Player Matchup

Neith
Neith
Gold III
HUNT3R7
Neith
Gold III
Level 157
God Stats
3W - 2L
1,526 SR
Queue Stats
105W - 98L
1,328 MMR
Party 1
Shiva
Shiva
Gold V
Helemina
Shiva
Gold V
Level 57
God Stats
31W - 20L
1,637 SR
Queue Stats
282W - 276L
1,086 MMR
Party 3
Ne Zha
Ne Zha
Gold II
Silibrin
Ne Zha
Gold II
Level 108
God Stats
15W - 11L
1,659 SR
Queue Stats
54W - 46L
1,579 MMR
Party 3
Ares
Ares
Silver I
dustwrld
Ares
Silver I
Level 108
God Stats
1W - 0L
1,865 SR
Queue Stats
49W - 53L
1,266 MMR
Party 1
Yu Huang
Yu Huang
Gold IV
haubitzabojelila
Yu Huang
Gold IV
Level 128
God Stats
6W - 5L
1,555 SR
Queue Stats
165W - 177L
1,339 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,649 SR
1,320 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,437 SR
1,318 MMR
Atlas
Atlas
Bronze III
Andynatorzzz
Atlas
Bronze III
Level 64
God Stats
1W - 3L
1,511 SR
Queue Stats
2W - 4L
1,355 MMR
Solo
Apollo
Apollo
Silver I
MEKANIC7
Apollo
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,321 MMR
Solo
Arachne
Arachne
Silver III
Ownageuskor
Arachne
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,342 MMR
Party 2
Hera
Hera
Gold IV
V压脉带V
Hera
Gold IV
Level 147
God Stats
14W - 20L
1,483 SR
Queue Stats
567W - 570L
1,318 MMR
Solo
Cthulhu
Cthulhu
Silver IV
her0zhai
Cthulhu
Silver IV
Level 108
God Stats
0W - 3L
1,192 SR
Queue Stats
17W - 19L
1,253 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HUNT3R7
Neith
13
1 / 0 / 1
7,593
542
6,025
7,061
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Helemina
Shiva
13
1 / 1 / 3
7,720
551
4,780
11,701
5,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
Silibrin
Ne Zha
14
6 / 0 / 1
8,390
599
8,123
9,870
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Mace

Mace

+10
Physical Power

Ares
12
1 / 0 / 2
7,307
522
5,483
7,626
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 5
8,135
581
5,877
4,569
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraPoseidonLancelot

VS

Bans
AphroditeUllrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,228
445
4,144
9,254
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
MEKANIC7
Apollo
11
0 / 3 / 0
6,097
436
3,590
11,393
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Ownageuskor
Arachne
11
1 / 3 / 1
6,752
482
5,011
12,256
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 0
8,168
583
1,551
6,392
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
her0zhai
Cthulhu
12
1 / 2 / 1
6,615
473
6,364
8,973
8,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
2
2
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Neith
HUNT3R7
Neith
1
0
1
1.5
W
Shiva
Helemina
Shiva
1
1
3
2.5
L
Apollo
MEKANIC7
Apollo
0
3
0
0
L
Arachne
Ownageuskor
Arachne
1
3
1
0.5
W
Ne Zha
Silibrin
Ne Zha
6
0
1
6.5
L
0
1
0
0
W
Ares
1
0
2
2
W
1
1
5
3.5
L
Cthulhu
her0zhai
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,288
Damage
20,660
40,827
Taken
48,268
20,674
Mitigated
27,575
16,416
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,144
1,577
0
1,084
9,254
8,349
0
2,377
6,877
25,609
0
W
Neith
HUNT3R7
Neith
6,025
2,642
0
3,568
7,061
3,451
158
2,155
4,906
0
71,271
W
Shiva
Helemina
Shiva
4,780
842
0
5,257
11,701
5,839
364
4,926
6,273
0
50,384
L
Apollo
MEKANIC7
Apollo
3,590
2,222
0
3,199
11,393
4,063
0
4,008
7,385
0
51,213
L
Arachne
Ownageuskor
Arachne
5,011
3,120
0
4,362
12,256
4,078
0
1,454
10,802
0
47,118
W
Ne Zha
Silibrin
Ne Zha
8,123
3,100
0
3,451
9,870
4,128
872
1,339
8,395
0
79,742
L
1,551
278
0
1,320
6,392
2,184
0
2,576
3,816
76,707
0
W
Ares
5,483
164
0
2,549
7,626
5,394
312
1,628
5,956
18,621
0
W
5,877
468
0
1,591
4,569
1,862
0
1,207
3,238
69,955
0
L
Cthulhu
her0zhai
Cthulhu
6,364
739
0
1,526
8,973
8,901
579
945
8,028
36,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
33,860
513
Minions Killed
432
0
Camps Cleared
0
1,425,697
Distance Traveled
1,353,596
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,228
445
26
2
0
287,060
4
W
Neith
7,593
542
127
9
0
253,967
3
W
Shiva
7,720
551
110
8
0
285,218
3
L
Apollo
6,097
436
92
7
0
255,242
1
L
Arachne
6,752
482
75
5
0
290,184
2
W
Ne Zha
8,390
599
117
8
0
319,089
2
L
Hera
8,168
583
168
12
0
274,122
6
W
Ares
7,307
522
23
2
0
292,600
7
W
Yu Huang
8,135
581
136
10
0
274,823
8
L
Cthulhu
6,615
473
71
5
0
246,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role