Player Matchup

Set
Set
 
Set
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ayriones
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,154 Elo+
Party 3
Charybdis
Charybdis
Siastyra
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,437 Elo+
Solo
Geb
Geb
Sinarius
Geb
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,314 Elo+
Party 3
Ra
Ra
Хризостон
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 3
Team Averages
Level 33
1,500 SR
1,348 Elo+

VS

Team Averages
Level 51
1,457 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
Alturano
Morgan Le Fay
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 29L
1,499 Elo+
Party 2
Chiron
Chiron
Bijuu95
Chiron
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,495 Elo+
Party 1
Nemesis
Nemesis
Oggy86
Nemesis
Level 49
God Stats
2W - 3L
1,162 SR
Queue Stats
107W - 130L
1,308 Elo+
Solo
Tiamat
Tiamat
Tokoyamik
Tiamat
Level 45
God Stats
13W - 7L
1,564 SR
Queue Stats
22W - 34L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
Zearrroo
Guan Yu
Level 25
God Stats
5W - 4L
1,560 SR
Queue Stats
25W - 26L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 6 / 2
8,444
402
9,052
19,913
10,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Ayriones
Fenrir
14
2 / 8 / 4
9,089
433
10,578
21,342
9,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Siastyra
Charybdis
16
1 / 8 / 2
9,843
469
9,647
19,557
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 3
8,350
398
8,870
24,620
25,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 7 / 1
10,262
489
13,384
17,183
8,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alturano
Morgan Le Fay
19
6 / 3 / 11
12,591
600
15,753
12,883
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Bijuu95
Chiron
18
14 / 0 / 6
12,206
581
25,383
15,577
7,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Oggy86
Nemesis
18
8 / 2 / 13
11,582
552
13,307
21,645
9,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Tokoyamik
Tiamat
16
4 / 3 / 12
10,460
498
17,432
13,023
10,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Zearrroo
Guan Yu
16
2 / 0 / 14
11,279
537
7,220
17,724
15,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
8
Kills
34
34
Deaths
8
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
6
2
0.33
W
Morgan Le Fay
Alturano
Morgan Le Fay
6
3
11
3.83
L
Fenrir
Ayriones
Fenrir
2
8
4
0.5
W
Chiron
Bijuu95
Chiron
14
0
6
17
W
Nemesis
Oggy86
Nemesis
8
2
13
7.25
L
Charybdis
Siastyra
Charybdis
1
8
2
0.25
L
0
5
3
0.3
W
Tiamat
Tokoyamik
Tiamat
4
3
12
3.33
W
Guan Yu
Zearrroo
Guan Yu
2
0
14
9
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,531
Damage
79,095
102,615
Taken
80,852
60,198
Mitigated
49,392
18,526
Healing
35,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,052
3,263
0
3,229
19,913
10,166
0
7,673
11,928
0
39,587
W
Morgan Le Fay
Alturano
Morgan Le Fay
15,753
1,651
94
3,849
12,883
6,987
1,494
3,047
9,836
101,401
0
L
Fenrir
Ayriones
Fenrir
10,578
2,966
0
2,849
21,342
9,556
0
7,661
13,577
142
52,248
W
Chiron
Bijuu95
Chiron
25,383
15,223
2,138
6,278
15,577
7,152
1,533
3,809
11,768
0
113,698
W
Nemesis
Oggy86
Nemesis
13,307
7,431
0
4,075
21,645
9,772
0
8,731
12,914
0
86,523
L
Charybdis
Siastyra
Charybdis
9,647
4,807
0
6,112
19,557
6,522
612
2,231
17,268
1,195
79,419
L
8,870
1,302
0
1,179
24,620
25,297
0
6,473
17,861
27,698
0
W
Tiamat
Tokoyamik
Tiamat
17,432
1,439
0
2,282
13,023
10,435
1,059
4,113
8,910
52,484
0
W
Guan Yu
Zearrroo
Guan Yu
7,220
820
7,626
8,968
17,724
15,046
9
4,790
12,934
0
60,741
L
13,384
1,194
1,542
3,615
17,183
8,657
0
7,991
8,796
70,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,988
Gold Earned
58,118
404
Minions Killed
584
0
Camps Cleared
0
1,846,128
Distance Traveled
2,050,191
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,444
402
52
2
0
409,098
7
W
Morgan Le Fay
12,591
600
178
8
0
337,154
2
L
Fenrir
9,089
433
88
4
0
360,871
2
W
Chiron
12,206
581
156
7
0
390,489
3
W
Nemesis
11,582
552
105
5
0
462,562
4
L
Charybdis
9,843
469
127
6
0
344,601
2
L
Geb
8,350
398
17
1
0
414,564
2
W
Tiamat
10,460
498
88
4
0
405,486
3
W
Guan Yu
11,279
537
57
3
0
454,500
3
L
Ra
10,262
489
120
6
0
316,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role