Player Matchup

Chang'e
Chang'e
Elpatron079
Chang'e
Level 105
God Stats
18W - 15L
1,603 SR
Queue Stats
370W - 334L
1,532 Elo+
Party 1
Ullr
Ullr
Raven_Feels
Ullr
Level 125
God Stats
12W - 13L
1,498 SR
Queue Stats
141W - 140L
1,436 Elo+
Solo
Artio
Artio
ZerokPressL2
Artio
Level 104
God Stats
1W - 3L
1,426 SR
Queue Stats
276W - 271L
1,529 Elo+
Party 3
King Arthur
King Arthur
aamirboo070
King Arthur
Level 65
God Stats
96W - 87L
1,588 SR
Queue Stats
455W - 457L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
xsilent_90s
Ne Zha
Level 95
God Stats
2W - 1L
1,770 SR
Queue Stats
191W - 184L
1,494 Elo+
Party 3
Team Averages
Level 99
1,577 SR
1,483 Elo+

VS

Team Averages
Level 94
1,530 SR
1,474 Elo+
Pele
Pele
DaHarleyfish123
Pele
Level 68
God Stats
13W - 7L
1,514 SR
Queue Stats
282W - 285L
1,497 Elo+
Solo
Horus
Horus
Endlessninja584
Horus
Level 89
God Stats
3W - 4L
1,462 SR
Queue Stats
144W - 158L
1,488 Elo+
Solo
Freya
Freya
JustIshi
Freya
Level 128
God Stats
2W - 1L
1,800 SR
Queue Stats
64W - 57L
1,493 Elo+
Party 2
Mulan
Mulan
JustNagisa-kun
Mulan
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 23L
1,439 Elo+
Party 2
Olorun
Olorun
JustSomeGoth
Olorun
Level 87
God Stats
3W - 6L
1,372 SR
Queue Stats
233W - 224L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elpatron079
Chang'e
14
3 / 2 / 2
8,873
467
18,990
19,476
8,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 4 / 2
9,197
484
15,366
17,658
7,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 4 / 0
8,147
429
9,147
27,079
25,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
aamirboo070
King Arthur
9
0 / 3 / 0
7,218
380
5,061
10,783
6,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
13
3 / 4 / 1
8,571
451
8,604
19,785
8,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 7
10,223
538
17,884
17,838
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 6
9,990
526
8,401
20,408
19,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Freya
JustIshi
Freya
16
4 / 4 / 2
9,715
511
17,230
15,871
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 0 / 3
11,410
601
18,293
17,942
12,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
14
0 / 2 / 3
8,897
468
9,123
14,764
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
17
17
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Chang'e
Elpatron079
Chang'e
3
2
2
2
W
4
1
6
7
W
Freya
JustIshi
Freya
4
4
2
1.25
W
6
0
3
7.5
W
Olorun
0
2
3
0.75
L
2
4
2
0.75
L
1
4
0
0.25
L
King Arthur
aamirboo070
King Arthur
0
3
0
0
L
Ne Zha
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,168
Damage
70,931
94,781
Taken
86,823
56,266
Mitigated
55,992
27,974
Healing
47,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,884
5,896
0
6,219
17,838
8,057
0
5,617
11,912
95
108,184
L
Chang'e
Elpatron079
Chang'e
18,990
1,027
2,797
5,494
19,476
8,301
0
5,005
14,471
72,502
0
W
8,401
4,310
5,971
11,730
20,408
19,888
531
9,333
10,779
426
30,586
W
Freya
JustIshi
Freya
17,230
6,234
0
5,877
15,871
8,156
2,348
6,746
8,723
83,421
10,962
W
18,293
3,681
0
10,717
17,942
12,285
3,385
3,705
14,075
36
103,116
W
Olorun
9,123
4,153
571
5,982
14,764
7,606
1,224
1,567
13,197
57,850
7,043
L
15,366
6,036
0
500
17,658
7,686
0
4,777
12,881
0
74,603
L
9,147
693
1,530
7,296
27,079
25,616
0
8,519
18,053
38,468
0
L
King Arthur
aamirboo070
King Arthur
5,061
1,615
0
3,302
10,783
6,552
0
0
10,783
0
34,941
L
Ne Zha
8,604
2,563
0
7,055
19,785
8,111
0
4,918
14,867
0
59,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,006
Gold Earned
50,235
451
Minions Killed
584
0
Camps Cleared
0
1,810,153
Distance Traveled
1,808,609
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,223
538
151
8
0
412,279
0
L
Chang'e
8,873
467
111
6
0
354,456
2
W
Horus
9,990
526
31
2
0
395,454
3
W
Freya
9,715
511
122
6
0
319,909
3
W
Mulan
11,410
601
160
8
0
345,700
1
W
Olorun
8,897
468
120
6
0
335,267
5
L
Ullr
9,197
484
116
6
0
328,195
2
L
Artio
8,147
429
56
3
0
368,424
1
L
King Arthur
7,218
380
74
4
0
400,957
1
L
Ne Zha
8,571
451
94
5
0
358,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role