Player Matchup

Chiron
Chiron
Bread-Man-242
Chiron
Level 94
God Stats
7W - 6L
1,587 SR
Queue Stats
253W - 282L
1,379 Elo+
Solo
Bacchus
Bacchus
CaptainFordo856
Bacchus
Level 65
God Stats
40W - 25L
1,585 SR
Queue Stats
117W - 99L
1,433 Elo+
Solo
Nemesis
Nemesis
Cloak_Fam
Nemesis
Level 49
God Stats
18W - 14L
1,479 SR
Queue Stats
184W - 167L
1,450 Elo+
Solo
Hades
Hades
Meliodas Fun264
Hades
Level 157
God Stats
314W - 310L
1,583 SR
Queue Stats
396W - 432L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
lobito9901
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,381 Elo+
Solo
Team Averages
Level 91
1,547 SR
1,420 Elo+

VS

Team Averages
Level 88
1,509 SR
1,427 Elo+
Chang'e
Chang'e
Dexter24683
Chang'e
Level 99
God Stats
4W - 3L
1,549 SR
Queue Stats
440W - 490L
1,421 Elo+
Solo
Ra
Ra
Toad26A
Ra
Level 126
God Stats
106W - 118L
1,470 SR
Queue Stats
612W - 644L
1,445 Elo+
Solo
Izanami
Izanami
UntamedHousepet
Izanami
Level 61
God Stats
61W - 69L
1,483 SR
Queue Stats
321W - 337L
1,399 Elo+
Solo
Shiva
Shiva
Weeds53
Shiva
Level 105
God Stats
10W - 14L
1,542 SR
Queue Stats
284W - 286L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
mtz1980
Ao Kuang
Level 50
God Stats
2W - 2L
1,504 SR
Queue Stats
36W - 50L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 5
11,630
554
15,809
18,427
7,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 2 / 12
11,618
553
13,583
17,618
19,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Cloak_Fam
Nemesis
19
7 / 0 / 5
11,590
552
13,961
14,040
6,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 2 / 3
11,390
542
14,260
15,267
9,326
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
lobito9901
Baron Samedi
17
5 / 5 / 2
11,104
529
14,951
14,308
7,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dexter24683
Chang'e
15
4 / 6 / 4
10,011
477
10,336
17,595
7,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 7 / 4
9,469
451
7,940
20,248
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 5
9,311
443
13,094
18,830
7,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Weeds53
Shiva
18
3 / 3 / 1
11,404
543
11,871
23,512
15,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
mtz1980
Ao Kuang
17
4 / 2 / 4
10,546
502
8,047
22,338
10,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
23
Kills
15
15
Deaths
23
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
6
5
1.75
W
3
2
12
4.5
W
Nemesis
Cloak_Fam
Nemesis
7
0
5
9.5
L
Chang'e
Dexter24683
Chang'e
4
6
4
1
W
0
2
3
0.75
L
2
7
4
0.57
L
2
5
5
0.9
L
Shiva
Weeds53
Shiva
3
3
1
1.17
W
Baron Samedi
lobito9901
Baron Samedi
5
5
2
1.2
L
Ao Kuang
mtz1980
Ao Kuang
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,564
Damage
51,288
79,660
Taken
102,523
50,415
Mitigated
58,475
23,351
Healing
38,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,809
4,524
472
4,145
18,427
7,545
570
6,441
11,788
0
73,079
W
13,583
2,050
0
4,012
17,618
19,718
255
7,320
10,298
48,820
0
W
Nemesis
Cloak_Fam
Nemesis
13,961
7,709
0
900
14,040
6,307
480
2,446
11,594
0
105,555
L
Chang'e
Dexter24683
Chang'e
10,336
361
1,024
5,515
17,595
7,705
264
9,734
7,861
52,614
0
W
14,260
1,256
218
8,409
15,267
9,326
690
3,351
11,916
98,199
0
L
7,940
771
1,730
4,856
20,248
17,314
570
11,004
9,244
46,384
0
L
13,094
9,096
0
5,455
18,830
7,744
784
4,864
13,966
0
73,204
L
Shiva
Weeds53
Shiva
11,871
2,507
0
11,071
23,512
15,416
292
12,078
11,434
0
94,500
W
Baron Samedi
lobito9901
Baron Samedi
14,951
2,345
885
4,310
14,308
7,519
801
7,164
7,144
91,108
0
L
Ao Kuang
mtz1980
Ao Kuang
8,047
2,580
0
9,113
22,338
10,296
169
5,690
16,648
93,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,332
Gold Earned
50,741
615
Minions Killed
560
0
Camps Cleared
0
2,011,218
Distance Traveled
1,812,549
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,630
554
88
4
0
354,257
4
W
Bacchus
11,618
553
73
3
0
408,960
0
W
Nemesis
11,590
552
123
6
0
527,780
3
L
Chang'e
10,011
477
90
4
0
329,433
3
W
Hades
11,390
542
180
9
0
363,910
2
L
Ra
9,469
451
70
3
0
348,992
0
L
Izanami
9,311
443
90
4
0
348,119
4
L
Shiva
11,404
543
171
8
0
368,993
2
W
Baron Samedi
11,104
529
151
7
0
356,311
2
L
Ao Kuang
10,546
502
139
7
0
417,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role