Player Matchup

Cthulhu
Cthulhu
ChiefHuey
Cthulhu
Level 121
God Stats
1W - 1L
1,513 SR
Queue Stats
41W - 39L
1,487 Elo+
Solo
Artemis
Artemis
shadowCobra8025
Artemis
Level 61
God Stats
1W - 1L
1,272 SR
Queue Stats
36W - 36L
1,399 Elo+
Party 1
Hades
Hades
xZaiaku
Hades
Level 127
God Stats
6W - 3L
1,760 SR
Queue Stats
144W - 97L
1,533 Elo+
Party 1
Team Averages
Level 103
1,515 SR
1,473 Elo+

VS

Team Averages
Level 56
1,421 SR
1,323 Elo+
Ah Puch
Ah Puch
MoOonLexx
Ah Puch
Level 102
God Stats
8W - 17L
1,370 SR
Queue Stats
61W - 108L
1,318 Elo+
Party 2
Chiron
Chiron
XxWhylexX
Chiron
Level 18
God Stats
17W - 23L
1,411 SR
Queue Stats
31W - 47L
1,353 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xL3nn4rt_
Kumbhakarna
Level 47
God Stats
8W - 10L
1,483 SR
Queue Stats
29W - 46L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChiefHuey
Cthulhu
15
2 / 1 / 5
9,816
818
7,940
12,888
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 0 / 7
8,388
699
7,904
5,299
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
xZaiaku
Hades
14
7 / 2 / 3
9,588
799
19,230
15,404
9,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MoOonLexx
Ah Puch
12
3 / 6 / 0
8,281
690
10,447
11,491
4,680
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
XxWhylexX
Chiron
11
0 / 4 / 3
7,213
601
6,824
9,658
4,386
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
xL3nn4rt_
Kumbhakarna
11
0 / 0 / 3
7,141
595
4,852
16,882
12,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
3
3
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChiefHuey
Cthulhu
2
1
5
4.5
L
Ah Puch
MoOonLexx
Ah Puch
3
6
0
0.5
L
Chiron
XxWhylexX
Chiron
0
4
3
0.38
W
1
0
7
4.5
L
Kumbhakarna
xL3nn4rt_
Kumbhakarna
0
0
3
1.5
W
Hades
xZaiaku
Hades
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,074
Damage
22,123
33,591
Taken
38,031
25,032
Mitigated
21,793
8,978
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChiefHuey
Cthulhu
7,940
870
659
1,535
12,888
12,552
108
5,501
7,387
33,296
0
L
Ah Puch
MoOonLexx
Ah Puch
10,447
179
513
1,699
11,491
4,680
0
10,206
1,285
38,099
0
L
Chiron
XxWhylexX
Chiron
6,824
2,714
771
1,894
9,658
4,386
250
7,770
1,888
0
18,670
W
7,904
4,570
0
981
5,299
2,730
1,269
2,787
2,512
0
21,392
L
Kumbhakarna
xL3nn4rt_
Kumbhakarna
4,852
931
347
5,092
16,882
12,727
119
9,217
7,665
8,644
0
W
Hades
xZaiaku
Hades
19,230
405
285
5,518
15,404
9,750
0
7,752
7,652
51,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,792
Gold Earned
22,635
167
Minions Killed
115
11
Camps Cleared
1
675,522
Distance Traveled
626,942
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,816
818
57
5
1
231,841
1
L
Ah Puch
8,281
690
87
7
0
196,231
3
L
Chiron
7,213
601
24
2
1
198,215
2
W
Artemis
8,388
699
41
3
5
224,765
2
L
Kumbhakarna
7,141
595
4
0
0
232,496
3
W
Hades
9,588
799
69
6
5
218,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role