Player Matchup

Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
 
Ra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Diamond IV
ITSIOIO
Fenrir
Diamond IV
Level 140
God Stats
8W - 5L
1,832 SR
Queue Stats
239W - 217L
2,234 MMR
Solo
Ne Zha
Ne Zha
Masters
Orcùs
Ne Zha
Masters
Level 89
God Stats
18W - 16L
1,689 SR
Queue Stats
179W - 152L
2,309 MMR
Solo
Lancelot
Lancelot
Masters
Сосoчка
Lancelot
Masters
Level 109
God Stats
2W - 2L
1,878 SR
Queue Stats
205W - 204L
2,350 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,680 SR
1,979 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 107
1,655 SR
2,145 MMR
Chronos
Chronos
Masters
 
Chronos
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Masters
BarkingForYou
Thanatos
Masters
Level 69
God Stats
66W - 35L
1,686 SR
Queue Stats
182W - 152L
2,388 MMR
Party 1
Guan Yu
Guan Yu
Masters
DätBöi
Guan Yu
Masters
Level 148
God Stats
5W - 2L
1,746 SR
Queue Stats
354W - 340L
2,108 MMR
Solo
Ganesha
Ganesha
Masters
Gureiishia
Ganesha
Masters
Level 93
God Stats
7W - 3L
1,770 SR
Queue Stats
201W - 195L
2,369 MMR
Party 1
Neith
Neith
Masters
LêαvêMê
Neith
Masters
Level 84
God Stats
1W - 1L
1,571 SR
Queue Stats
198W - 214L
2,361 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
0 / 4 / 4
13,710
527
11,187
19,817
6,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
 
Ra
19
5 / 4 / 4
12,990
500
22,498
17,439
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ITSIOIO
Fenrir
20
2 / 8 / 7
12,884
496
12,155
29,196
13,152
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Orcùs
Ne Zha
18
4 / 5 / 5
12,885
496
15,291
27,529
26,471
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Сосoчка
Lancelot
19
4 / 7 / 2
13,606
523
23,899
37,396
25,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TyrAh Muzen CabAres

VS

Bans
HadesKaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
7 / 2 / 5
15,183
584
27,904
27,087
12,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
BarkingForYou
Thanatos
20
10 / 5 / 5
14,376
553
24,316
28,723
17,201
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
DätBöi
Guan Yu
20
6 / 1 / 6
14,550
560
17,654
30,240
34,638
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Gureiishia
Ganesha
18
0 / 4 / 13
12,446
479
8,875
30,497
33,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 3 / 6
14,976
576
20,495
15,277
6,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
15
Kills
28
28
Deaths
15
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
4
0.5
L
Ra
 
Ra
5
4
4
1.75
W
Chronos
 
Chronos
7
2
5
4.75
W
Thanatos
BarkingForYou
Thanatos
10
5
5
2.5
W
Guan Yu
DätBöi
Guan Yu
6
1
6
9
W
Ganesha
Gureiishia
Ganesha
0
4
13
1.63
L
Fenrir
ITSIOIO
Fenrir
2
8
7
0.69
W
5
3
6
2.67
L
Ne Zha
Orcùs
Ne Zha
4
5
5
1.3
L
Lancelot
Сосoчка
Lancelot
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,030
Damage
99,244
131,377
Taken
131,824
79,414
Mitigated
104,759
42,578
Healing
68,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,187
4,580
395
7,537
19,817
6,954
2,734
3,665
16,088
37
146,748
L
Ra
 
Ra
22,498
2,340
3,230
5,472
17,439
7,710
0
9,511
7,928
130,392
0
W
Chronos
 
Chronos
27,904
15,741
0
9,627
27,087
12,428
4,812
9,518
17,448
159,200
0
W
Thanatos
BarkingForYou
Thanatos
24,316
9,766
0
28,486
28,723
17,201
472
5,144
23,502
0
144,910
W
Guan Yu
DätBöi
Guan Yu
17,654
3,510
1,105
12,391
30,240
34,638
253
2,342
27,837
59
112,983
W
Ganesha
Gureiishia
Ganesha
8,875
703
275
11,182
30,497
33,655
0
5,518
24,500
38,343
0
L
Fenrir
ITSIOIO
Fenrir
12,155
7,409
0
5,820
29,196
13,152
0
2,944
26,252
44
116,075
W
20,495
6,815
0
5,583
15,277
6,837
2,061
1,754
13,485
0
186,519
L
Ne Zha
Orcùs
Ne Zha
15,291
2,496
0
6,819
27,529
26,471
14
12,830
14,699
900
40,944
L
Lancelot
Сосoчка
Lancelot
23,899
6,046
0
13,305
37,396
25,127
1,314
8,364
29,032
0
110,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,075
Gold Earned
71,531
779
Minions Killed
862
0
Camps Cleared
0
2,387,019
Distance Traveled
2,551,897
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,710
527
232
9
0
439,269
9
L
Ra
12,990
500
193
7
0
460,252
6
W
Chronos
15,183
584
247
10
0
515,686
8
W
Thanatos
14,376
553
173
7
0
560,795
1
W
Guan Yu
14,550
560
188
7
0
518,107
8
W
Ganesha
12,446
479
5
0
0
504,384
9
L
Fenrir
12,884
496
149
6
0
504,235
5
W
Neith
14,976
576
249
10
0
452,925
2
L
Ne Zha
12,885
496
39
2
0
491,864
6
L
Lancelot
13,606
523
166
6
0
491,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role