Player Matchup

Artemis
Artemis
Prisley
Artemis
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,185 Elo+
Party 1
Anubis
Anubis
WesternHawk
Anubis
Level 59
God Stats
4W - 5L
1,620 SR
Queue Stats
47W - 56L
1,496 Elo+
Solo
Ganesha
Ganesha
oprutavlad
Ganesha
Level 80
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 14L
1,185 Elo+
Party 1
Team Averages
Level 71
1,540 SR
1,289 Elo+

VS

Team Averages
Level 102
1,653 SR
1,384 Elo+
Hera
Hera
DidiNina
Hera
Level 85
God Stats
5W - 4L
1,887 SR
Queue Stats
18W - 27L
1,399 Elo+
Party 2
Fenrir
Fenrir
Fumoganja
Fenrir
Level 155
God Stats
7W - 7L
1,254 SR
Queue Stats
89W - 131L
1,344 Elo+
Solo
Bellona
Bellona
HattoriHanzou
Bellona
Level 67
God Stats
4W - 5L
1,817 SR
Queue Stats
42W - 61L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Prisley
Artemis
12
5 / 3 / 7
7,991
799
7,616
6,911
2,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
13
7 / 0 / 6
8,573
857
9,607
6,036
3,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
oprutavlad
Ganesha
11
1 / 1 / 12
8,075
808
5,366
7,987
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 4 / 2
6,488
649
4,653
8,823
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Fumoganja
Fenrir
8
1 / 5 / 3
6,384
638
3,493
6,545
4,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
11
2 / 4 / 2
6,872
687
6,966
10,893
9,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
4
4
Deaths
13
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
1
4
2
0.5
L
Fenrir
Fumoganja
Fenrir
1
5
3
0.5
L
Bellona
2
4
2
0.75
W
Artemis
Prisley
Artemis
5
3
7
2.83
W
Anubis
7
0
6
10
W
Ganesha
oprutavlad
Ganesha
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
15,112
20,934
Taken
26,261
10,930
Mitigated
16,334
6,139
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,653
1,119
0
340
8,823
2,232
0
5,312
3,511
19,412
0
L
Fenrir
Fumoganja
Fenrir
3,493
582
0
650
6,545
4,703
0
3,761
2,784
0
10,477
L
Bellona
6,966
1,743
0
1,532
10,893
9,399
0
6,120
4,773
0
18,508
W
Artemis
Prisley
Artemis
7,616
3,567
0
945
6,911
2,864
2,159
1,378
5,410
0
24,995
W
Anubis
9,607
475
0
4,053
6,036
3,295
588
1,751
4,175
31,864
0
W
Ganesha
oprutavlad
Ganesha
5,366
318
0
1,141
7,987
4,771
30
1,767
6,008
18,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,639
Gold Earned
19,744
127
Minions Killed
75
7
Camps Cleared
2
502,570
Distance Traveled
456,199
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,488
649
31
3
1
153,510
1
L
Fenrir
6,384
638
14
1
1
118,518
2
L
Bellona
6,872
687
30
3
0
184,171
4
W
Artemis
7,991
799
58
6
3
157,979
3
W
Anubis
8,573
857
66
7
4
158,379
2
W
Ganesha
8,075
808
3
0
0
186,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role