Player Matchup

Cupid
Cupid
Kyrvenahr
Cupid
Level 160
God Stats
1W - 1L
1,301 SR
Queue Stats
29W - 23L
1,504 Elo+
Party 1
Chaac
Chaac
LovecoreT
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 36L
1,562 Elo+
Party 1
Bacchus
Bacchus
MaggusRule
Bacchus
Level 38
God Stats
24W - 20L
1,516 SR
Queue Stats
56W - 53L
1,530 Elo+
Party 3
Hel
Hel
Taekiqumutoxy
Hel
Level 97
God Stats
1W - 1L
1,476 SR
Queue Stats
105W - 99L
1,508 Elo+
Party 1
Ratatoskr
Ratatoskr
felemiah
Ratatoskr
Level 84
God Stats
1W - 4L
1,453 SR
Queue Stats
84W - 72L
1,601 Elo+
Party 3
Team Averages
Level 82
1,449 SR
1,541 Elo+

VS

Team Averages
Level 70
1,527 SR
1,481 Elo+
Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Frostydogg33
Loki
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,425 Elo+
Solo
Cthulhu
Cthulhu
KillerYani
Cthulhu
Level 47
God Stats
24W - 28L
1,556 SR
Queue Stats
159W - 176L
1,492 Elo+
Party 2
Sol
Sol
Vielt
Sol
Level 67
God Stats
35W - 24L
1,578 SR
Queue Stats
199W - 189L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kyrvenahr
Cupid
17
4 / 0 / 4
10,296
572
9,171
7,666
3,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
LovecoreT
Chaac
16
3 / 2 / 1
10,328
574
9,879
17,121
19,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
MaggusRule
Bacchus
14
3 / 0 / 6
9,954
553
7,281
10,356
15,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 0 / 3
10,250
569
3,282
6,986
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
felemiah
Ratatoskr
14
3 / 2 / 2
8,858
492
6,862
13,688
6,240
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 1 / 0
9,198
511
4,053
7,986
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
 
Ishtar
12
0 / 5 / 0
6,909
384
1,815
10,099
3,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 4 / 0
8,037
447
4,929
12,771
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
KillerYani
Cthulhu
11
0 / 2 / 2
7,582
421
6,502
12,662
8,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Vielt
Sol
16
1 / 1 / 2
9,680
538
12,630
14,450
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
4
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Ishtar
 
Ishtar
0
5
0
0
L
3
4
0
0.75
L
Cthulhu
KillerYani
Cthulhu
0
2
2
0.5
W
Cupid
Kyrvenahr
Cupid
4
0
4
6
W
Chaac
LovecoreT
Chaac
3
2
1
1.75
W
Bacchus
MaggusRule
Bacchus
3
0
6
6
W
0
0
3
1.5
L
Sol
Vielt
Sol
1
1
2
2
W
Ratatoskr
felemiah
Ratatoskr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,475
Damage
29,929
55,817
Taken
57,968
47,840
Mitigated
29,248
27,274
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,053
138
0
250
7,986
3,418
268
2,303
5,683
82,569
0
L
Ishtar
 
Ishtar
1,815
1,118
114
995
10,099
3,985
0
2,914
7,185
0
38,717
L
4,929
1,781
0
2,131
12,771
6,037
96
1,362
11,409
0
51,115
L
Cthulhu
KillerYani
Cthulhu
6,502
97
265
2,814
12,662
8,406
0
3,622
9,040
37,260
0
W
Cupid
Kyrvenahr
Cupid
9,171
4,883
969
3,285
7,666
3,321
3,969
3,235
4,431
0
93,501
W
Chaac
LovecoreT
Chaac
9,879
774
0
9,007
17,121
19,731
743
8,665
8,456
331
79,639
W
Bacchus
MaggusRule
Bacchus
7,281
1,426
0
1,973
10,356
15,331
820
2,302
8,054
23,377
0
W
3,282
89
3,642
4,167
6,986
3,217
264
2,636
4,350
94,857
0
L
Sol
Vielt
Sol
12,630
5,600
0
9,069
14,450
7,402
84
693
13,757
76,929
10,612
W
Ratatoskr
felemiah
Ratatoskr
6,862
1,349
0
4,231
13,688
6,240
0
4,228
9,460
0
72,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,686
Gold Earned
41,406
626
Minions Killed
506
0
Camps Cleared
0
1,899,921
Distance Traveled
1,692,026
41
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,198
511
165
9
0
331,099
8
L
Ishtar
6,909
384
77
4
0
293,322
0
L
Loki
8,037
447
79
4
0
390,007
6
L
Cthulhu
7,582
421
29
2
0
379,167
5
W
Cupid
10,296
572
176
10
0
356,629
7
W
Chaac
10,328
574
150
8
0
364,520
3
W
Bacchus
9,954
553
17
1
0
375,810
9
W
Hel
10,250
569
170
9
0
389,636
15
L
Sol
9,680
538
156
9
0
298,431
5
W
Ratatoskr
8,858
492
113
6
0
413,326
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role