
W
Baron Samedi
dreXELA
Baron Samedi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,720
Damage
12,455
23,903
Taken
26,104
18,084
Mitigated
15,740
10,543
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,084
1,129
735
1,239
7,264
2,390
0
2,394
4,870
0
24,071
W
Hercules
FoopToop
Hercules
8,168
2,081
0
4,637
12,432
12,869
336
2,096
10,336
0
14,959
L
Mulan
6,490
1,288
0
2,194
11,100
9,946
0
3,174
7,926
238
17,214
W
Medusa
Ntropix
Medusa
7,058
4,001
0
2,380
6,874
2,886
1,961
754
6,120
0
40,261
L
Aphrodite
chillself
Aphrodite
2,881
730
1,791
2,199
7,740
3,404
0
2,053
5,687
11,861
0
W
Baron Samedi
dreXELA
Baron Samedi
7,494
864
1,679
1,847
4,597
2,329
910
800
3,797
22,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,187
Gold Earned
19,724
124
Minions Killed
100
6
Camps Cleared
3
581,710
Distance Traveled
513,127
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,756
676
45
5
2
170,983
0
W
Hercules
7,752
775
18
2
1
204,783
1
L
Mulan
7,261
726
23
2
1
197,042
3
W
Medusa
7,629
763
64
6
3
188,706
3
L
Aphrodite
5,707
571
32
3
0
145,102
1
W
Baron Samedi
7,806
781
42
4
2
188,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role