Player Matchup

Vulcan
Vulcan
BastosMLV
Vulcan
Level 106
God Stats
35W - 32L
1,503 SR
Queue Stats
796W - 752L
1,490 Elo+
Solo
Ymir
Ymir
DannyG1502
Ymir
Level 26
God Stats
20W - 17L
1,422 SR
Queue Stats
54W - 65L
1,299 Elo+
Party 1
Medusa
Medusa
Scoobypup
Medusa
Level 68
God Stats
25W - 22L
1,528 SR
Queue Stats
218W - 236L
1,374 Elo+
Party 1
King Arthur
King Arthur
TGHornet
King Arthur
Level 96
God Stats
3W - 2L
1,516 SR
Queue Stats
17W - 18L
1,340 Elo+
Party 1
Arachne
Arachne
baskan_north
Arachne
Level 86
God Stats
21W - 11L
1,658 SR
Queue Stats
133W - 134L
1,380 Elo+
Solo
Team Averages
Level 76
1,526 SR
1,376 Elo+

VS

Team Averages
Level 65
1,530 SR
1,395 Elo+
Nemesis
Nemesis
AthenaTillDeath
Nemesis
Level 143
God Stats
2W - 1L
1,549 SR
Queue Stats
284W - 260L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
MLG Hayes
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,282 Elo+
Party 3
Cerberus
Cerberus
SpudJacksonn
Cerberus
Level 45
God Stats
13W - 14L
1,506 SR
Queue Stats
188W - 217L
1,373 Elo+
Party 3
Cliodhna
Cliodhna
ivanoski45
Cliodhna
Level 62
God Stats
17W - 14L
1,572 SR
Queue Stats
161W - 178L
1,441 Elo+
Party 2
Ymir
Ymir
zVxllejo-
Ymir
Level 49
God Stats
19W - 14L
1,521 SR
Queue Stats
228W - 249L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BastosMLV
Vulcan
15
7 / 0 / 5
9,991
588
8,243
4,882
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 8
8,791
517
5,707
9,637
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Scoobypup
Medusa
15
5 / 1 / 7
9,165
539
15,083
12,003
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
TGHornet
King Arthur
16
2 / 1 / 1
9,494
558
9,389
12,210
10,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
baskan_north
Arachne
14
5 / 2 / 6
9,216
542
10,153
13,327
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,549
503
4,657
12,010
10,120
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
MLG Hayes
Kukulkan
12
1 / 5 / 0
7,509
442
4,167
12,084
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
SpudJacksonn
Cerberus
11
1 / 1 / 2
7,308
430
6,710
12,851
11,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
ivanoski45
Cliodhna
11
1 / 6 / 0
7,139
420
7,548
15,775
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
2 / 8 / 0
7,373
434
5,552
18,280
9,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
21
Kills
5
5
Deaths
21
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Vulcan
BastosMLV
Vulcan
7
0
5
9.5
W
2
1
8
6
L
Kukulkan
MLG Hayes
Kukulkan
1
5
0
0.2
W
Medusa
Scoobypup
Medusa
5
1
7
8.5
L
Cerberus
SpudJacksonn
Cerberus
1
1
2
2
W
King Arthur
TGHornet
King Arthur
2
1
1
2.5
W
Arachne
baskan_north
Arachne
5
2
6
4
L
Cliodhna
ivanoski45
Cliodhna
1
6
0
0.17
L
Ymir
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,575
Damage
28,634
52,059
Taken
71,000
33,003
Mitigated
42,893
14,984
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,657
1,194
0
1,730
12,010
10,120
374
321
11,689
0
61,281
W
Vulcan
BastosMLV
Vulcan
8,243
2,629
0
1,005
4,882
2,372
0
3,192
1,690
70,087
0
W
5,707
1,801
0
1,149
9,637
8,562
468
2,965
6,672
23,348
0
L
Kukulkan
MLG Hayes
Kukulkan
4,167
946
0
2,270
12,084
5,619
0
4,339
7,515
53,804
0
W
Medusa
Scoobypup
Medusa
15,083
8,218
249
5,120
12,003
4,570
3,258
4,281
7,722
0
71,624
L
Cerberus
SpudJacksonn
Cerberus
6,710
411
386
4,051
12,851
11,290
10
2,571
10,216
33,012
0
W
King Arthur
TGHornet
King Arthur
9,389
1,132
0
2,194
12,210
10,862
0
1,534
10,676
0
74,234
W
Arachne
baskan_north
Arachne
10,153
6,060
0
5,267
13,327
6,637
0
5,029
8,298
0
62,120
L
Cliodhna
ivanoski45
Cliodhna
7,548
794
0
3,284
15,775
6,108
0
2,508
13,267
0
49,961
L
Ymir
5,552
1,370
0
3,996
18,280
9,756
0
3,707
14,363
49,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,657
Gold Earned
37,878
455
Minions Killed
474
0
Camps Cleared
0
1,669,833
Distance Traveled
1,544,522
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,549
503
137
8
0
343,484
5
W
Vulcan
9,991
588
124
7
0
374,701
5
W
Ymir
8,791
517
40
2
0
320,177
4
L
Kukulkan
7,509
442
115
7
0
265,295
3
W
Medusa
9,165
539
103
6
0
304,533
2
L
Cerberus
7,308
430
54
3
0
332,005
2
W
King Arthur
9,494
558
113
7
0
344,878
3
W
Arachne
9,216
542
75
4
0
325,544
0
L
Cliodhna
7,139
420
78
5
0
310,122
0
L
Ymir
7,373
434
90
5
0
293,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role