Player Matchup

Amaterasu
Amaterasu
AlphonsePichette
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Glowupp
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Scharky7
Izanami
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
Thor3114
Lancelot
Level 57
God Stats
1W - 3L
1,392 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 2
Sobek
Sobek
iViNiMi
Sobek
Level 29
God Stats
1W - 3L
1,338 SR
Queue Stats
3W - 7L
1,341 Elo+
Party 2
Team Averages
Level 20
1,446 SR
1,461 Elo+

VS

Team Averages
Level 87
1,417 SR
1,415 Elo+
Skadi
Skadi
DemiseX
Skadi
Level 107
God Stats
29W - 13L
1,694 SR
Queue Stats
282W - 255L
1,529 Elo+
Solo
Agni
Agni
MrgrayHaa
Agni
Level 67
God Stats
1W - 1L
1,208 SR
Queue Stats
79W - 78L
1,458 Elo+
Solo
Bakasura
Bakasura
SteelRatchet
Bakasura
Level 138
God Stats
22W - 22L
1,381 SR
Queue Stats
75W - 82L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
Xetorax
Sun Wukong
Level 86
God Stats
5W - 3L
1,610 SR
Queue Stats
62W - 59L
1,387 Elo+
Party 1
Ymir
Ymir
zICranky
Ymir
Level 39
God Stats
32W - 29L
1,193 SR
Queue Stats
72W - 72L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
13
3 / 7 / 2
8,945
471
8,046
18,864
14,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Glowupp
Kukulkan
10
0 / 17 / 2
6,625
349
8,111
19,274
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Scharky7
Izanami
15
3 / 10 / 4
10,162
535
11,131
17,802
6,611
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Thor3114
Lancelot
12
3 / 10 / 4
8,255
434
11,388
21,192
12,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
iViNiMi
Sobek
13
4 / 4 / 7
9,947
524
8,465
21,372
28,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DemiseX
Skadi
16
10 / 5 / 7
10,313
543
20,241
15,106
7,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Agni
17
11 / 0 / 13
11,520
606
19,296
9,522
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
SteelRatchet
Bakasura
18
15 / 4 / 9
12,092
636
19,633
16,914
10,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Xetorax
Sun Wukong
17
8 / 2 / 12
11,151
587
15,620
19,871
15,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
15
4 / 3 / 18
10,495
552
7,473
14,793
19,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
107
13
Kills
48
48
Deaths
14
19
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
3
7
2
0.57
W
Skadi
DemiseX
Skadi
10
5
7
2.7
L
Kukulkan
Glowupp
Kukulkan
0
17
2
0.06
W
Agni
11
0
13
17.5
L
Izanami
Scharky7
Izanami
3
10
4
0.5
W
Bakasura
SteelRatchet
Bakasura
15
4
9
4.88
L
Lancelot
Thor3114
Lancelot
3
10
4
0.5
W
Sun Wukong
Xetorax
Sun Wukong
8
2
12
7
L
Sobek
iViNiMi
Sobek
4
4
7
1.88
W
Ymir
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,141
Damage
82,263
98,504
Taken
76,206
69,765
Mitigated
57,253
8,413
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
8,046
3,809
0
2,507
18,864
14,746
0
3,722
14,370
0
38,996
W
Skadi
DemiseX
Skadi
20,241
9,708
0
1,095
15,106
7,455
2,208
2,866
12,240
0
84,226
L
Kukulkan
Glowupp
Kukulkan
8,111
1,594
0
0
19,274
6,932
0
8,062
10,674
31,892
0
W
Agni
19,296
1,905
358
1,881
9,522
4,408
2,857
2,960
6,562
83,404
0
L
Izanami
Scharky7
Izanami
11,131
6,906
0
2,769
17,802
6,611
1,362
4,859
12,542
0
62,623
W
Bakasura
SteelRatchet
Bakasura
19,633
12,217
0
6,674
16,914
10,533
277
3,532
13,382
0
86,713
L
Lancelot
Thor3114
Lancelot
11,388
2,544
0
1,000
21,192
12,882
0
6,206
14,651
0
51,153
W
Sun Wukong
Xetorax
Sun Wukong
15,620
4,440
0
7,719
19,871
15,072
2,739
3,284
16,587
171
85,410
L
Sobek
iViNiMi
Sobek
8,465
888
0
2,137
21,372
28,594
0
4,051
15,667
16,919
0
W
Ymir
7,473
1,538
0
986
14,793
19,785
251
3,934
10,859
25,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,934
Gold Earned
55,571
307
Minions Killed
548
0
Camps Cleared
0
1,684,659
Distance Traveled
1,846,683
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,945
471
73
4
0
368,126
0
W
Skadi
10,313
543
117
6
0
370,562
2
L
Kukulkan
6,625
349
53
3
0
305,095
0
W
Agni
11,520
606
126
7
0
393,306
0
L
Izanami
10,162
535
103
5
0
291,770
0
W
Bakasura
12,092
636
148
8
0
390,890
0
L
Lancelot
8,255
434
64
3
0
359,074
0
W
Sun Wukong
11,151
587
120
6
0
342,612
9
L
Sobek
9,947
524
14
1
0
360,594
2
W
Ymir
10,495
552
37
2
0
349,313
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role