Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Andreysitto26
Mulan
Level 69
God Stats
2W - 0L
1,693 SR
Queue Stats
3W - 1L
1,652 Elo+
Party 2
Heimdallr
Heimdallr
IMeGustasTuI
Heimdallr
Level 94
God Stats
3W - 5L
1,470 SR
Queue Stats
16W - 22L
1,450 Elo+
Solo
Nemesis
Nemesis
iChris11
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,881 Elo+
Party 2
Anubis
Anubis
skadyr
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,694 Elo+
Party 2
Team Averages
Level 88
1,533 SR
1,635 Elo+

VS

Team Averages
Level 95
1,548 SR
1,512 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
CorruptedSwarm
Thanatos
Level 110
God Stats
4W - 2L
1,724 SR
Queue Stats
90W - 78L
1,496 Elo+
Party 3
Neith
Neith
Gods Squire
Neith
Level 89
God Stats
4W - 2L
1,605 SR
Queue Stats
91W - 67L
1,535 Elo+
Party 1
Eset
Eset
HobsGoblinRogue
Eset
Level 129
God Stats
3W - 10L
1,480 SR
Queue Stats
214W - 221L
1,499 Elo+
Party 1
Yu Huang
Yu Huang
Midsizederek2
Yu Huang
Level 119
God Stats
9W - 10L
1,433 SR
Queue Stats
83W - 65L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 6
6,118
510
3,592
7,266
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
2 / 0 / 1
6,419
535
8,092
10,795
5,766
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
IMeGustasTuI
Heimdallr
12
4 / 0 / 2
6,863
572
6,000
5,438
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
iChris11
Nemesis
10
4 / 2 / 2
6,598
550
5,998
9,921
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
skadyr
Anubis
11
1 / 0 / 3
6,435
536
4,538
8,208
4,104
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 1 / 1
5,176
431
3,755
8,424
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
8
0 / 3 / 0
5,129
427
3,910
7,775
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,516
460
4,235
5,910
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 4 / 1
5,464
455
3,343
9,794
4,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Midsizederek2
Yu Huang
10
1 / 0 / 0
5,892
491
6,675
6,700
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
2
2
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
6
3
L
Xing Tian
 
Xing Tian
0
1
1
0.5
W
2
0
1
2.5
L
Thanatos
0
3
0
0
L
0
3
1
0.17
L
1
4
1
0.38
W
Heimdallr
IMeGustasTuI
Heimdallr
4
0
2
5
L
Yu Huang
Midsizederek2
Yu Huang
1
0
0
1
W
Nemesis
iChris11
Nemesis
4
2
2
2.5
W
Anubis
skadyr
Anubis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,220
Damage
21,918
41,628
Taken
38,603
23,359
Mitigated
18,969
15,227
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,592
1,207
0
1,876
7,266
7,962
0
2,329
4,921
14,507
0
L
Xing Tian
 
Xing Tian
3,755
592
0
1,408
8,424
7,180
0
0
8,424
18,348
0
W
8,092
1,938
0
3,607
10,795
5,766
166
4,288
6,131
0
38,002
L
Thanatos
3,910
877
0
5,337
7,775
3,087
0
1,713
6,062
0
29,690
L
4,235
1,734
0
1,502
5,910
1,880
0
469
5,441
0
37,110
L
3,343
700
150
2,232
9,794
4,266
0
3,986
5,808
21,384
0
W
Heimdallr
IMeGustasTuI
Heimdallr
6,000
2,342
0
3,165
5,438
2,204
151
464
4,974
0
53,065
L
Yu Huang
Midsizederek2
Yu Huang
6,675
696
0
1,533
6,700
2,556
0
1,962
4,738
47,798
0
W
Nemesis
iChris11
Nemesis
5,998
3,440
0
515
9,921
3,323
0
3,086
6,805
0
44,605
W
Anubis
skadyr
Anubis
4,538
183
0
6,064
8,208
4,104
0
3,140
5,024
54,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
27,177
358
Minions Killed
261
0
Camps Cleared
0
1,178,017
Distance Traveled
1,099,379
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,118
510
12
1
0
235,722
0
L
Xing Tian
5,176
431
31
3
0
187,825
2
W
Mulan
6,419
535
68
6
0
244,281
0
L
Thanatos
5,129
427
61
5
0
235,212
2
L
Neith
5,516
460
68
6
0
235,265
3
L
Eset
5,464
455
28
2
0
218,402
5
W
Heimdallr
6,863
572
94
8
0
211,195
5
L
Yu Huang
5,892
491
73
6
0
222,675
2
W
Nemesis
6,598
550
76
6
0
270,201
0
W
Anubis
6,435
536
108
9
0
216,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role