Player Matchup

Bacchus
Bacchus
Dvminick
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Zeus
Zeus
KowlCowl
Zeus
Level 28
God Stats
1W - 2L
1,505 SR
Queue Stats
46W - 47L
1,459 Elo+
Party 3
Medusa
Medusa
ThICcBOyReD
Medusa
Level 46
God Stats
12W - 10L
1,477 SR
Queue Stats
44W - 49L
1,461 Elo+
Party 3
Cu Chulainn
Cu Chulainn
senpaiuwu99
Cu Chulainn
Level 83
God Stats
2W - 1L
1,600 SR
Queue Stats
161W - 167L
1,479 Elo+
Party 4
Fenrir
Fenrir
vndre
Fenrir
Level 107
God Stats
0W - 2L
1,426 SR
Queue Stats
5W - 16L
1,251 Elo+
Party 4
Team Averages
Level 58
1,502 SR
1,430 Elo+

VS

Team Averages
Level 82
1,426 SR
1,441 Elo+
Agni
Agni
BenSmite247
Agni
Level 61
God Stats
7W - 4L
1,326 SR
Queue Stats
64W - 73L
1,466 Elo+
Party 2
Poseidon
Poseidon
Free tp9093
Poseidon
Level 16
God Stats
3W - 3L
1,183 SR
Queue Stats
29W - 17L
1,427 Elo+
Party 2
Atlas
Atlas
Rahak
Atlas
Level 144
God Stats
2W - 2L
1,319 SR
Queue Stats
175W - 186L
1,414 Elo+
Party 1
Artemis
Artemis
SuperN0vaDrag0n
Artemis
Level 128
God Stats
1W - 0L
1,869 SR
Queue Stats
132W - 120L
1,436 Elo+
Party 1
Arachne
Arachne
daimondhead
Arachne
Level 61
God Stats
2W - 1L
1,434 SR
Queue Stats
87W - 62L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dvminick
Bacchus
7
0 / 3 / 1
5,350
382
3,690
11,796
10,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
12
0 / 1 / 0
6,706
479
3,025
7,303
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
9
1 / 4 / 1
5,972
427
8,525
10,213
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
senpaiuwu99
Cu Chulainn
10
1 / 3 / 0
6,029
431
4,696
13,382
8,426
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
vndre
Fenrir
8
0 / 4 / 0
5,683
406
3,234
9,958
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
8,840
631
4,301
6,754
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Free tp9093
Poseidon
15
2 / 0 / 4
9,469
676
10,915
7,768
5,187
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
Rahak
Atlas
11
3 / 0 / 6
7,909
565
6,026
9,277
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 0 / 4
7,760
554
10,736
9,077
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
daimondhead
Arachne
11
3 / 2 / 4
7,626
545
6,324
10,815
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
15
15
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Bacchus
Dvminick
Bacchus
0
3
1
0.17
W
Poseidon
Free tp9093
Poseidon
2
0
4
4
L
Zeus
0
1
0
0
W
Atlas
Rahak
Atlas
3
0
6
6
W
5
0
4
7
L
Medusa
1
4
1
0.38
W
Arachne
daimondhead
Arachne
3
2
4
2.5
L
Cu Chulainn
senpaiuwu99
Cu Chulainn
1
3
0
0.33
L
Fenrir
vndre
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
38,302
52,652
Taken
43,691
28,377
Mitigated
22,929
9,991
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,301
622
0
1,551
6,754
2,690
0
2,630
4,124
73,707
0
L
Bacchus
Dvminick
Bacchus
3,690
394
183
1,425
11,796
10,900
0
4,311
7,485
9,607
0
W
Poseidon
Free tp9093
Poseidon
10,915
2,065
0
3,120
7,768
5,187
0
0
7,768
80,772
0
L
Zeus
3,025
447
0
1,570
7,303
2,648
114
3,411
3,892
51,117
0
W
Atlas
Rahak
Atlas
6,026
2,634
415
2,817
9,277
7,257
242
1,918
7,359
25,680
0
W
10,736
6,427
0
4,727
9,077
3,714
982
1,834
7,243
0
52,485
L
Medusa
8,525
3,964
0
2,046
10,213
2,924
455
2,481
7,732
0
38,721
W
Arachne
daimondhead
Arachne
6,324
4,905
0
1,212
10,815
4,081
468
690
10,125
0
43,420
L
Cu Chulainn
senpaiuwu99
Cu Chulainn
4,696
962
0
1,545
13,382
8,426
0
8,817
4,565
0
32,163
L
Fenrir
vndre
Fenrir
3,234
948
0
3,222
9,958
3,479
0
2,222
7,736
0
28,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
41,604
269
Minions Killed
447
0
Camps Cleared
0
1,220,844
Distance Traveled
1,377,424
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,840
631
131
9
0
276,579
6
L
Bacchus
5,350
382
20
1
0
239,758
0
W
Poseidon
9,469
676
144
10
0
273,454
2
L
Zeus
6,706
479
85
6
0
261,272
3
W
Atlas
7,909
565
34
2
0
261,317
0
W
Artemis
7,760
554
76
5
0
247,426
4
L
Medusa
5,972
427
52
4
0
237,708
4
W
Arachne
7,626
545
62
4
0
318,648
0
L
Cu Chulainn
6,029
431
50
4
0
264,255
3
L
Fenrir
5,683
406
62
4
0
217,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role