Player Matchup

Jormungandr
Jormungandr
Ollerich
Jormungandr
Level 106
God Stats
0W - 1L
1,461 SR
Queue Stats
6W - 7L
1,604 Elo+
Solo
Janus
Janus
TnHv2
Janus
Level 149
God Stats
6W - 13L
1,431 SR
Queue Stats
185W - 160L
1,519 Elo+
Solo
Hachiman
Hachiman
Zoddysphere
Hachiman
Level 65
God Stats
2W - 4L
1,826 SR
Queue Stats
55W - 55L
1,578 Elo+
Solo
Team Averages
Level 107
1,572 SR
1,567 Elo+

VS

Team Averages
Level 86
1,662 SR
1,527 Elo+
Sun Wukong
Sun Wukong
Anonymouslife
Sun Wukong
Level 133
God Stats
11W - 6L
1,644 SR
Queue Stats
76W - 83L
1,528 Elo+
Solo
Chang'e
Chang'e
Renegadesoul
Chang'e
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Chiron
Chiron
matplouffe
Chiron
Level 57
God Stats
8W - 0L
1,843 SR
Queue Stats
42W - 31L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ollerich
Jormungandr
16
0 / 2 / 5
11,679
649
13,362
23,370
36,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
TnHv2
Janus
16
4 / 4 / 1
11,424
635
17,077
13,148
6,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Zoddysphere
Hachiman
15
2 / 5 / 2
10,390
577
14,982
15,366
7,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anonymouslife
Sun Wukong
17
2 / 2 / 6
11,839
658
16,091
22,482
20,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Renegadesoul
Chang'e
16
0 / 3 / 10
11,100
617
13,384
19,551
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chiron
matplouffe
Chiron
19
9 / 1 / 2
13,126
729
18,044
15,502
7,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
11
11
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anonymouslife
Sun Wukong
2
2
6
2.5
L
Jormungandr
Ollerich
Jormungandr
0
2
5
1.25
W
Chang'e
Renegadesoul
Chang'e
0
3
10
1.67
L
Janus
TnHv2
Janus
4
4
1
1.13
L
Hachiman
Zoddysphere
Hachiman
2
5
2
0.6
W
Chiron
matplouffe
Chiron
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,421
Damage
47,519
51,884
Taken
57,535
49,841
Mitigated
36,739
5,426
Healing
21,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anonymouslife
Sun Wukong
16,091
1,945
0
3,723
22,482
20,518
0
10,631
11,372
0
47,252
L
Jormungandr
Ollerich
Jormungandr
13,362
3,214
0
3,406
23,370
36,264
0
7,362
16,008
45,065
0
W
Chang'e
Renegadesoul
Chang'e
13,384
1,319
4,751
8,592
19,551
8,563
0
10,453
8,774
36,706
0
L
Janus
TnHv2
Janus
17,077
1,040
0
612
13,148
6,461
0
3,245
9,903
63,405
0
L
Hachiman
Zoddysphere
Hachiman
14,982
9,874
0
1,408
15,366
7,116
0
3,384
11,982
0
38,096
W
Chiron
matplouffe
Chiron
18,044
8,404
1,487
2,616
15,502
7,658
2,100
8,867
6,471
0
62,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
36,065
196
Minions Killed
207
9
Camps Cleared
7
923,135
Distance Traveled
979,825
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,839
658
54
3
3
346,489
6
L
Jormungandr
11,679
649
41
2
2
335,549
4
W
Chang'e
11,100
617
48
3
2
308,178
3
L
Janus
11,424
635
106
6
5
305,049
4
L
Hachiman
10,390
577
49
3
2
282,537
3
W
Chiron
13,126
729
105
6
2
325,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role