Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Cthulu_Rider
Neith
Level 126
God Stats
2W - 0L
1,866 SR
Queue Stats
133W - 137L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
FloydRO24
Nu Wa
Level 97
God Stats
7W - 7L
1,449 SR
Queue Stats
467W - 490L
1,408 Elo+
Solo
Danzaburou
Danzaburou
datahanska
Danzaburou
Level 81
God Stats
173W - 187L
1,513 SR
Queue Stats
278W - 275L
1,466 Elo+
Party 1
Atlas
Atlas
shadowj098
Atlas
Level 87
God Stats
9W - 2L
1,477 SR
Queue Stats
40W - 27L
1,419 Elo+
Party 2
Team Averages
Level 96
1,561 SR
1,444 Elo+

VS

Team Averages
Level 104
1,551 SR
1,439 Elo+
Hera
Hera
Ditto3342
Hera
Level 120
God Stats
2W - 2L
1,628 SR
Queue Stats
123W - 132L
1,404 Elo+
Solo
Ymir
Ymir
LashedCarton912
Ymir
Level 86
God Stats
2W - 2L
1,372 SR
Queue Stats
167W - 179L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
LotteLushh
Kumbhakarna
Level 55
God Stats
15W - 32L
1,398 SR
Queue Stats
90W - 136L
1,376 Elo+
Solo
Arachne
Arachne
RumRaider202
Arachne
Level 106
God Stats
6W - 5L
1,664 SR
Queue Stats
65W - 64L
1,501 Elo+
Solo
Skadi
Skadi
Wicherini
Skadi
Level 155
God Stats
4W - 3L
1,692 SR
Queue Stats
105W - 120L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
5 / 0 / 1
6,940
694
6,968
7,685
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 6
4,916
492
4,835
6,754
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
FloydRO24
Nu Wa
10
0 / 2 / 1
5,935
594
3,248
4,489
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
datahanska
Danzaburou
10
4 / 1 / 2
6,312
631
3,873
7,904
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
8
1 / 2 / 6
5,669
567
6,531
10,947
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
3 / 1 / 2
5,418
542
3,056
4,509
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 2 / 5
5,619
562
3,048
11,119
6,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
LotteLushh
Kumbhakarna
9
0 / 3 / 1
5,227
523
3,336
6,894
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
RumRaider202
Arachne
9
1 / 1 / 6
5,425
543
4,335
9,477
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Wicherini
Skadi
8
3 / 3 / 2
5,556
556
7,512
8,159
2,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
8
8
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
0
1
5.5
W
0
3
6
1
L
Hera
3
1
2
4
W
Nu Wa
FloydRO24
Nu Wa
0
2
1
0.25
L
1
2
5
1.75
L
Kumbhakarna
LotteLushh
Kumbhakarna
0
3
1
0.17
L
Arachne
RumRaider202
Arachne
1
1
6
4
L
Skadi
Wicherini
Skadi
3
3
2
1.33
W
Danzaburou
datahanska
Danzaburou
4
1
2
5
W
Atlas
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
21,287
37,779
Taken
40,158
18,135
Mitigated
17,243
14,682
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,968
3,407
0
3,530
7,685
4,266
388
2,189
5,272
0
44,891
W
4,835
1,903
0
2,085
6,754
2,542
888
1,834
4,920
0
27,335
L
Hera
3,056
1,001
0
1,130
4,509
1,454
1,835
1,539
2,732
27,960
0
W
Nu Wa
FloydRO24
Nu Wa
3,248
546
0
1,074
4,489
1,635
191
1,326
3,163
39,851
0
L
3,048
520
1,473
3,439
11,119
6,304
370
3,332
7,743
13,910
0
L
Kumbhakarna
LotteLushh
Kumbhakarna
3,336
356
0
250
6,894
3,275
0
1,143
5,707
26,921
0
L
Arachne
RumRaider202
Arachne
4,335
2,860
0
1,850
9,477
3,398
0
1,375
8,058
0
28,119
L
Skadi
Wicherini
Skadi
7,512
3,646
0
2,553
8,159
2,812
1,050
1,990
6,139
0
34,966
W
Danzaburou
datahanska
Danzaburou
3,873
1,509
0
4,283
7,904
3,005
0
1,470
6,398
0
33,035
W
Atlas
6,531
3,098
475
3,235
10,947
6,687
512
2,271
8,586
15,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,772
Gold Earned
27,245
309
Minions Killed
231
0
Camps Cleared
0
970,179
Distance Traveled
891,282
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,940
694
100
10
0
207,927
1
W
Neith
4,916
492
48
5
0
194,741
1
L
Hera
5,418
542
48
5
0
149,150
1
W
Nu Wa
5,935
594
72
7
0
171,643
2
L
Ymir
5,619
562
19
2
0
200,178
1
L
Kumbhakarna
5,227
523
63
6
0
154,934
0
L
Arachne
5,425
543
48
5
0
217,906
0
L
Skadi
5,556
556
53
5
0
169,114
0
W
Danzaburou
6,312
631
69
7
0
187,107
2
W
Atlas
5,669
567
20
2
0
208,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role