Player Matchup

Guan Yu
Guan Yu
Gold II
CsTuMyy
Guan Yu
Gold II
Level 160
God Stats
20W - 16L
1,888 SR
Queue Stats
198W - 180L
1,488 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
I_Am_MacDaddy
Kukulkan
Platinum V
Level 140
God Stats
21W - 14L
1,690 SR
Queue Stats
181W - 169L
1,736 MMR
Solo
Cabrakan
Cabrakan
Gold I
Lex-HC-
Cabrakan
Gold I
Level 156
God Stats
24W - 12L
1,721 SR
Queue Stats
769W - 763L
1,685 MMR
Solo
Apollo
Apollo
Gold I
thekavs42
Apollo
Gold I
Level 116
God Stats
34W - 25L
1,586 SR
Queue Stats
314W - 306L
1,723 MMR
Solo
Arachne
Arachne
Gold II
trenstud
Arachne
Gold II
Level 41
God Stats
12W - 4L
1,780 SR
Queue Stats
45W - 24L
1,859 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,733 SR
1,698 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,517 SR
1,698 MMR
Geb
Geb
Gold II
DubbleeT
Geb
Gold II
Level 134
God Stats
9W - 6L
1,595 SR
Queue Stats
67W - 59L
1,784 MMR
Party 1
Hel
Hel
Gold III
F0xxtr0t
Hel
Gold III
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,598 MMR
Party 1
Artio
Artio
Gold I
RhaegarTarg98
Artio
Gold I
Level 149
God Stats
0W - 3L
1,519 SR
Queue Stats
78W - 77L
1,664 MMR
Solo
Sol
Sol
Gold I
SirKempers55783
Sol
Gold I
Level 157
God Stats
6W - 9L
1,426 SR
Queue Stats
117W - 118L
1,690 MMR
Solo
Mercury
Mercury
Gold II
berfogame123
Mercury
Gold II
Level 100
God Stats
6W - 5L
1,544 SR
Queue Stats
27W - 20L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CsTuMyy
Guan Yu
17
4 / 1 / 8
10,949
576
14,927
19,986
18,452
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
I_Am_MacDaddy
Kukulkan
19
6 / 0 / 3
12,106
637
8,453
7,589
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
Lex-HC-
Cabrakan
17
4 / 5 / 7
10,892
573
13,584
15,151
7,684
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
thekavs42
Apollo
19
4 / 3 / 4
12,127
638
11,579
18,331
8,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
trenstud
Arachne
17
6 / 4 / 6
11,385
599
18,687
17,379
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
King ArthurLancelotCupid

VS

Bans
BakasuraAtlasSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
8,671
456
6,286
21,307
11,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 0
8,388
441
6,431
15,710
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 1
8,302
437
10,191
22,748
24,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 4 / 2
9,319
490
13,976
14,723
6,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
berfogame123
Mercury
17
4 / 5 / 1
9,778
515
6,076
17,387
7,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
24
Kills
13
13
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CsTuMyy
Guan Yu
4
1
8
8
L
2
4
7
1.38
L
1
6
0
0.17
W
Kukulkan
I_Am_MacDaddy
Kukulkan
6
0
3
7.5
W
Cabrakan
Lex-HC-
Cabrakan
4
5
7
1.5
L
1
5
1
0.3
L
5
4
2
1.5
L
Mercury
berfogame123
Mercury
4
5
1
0.9
W
Apollo
thekavs42
Apollo
4
3
4
2
W
Arachne
trenstud
Arachne
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,230
Damage
42,960
78,436
Taken
91,875
46,552
Mitigated
56,712
24,046
Healing
23,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CsTuMyy
Guan Yu
14,927
2,399
1,177
6,906
19,986
18,452
533
8,474
10,516
0
67,077
L
6,286
1,261
322
6,190
21,307
11,131
0
8,556
12,751
30,015
0
L
6,431
338
1,463
3,462
15,710
6,666
0
5,257
10,453
68,863
0
W
Kukulkan
I_Am_MacDaddy
Kukulkan
8,453
321
0
1,689
7,589
3,745
1,992
4,375
3,200
112,051
0
W
Cabrakan
Lex-HC-
Cabrakan
13,584
1,337
0
3,081
15,151
7,684
356
7,101
7,946
64,144
0
L
10,191
1,439
401
6,131
22,748
24,985
0
2,379
20,369
50,707
0
L
13,976
6,323
0
5,384
14,723
6,604
41
2,587
12,136
68,111
10,935
L
Mercury
berfogame123
Mercury
6,076
3,068
0
464
17,387
7,326
0
3,258
14,129
0
94,327
W
Apollo
thekavs42
Apollo
11,579
7,568
0
5,251
18,331
8,223
830
9,516
8,815
0
108,259
W
Arachne
trenstud
Arachne
18,687
11,915
0
5,942
17,379
8,448
1,366
4,708
12,553
0
103,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,459
Gold Earned
44,458
680
Minions Killed
515
0
Camps Cleared
0
1,889,174
Distance Traveled
1,822,387
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,949
576
104
5
0
375,798
0
L
Geb
8,671
456
29
2
0
390,862
3
L
Hel
8,388
441
130
7
0
344,806
5
W
Kukulkan
12,106
637
175
9
0
353,520
2
W
Cabrakan
10,892
573
99
5
0
357,725
7
L
Artio
8,302
437
94
5
0
342,569
5
L
Sol
9,319
490
122
6
0
329,629
9
L
Mercury
9,778
515
140
7
0
414,521
6
W
Apollo
12,127
638
170
9
0
391,796
3
W
Arachne
11,385
599
132
7
0
410,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role