Player Matchup

Apollo
Apollo
 
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
C0dEbReAkEr88
King Arthur
Level 88
God Stats
1W - 4L
1,440 SR
Queue Stats
125W - 116L
1,541 Elo+
Solo
Guan Yu
Guan Yu
Roní
Guan Yu
Level 155
God Stats
0W - 3L
1,671 SR
Queue Stats
47W - 44L
1,692 Elo+
Solo
Khepri
Khepri
SacZilla91
Khepri
Level 158
God Stats
14W - 9L
1,700 SR
Queue Stats
388W - 280L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VaderTv
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,847 SR
Queue Stats
36W - 45L
1,517 Elo+
Solo
Team Averages
Level 118
1,631 SR
1,556 Elo+

VS

Team Averages
Level 128
1,613 SR
1,556 Elo+
Kukulkan
Kukulkan
DontDoitAnakin
Kukulkan
Level 149
God Stats
13W - 6L
1,589 SR
Queue Stats
356W - 375L
1,580 Elo+
Solo
Yu Huang
Yu Huang
PnM GODLIKE
Yu Huang
Level 128
God Stats
1W - 1L
1,697 SR
Queue Stats
131W - 129L
1,491 Elo+
Solo
Horus
Horus
TacosGoBoom
Horus
Level 109
God Stats
5W - 1L
1,756 SR
Queue Stats
180W - 171L
1,589 Elo+
Solo
Danzaburou
Danzaburou
Tw0 Gun
Danzaburou
Level 147
God Stats
3W - 1L
1,522 SR
Queue Stats
91W - 99L
1,558 Elo+
Solo
Atlas
Atlas
legitbanana man
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
2 / 5 / 10
10,670
667
21,146
14,493
8,114
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

King Arthur
C0dEbReAkEr88
King Arthur
17
4 / 4 / 7
11,025
689
20,855
23,928
26,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Roní
Guan Yu
16
1 / 5 / 9
9,818
614
12,389
24,649
34,910
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Khepri
SacZilla91
Khepri
16
0 / 5 / 10
10,637
665
10,376
21,409
29,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
VaderTv
Ah Muzen Cab
18
6 / 3 / 5
11,730
733
36,839
19,203
10,971
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
2 / 3 / 15
11,296
706
22,833
15,192
8,165
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Yu Huang
PnM GODLIKE
Yu Huang
18
10 / 2 / 5
11,427
714
19,327
13,168
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 3 / 13
12,339
771
8,784
28,902
47,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Danzaburou
Tw0 Gun
Danzaburou
19
5 / 4 / 10
12,318
770
19,650
20,379
11,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

19
1 / 2 / 18
11,090
693
16,170
39,755
37,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
83
13
Kills
22
22
Deaths
14
41
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
10
1.4
L
King Arthur
C0dEbReAkEr88
King Arthur
4
4
7
1.88
W
Kukulkan
2
3
15
3.17
W
Yu Huang
PnM GODLIKE
Yu Huang
10
2
5
6.25
L
Guan Yu
Roní
Guan Yu
1
5
9
1.1
L
Khepri
SacZilla91
Khepri
0
5
10
1
W
4
3
13
3.5
W
Danzaburou
Tw0 Gun
Danzaburou
5
4
10
2.5
L
Ah Muzen Cab
VaderTv
Ah Muzen Cab
6
3
5
2.83
W
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,605
Damage
86,764
103,682
Taken
117,396
109,375
Mitigated
111,187
46,248
Healing
59,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
21,146
15,806
3,004
2,769
14,493
8,114
2,219
9,023
5,470
0
35,723
L
King Arthur
C0dEbReAkEr88
King Arthur
20,855
1,771
1,946
5,037
23,928
26,300
453
11,917
12,011
893
28,714
W
Kukulkan
22,833
1,366
4,546
2,343
15,192
8,165
2,040
1,250
13,942
50,902
0
W
Yu Huang
PnM GODLIKE
Yu Huang
19,327
2,570
1,899
1,897
13,168
7,255
888
1,309
11,859
31,891
0
L
Guan Yu
Roní
Guan Yu
12,389
1,417
13,305
9,951
24,649
34,910
0
11,665
12,984
197
20,049
L
Khepri
SacZilla91
Khepri
10,376
323
1,914
1,527
21,409
29,080
608
11,941
9,468
21,166
0
W
8,784
4,992
11,037
12,312
28,902
47,207
530
3,211
25,691
0
15,271
W
Danzaburou
Tw0 Gun
Danzaburou
19,650
10,901
3,491
5,320
20,379
11,181
3,868
1,919
18,460
0
41,090
L
Ah Muzen Cab
VaderTv
Ah Muzen Cab
36,839
12,538
1,316
5,479
19,203
10,971
1,389
13,784
5,419
0
65,466
W
16,170
6,237
2,069
14,949
39,755
37,379
120
3,742
36,013
33,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,880
Gold Earned
58,470
145
Minions Killed
214
0
Camps Cleared
0
1,429,862
Distance Traveled
1,491,331
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,670
667
39
2
0
266,456
2
L
King Arthur
11,025
689
25
2
0
302,869
1
W
Kukulkan
11,296
706
79
5
0
345,301
3
W
Yu Huang
11,427
714
35
2
0
274,368
1
L
Guan Yu
9,818
614
14
1
0
313,498
1
L
Khepri
10,637
665
13
1
0
269,398
1
W
Horus
12,339
771
25
2
0
309,685
5
W
Danzaburou
12,318
770
55
3
0
263,711
0
L
Ah Muzen Cab
11,730
733
54
3
0
277,641
0
W
Atlas
11,090
693
20
1
0
298,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role