Player Matchup

Jormungandr
Jormungandr
DaRotten
Jormungandr
Level 92
God Stats
6W - 8L
1,504 SR
Queue Stats
221W - 237L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
Eanki
Ah Puch
Level 114
God Stats
4W - 4L
1,537 SR
Queue Stats
27W - 37L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
adrikillersantos
Gilgamesh
Level 157
God Stats
18W - 16L
1,665 SR
Queue Stats
233W - 149L
1,609 Elo+
Party 1
Team Averages
Level 121
1,569 SR
1,492 Elo+

VS

Team Averages
Level 118
1,572 SR
1,507 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ImTheZuZu
Tyr
Level 124
God Stats
2W - 0L
1,510 SR
Queue Stats
37W - 35L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
RulerOfDodos
Baron Samedi
Level 81
God Stats
44W - 27L
1,705 SR
Queue Stats
603W - 556L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaRotten
Jormungandr
17
3 / 0 / 1
11,767
735
14,434
18,049
30,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Eanki
Ah Puch
10
0 / 2 / 1
8,550
534
4,317
5,639
2,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
15
2 / 4 / 3
10,416
651
9,731
16,619
10,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 3 / 5
9,693
606
9,020
14,291
6,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 0 / 4
10,470
654
11,586
17,496
18,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RulerOfDodos
Baron Samedi
18
4 / 2 / 2
11,358
710
14,721
9,762
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
6
6
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
3
5
0.83
L
Jormungandr
DaRotten
Jormungandr
3
0
1
3.5
L
Ah Puch
Eanki
Ah Puch
0
2
1
0.25
W
2
0
4
4
W
Baron Samedi
RulerOfDodos
Baron Samedi
4
2
2
2.5
L
Gilgamesh
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
35,327
40,307
Taken
41,549
43,488
Mitigated
29,794
6,628
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,020
1,722
0
2,824
14,291
6,112
570
4,949
9,342
0
51,053
L
Jormungandr
DaRotten
Jormungandr
14,434
3,449
0
4,731
18,049
30,639
0
7,708
10,341
52,031
0
L
Ah Puch
Eanki
Ah Puch
4,317
414
0
1,723
5,639
2,394
0
1,820
3,819
16,088
0
W
11,586
2,224
0
6,529
17,496
18,451
383
8,190
9,306
0
28,970
W
Baron Samedi
RulerOfDodos
Baron Samedi
14,721
747
3,266
4,254
9,762
5,231
487
6,215
3,547
62,349
0
L
Gilgamesh
9,731
2,997
0
174
16,619
10,455
0
5,320
11,299
0
28,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,733
Gold Earned
31,521
169
Minions Killed
212
3
Camps Cleared
12
783,317
Distance Traveled
928,015
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,693
606
57
4
5
300,532
8
L
Jormungandr
11,767
735
87
5
1
297,454
4
L
Ah Puch
8,550
534
26
2
0
199,069
3
W
Tyr
10,470
654
38
2
1
324,092
4
W
Baron Samedi
11,358
710
117
7
6
303,391
3
L
Gilgamesh
10,416
651
56
4
2
286,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role