Player Matchup

Athena
Athena
CTL Menowar
Athena
Level 106
God Stats
3W - 1L
1,793 SR
Queue Stats
74W - 62L
1,499 Elo+
Party 1
Atlas
Atlas
MysticSpeedy
Atlas
Level 67
God Stats
4W - 0L
1,711 SR
Queue Stats
138W - 107L
1,502 Elo+
Solo
Hera
Hera
PaLuRaPanda
Hera
Level 109
God Stats
3W - 7L
1,195 SR
Queue Stats
118W - 103L
1,508 Elo+
Party 1
Chang'e
Chang'e
Randale Ronny
Chang'e
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 75L
1,408 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Snappleton
Ah Muzen Cab
Level 88
God Stats
10W - 2L
1,791 SR
Queue Stats
103W - 100L
1,503 Elo+
Solo
Team Averages
Level 99
1,598 SR
1,484 Elo+

VS

Team Averages
Level 135
1,452 SR
1,484 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Elentàri
Khepri
Level 160
God Stats
13W - 10L
1,654 SR
Queue Stats
984W - 1,074L
1,503 Elo+
Party 2
Loki
Loki
OnlyTheBraveTR
Loki
Level 126
God Stats
3W - 3L
1,235 SR
Queue Stats
177W - 184L
1,467 Elo+
Solo
Terra
Terra
Tribunator
Terra
Level 160
God Stats
14W - 18L
1,486 SR
Queue Stats
737W - 802L
1,503 Elo+
Party 2
Kumbhakarna
Kumbhakarna
miweel2
Kumbhakarna
Level 113
God Stats
1W - 3L
1,387 SR
Queue Stats
60W - 78L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
0 / 1 / 18
9,243
711
9,687
18,758
23,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 2 / 13
10,132
779
18,442
20,023
27,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 1 / 13
10,023
771
20,886
9,406
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
15
2 / 2 / 13
9,419
725
17,674
11,034
7,430
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Snappleton
Ah Muzen Cab
17
7 / 1 / 11
10,317
794
29,046
14,204
9,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 4 / 4
9,276
714
13,817
17,731
18,808
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Elentàri
Khepri
14
1 / 4 / 6
8,849
681
8,193
29,270
20,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 1 / 5
8,566
659
15,562
16,767
10,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
14
0 / 4 / 6
8,683
668
8,028
25,707
21,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
miweel2
Kumbhakarna
13
1 / 6 / 4
8,318
640
7,320
24,678
29,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
19
Kills
7
7
Deaths
19
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
4
1.25
W
Athena
0
1
18
9
L
Khepri
Elentàri
Khepri
1
4
6
1
W
5
2
13
5.75
L
2
1
5
4.5
W
5
1
13
11.5
W
Chang'e
2
2
13
4.25
W
Ah Muzen Cab
Snappleton
Ah Muzen Cab
7
1
11
12.5
L
Terra
0
4
6
0.75
L
Kumbhakarna
miweel2
Kumbhakarna
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,735
Damage
52,920
73,425
Taken
114,153
73,190
Mitigated
100,640
31,408
Healing
53,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
13,817
3,075
1,680
2,164
17,731
18,808
310
7,947
9,784
0
30,675
W
Athena
9,687
3,475
1,013
1,405
18,758
23,186
531
5,312
13,446
17,270
0
L
Khepri
Elentàri
Khepri
8,193
975
3,045
8,424
29,270
20,226
193
17,008
12,262
16,535
0
W
18,442
9,021
752
4,426
20,023
27,912
708
5,230
14,793
34,132
0
L
15,562
1,642
2,559
5,767
16,767
10,470
481
11,753
5,014
0
36,715
W
20,886
5,892
858
1,372
9,406
5,478
643
3,425
5,981
33,888
0
W
Chang'e
17,674
1,546
10,177
3,936
11,034
7,430
932
4,601
6,433
28,491
0
W
Ah Muzen Cab
Snappleton
Ah Muzen Cab
29,046
9,790
2,036
5,433
14,204
9,184
3,336
4,973
9,231
0
52,290
L
Terra
8,028
1,242
16,974
10,939
25,707
21,844
195
16,420
9,287
13,165
0
L
Kumbhakarna
miweel2
Kumbhakarna
7,320
1,001
1,116
1,222
24,678
29,292
239
13,561
11,117
13,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,134
Gold Earned
43,692
137
Minions Killed
106
0
Camps Cleared
0
1,236,558
Distance Traveled
1,237,580
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,276
714
28
2
0
230,946
0
W
Athena
9,243
711
13
1
0
242,042
4
L
Khepri
8,849
681
20
2
0
255,239
0
W
Atlas
10,132
779
21
2
0
242,211
0
L
Loki
8,566
659
35
3
0
278,495
7
W
Hera
10,023
771
26
2
0
254,869
4
W
Chang'e
9,419
725
36
3
0
258,524
5
W
Ah Muzen Cab
10,317
794
41
3
0
238,912
1
L
Terra
8,683
668
9
1
0
263,312
1
L
Kumbhakarna
8,318
640
14
1
0
209,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role