Player Matchup

Vulcan
Vulcan
Xlukkajr97
Vulcan
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,397 Elo+
Solo
Hades
Hades
bobi2829
Hades
Level 46
God Stats
38W - 31L
1,544 SR
Queue Stats
254W - 273L
1,401 Elo+
Solo
Arachne
Arachne
ffrainN
Arachne
Level 59
God Stats
26W - 26L
1,416 SR
Queue Stats
121W - 141L
1,355 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
frAin51
Ah Muzen Cab
Level 28
God Stats
30W - 34L
1,354 SR
Queue Stats
49W - 60L
1,253 Elo+
Party 2
Bacchus
Bacchus
raynair_
Bacchus
Level 49
God Stats
44W - 27L
1,559 SR
Queue Stats
169W - 208L
1,369 Elo+
Party 2
Team Averages
Level 43
1,475 SR
1,355 Elo+

VS

Team Averages
Level 45
1,452 SR
1,363 Elo+
Zhong Kui
Zhong Kui
Ararorka
Zhong Kui
Level 35
God Stats
12W - 9L
1,517 SR
Queue Stats
41W - 42L
1,332 Elo+
Solo
Ao Kuang
Ao Kuang
Hugodogu_
Ao Kuang
Level 50
God Stats
0W - 4L
1,086 SR
Queue Stats
43W - 66L
1,317 Elo+
Party 1
Chang'e
Chang'e
LEOCHU2003
Chang'e
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 32L
1,348 Elo+
Party 1
Ymir
Ymir
bigboosnake1997
Ymir
Level 37
God Stats
26W - 16L
1,625 SR
Queue Stats
127W - 143L
1,399 Elo+
Party 3
Ullr
Ullr
fiero551vikingo
Ullr
Level 85
God Stats
3W - 4L
1,535 SR
Queue Stats
190W - 164L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Xlukkajr97
Vulcan
20
10 / 0 / 3
15,086
718
27,516
12,564
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
bobi2829
Hades
18
6 / 2 / 6
13,326
635
18,613
13,736
8,321
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
ffrainN
Arachne
19
8 / 2 / 4
12,946
616
7,930
22,361
11,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
frAin51
Ah Muzen Cab
16
2 / 0 / 4
11,533
549
11,960
14,104
6,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
raynair_
Bacchus
14
1 / 1 / 5
10,896
519
6,652
20,573
23,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ararorka
Zhong Kui
16
1 / 7 / 0
9,440
450
9,731
19,469
12,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Hugodogu_
Ao Kuang
8
1 / 2 / 1
7,423
353
942
5,768
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
LEOCHU2003
Chang'e
14
2 / 10 / 1
8,788
418
6,628
24,327
10,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 8 / 2
8,486
404
6,340
26,635
25,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 0 / 0
9,490
452
9,081
13,476
5,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
27
Kills
5
5
Deaths
27
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ararorka
Zhong Kui
1
7
0
0.14
L
Ao Kuang
Hugodogu_
Ao Kuang
1
2
1
0.75
L
Chang'e
LEOCHU2003
Chang'e
2
10
1
0.25
W
Vulcan
Xlukkajr97
Vulcan
10
0
3
11.5
L
0
8
2
0.13
W
Hades
bobi2829
Hades
6
2
6
4.5
W
Arachne
ffrainN
Arachne
8
2
4
5
L
1
0
0
1
W
Ah Muzen Cab
frAin51
Ah Muzen Cab
2
0
4
4
W
Bacchus
raynair_
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,671
Damage
32,722
83,338
Taken
89,675
56,660
Mitigated
55,029
41,658
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ararorka
Zhong Kui
9,731
441
0
2,223
19,469
12,449
1,297
14,578
4,891
65,003
0
L
Ao Kuang
Hugodogu_
Ao Kuang
942
106
0
954
5,768
1,463
0
3,001
2,767
7,794
0
L
Chang'e
LEOCHU2003
Chang'e
6,628
1,051
132
2,297
24,327
10,658
702
17,531
6,796
40,649
0
W
Vulcan
Xlukkajr97
Vulcan
27,516
8,292
124
5,618
12,564
6,504
6,129
7,892
4,650
152,007
0
L
6,340
1,744
0
3,995
26,635
25,315
255
11,552
15,083
32,131
0
W
Hades
bobi2829
Hades
18,613
2,371
296
7,165
13,736
8,321
3,850
5,324
7,986
86,761
0
W
Arachne
ffrainN
Arachne
7,930
5,452
0
11,624
22,361
11,872
3,175
5,457
16,754
0
109,903
L
9,081
3,210
0
720
13,476
5,144
1,615
6,119
7,357
0
87,535
W
Ah Muzen Cab
frAin51
Ah Muzen Cab
11,960
5,541
0
8,492
14,104
6,610
4,910
1,922
12,182
0
98,769
W
Bacchus
raynair_
Bacchus
6,652
1,314
592
7,747
20,573
23,353
700
4,579
15,994
28,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,787
Gold Earned
43,627
670
Minions Killed
420
0
Camps Cleared
0
1,977,676
Distance Traveled
1,523,146
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,440
450
123
6
0
339,947
1
L
Ao Kuang
7,423
353
16
1
0
153,976
0
L
Chang'e
8,788
418
71
3
0
272,852
0
W
Vulcan
15,086
718
221
11
0
414,552
0
L
Ymir
8,486
404
46
2
0
346,730
4
W
Hades
13,326
635
160
8
0
356,038
2
W
Arachne
12,946
616
126
6
0
430,016
0
L
Ullr
9,490
452
164
8
0
409,641
5
W
Ah Muzen Cab
11,533
549
131
6
0
379,553
6
W
Bacchus
10,896
519
32
2
0
397,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role