Player Matchup

Mulan
Mulan
Gold II
BlueKidPlug
Mulan
Gold II
Level 158
God Stats
9W - 7L
1,616 SR
Queue Stats
251W - 259L
1,496 MMR
Solo
Janus
Janus
Gold I
DxB Geiger Mojo
Janus
Gold I
Level 156
God Stats
32W - 22L
1,524 SR
Queue Stats
141W - 140L
1,452 MMR
Party 1
Ares
Ares
Gold III
JosAn7145
Ares
Gold III
Level 143
God Stats
11W - 3L
1,803 SR
Queue Stats
342W - 332L
1,526 MMR
Solo
Bastet
Bastet
Gold III
Kieko21
Bastet
Gold III
Level 158
God Stats
34W - 30L
1,613 SR
Queue Stats
120W - 122L
1,553 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
MoonBaboоn
Heimdallr
Bronze III
Level 85
God Stats
1W - 0L
1,636 SR
Queue Stats
3W - 0L
1,538 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,638 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,547 SR
1,513 MMR
Nu Wa
Nu Wa
Gold II
GimmeDatNip
Nu Wa
Gold II
Level 147
God Stats
4W - 6L
1,561 SR
Queue Stats
349W - 355L
1,480 MMR
Solo
Artemis
Artemis
Gold III
Go_Dj0917
Artemis
Gold III
Level 88
God Stats
0W - 3L
1,286 SR
Queue Stats
213W - 215L
1,474 MMR
Solo
Amaterasu
Amaterasu
Silver I
HalfNelsonJacob
Amaterasu
Silver I
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,550 MMR
Solo
Awilix
Awilix
Gold II
KinglyCriminal
Awilix
Gold II
Level 160
God Stats
5W - 5L
1,773 SR
Queue Stats
166W - 157L
1,539 MMR
Solo
Fafnir
Fafnir
Bronze V
THEPLUGROOK
Fafnir
Bronze V
Level 128
God Stats
1W - 4L
1,615 SR
Queue Stats
2W - 4L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 4
10,017
668
14,701
15,377
10,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 2 / 0
8,675
578
5,845
7,937
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
11
0 / 2 / 5
7,815
521
5,381
14,346
10,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Kieko21
Bastet
12
0 / 1 / 4
7,637
509
5,658
11,891
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
MoonBaboоn
Heimdallr
15
6 / 2 / 4
9,627
642
12,566
13,057
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
King ArthurSusanoGaneshaKali

VS

Bans
LancelotSkadiCabrakanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,204
547
11,323
11,381
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Go_Dj0917
Artemis
10
0 / 6 / 4
6,040
403
4,925
9,727
3,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
HalfNelsonJacob
Amaterasu
12
2 / 5 / 4
7,128
475
4,525
14,251
11,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 2 / 3
7,301
487
8,106
11,750
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
10
1 / 0 / 4
6,892
459
3,897
9,402
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
16
Kills
9
10
Deaths
16
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
3
2
0
1.5
L
3
3
2
1.33
L
Artemis
Go_Dj0917
Artemis
0
6
4
0.33
L
Amaterasu
HalfNelsonJacob
Amaterasu
2
5
4
0.8
W
Ares
0
2
5
1.25
W
Bastet
Kieko21
Bastet
0
1
4
2
L
3
2
3
2.25
W
Heimdallr
MoonBaboоn
Heimdallr
6
2
4
4
L
Fafnir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,151
Damage
32,776
62,608
Taken
56,511
34,347
Mitigated
34,449
27,584
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,701
2,423
0
7,527
15,377
10,774
1,018
1,633
13,744
0
79,072
W
5,845
297
0
689
7,937
3,032
1,324
4,757
3,180
74,820
0
L
11,323
5,304
0
2,491
11,381
4,961
120
5,053
6,164
69,711
0
L
Artemis
Go_Dj0917
Artemis
4,925
1,866
0
1,916
9,727
3,291
0
714
9,002
0
36,437
L
Amaterasu
HalfNelsonJacob
Amaterasu
4,525
1,897
0
3,189
14,251
11,594
0
1,580
12,603
0
32,051
W
Ares
5,381
211
2,397
3,965
14,346
10,194
127
3,600
10,746
21,328
0
W
Bastet
Kieko21
Bastet
5,658
1,083
0
6,920
11,891
4,411
623
2,883
9,008
0
57,246
L
8,106
4,137
0
1,250
11,750
4,820
0
1,371
10,301
0
53,465
W
Heimdallr
MoonBaboоn
Heimdallr
12,566
7,831
0
6,086
13,057
5,936
1,693
2,667
10,390
0
82,878
L
Fafnir
3,897
1,164
0
2,395
9,402
9,783
4
2,166
6,680
14,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
35,565
524
Minions Killed
331
0
Camps Cleared
0
1,417,736
Distance Traveled
1,492,943
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,017
668
127
8
0
267,075
0
W
Janus
8,675
578
137
9
0
294,272
0
L
Nu Wa
8,204
547
121
8
0
271,446
5
L
Artemis
6,040
403
58
4
0
277,946
3
L
Amaterasu
7,128
475
49
3
0
288,470
0
W
Ares
7,815
521
19
1
0
286,473
5
W
Bastet
7,637
509
95
6
0
303,727
5
L
Awilix
7,301
487
82
5
0
358,893
1
W
Heimdallr
9,627
642
146
10
0
266,189
1
L
Fafnir
6,892
459
21
1
0
296,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role