Player Matchup

Chaac
Chaac
DGAFprincess666
Chaac
Level 116
God Stats
103W - 129L
1,364 SR
Queue Stats
318W - 369L
1,236 Elo+
Solo
Fenrir
Fenrir
GUYZER DIDiT
Fenrir
Level 68
God Stats
9W - 42L
1,237 SR
Queue Stats
73W - 105L
1,353 Elo+
Solo
Tiamat
Tiamat
MalikFlame78
Tiamat
Level 103
God Stats
1W - 3L
1,447 SR
Queue Stats
29W - 39L
1,438 Elo+
Solo
Team Averages
Level 96
1,349 SR
1,342 Elo+

VS

Team Averages
Level 87
1,660 SR
1,307 Elo+
Baron Samedi
Baron Samedi
Frost3dDragon
Baron Samedi
Level 64
God Stats
42W - 19L
1,761 SR
Queue Stats
420W - 472L
1,382 Elo+
Solo
Arachne
Arachne
MullacAbu
Arachne
Level 69
God Stats
3W - 2L
1,676 SR
Queue Stats
51W - 93L
1,272 Elo+
Solo
Amaterasu
Amaterasu
SatchEllios88
Amaterasu
Level 129
God Stats
4W - 0L
1,543 SR
Queue Stats
109W - 154L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,447
630
20,310
17,681
20,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
12
1 / 10 / 4
9,180
612
7,985
21,329
15,175
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
13
1 / 5 / 4
9,027
602
9,835
11,989
13,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frost3dDragon
Baron Samedi
17
8 / 2 / 9
11,808
787
14,864
13,865
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
MullacAbu
Arachne
14
5 / 3 / 11
10,328
689
15,621
19,147
11,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
SatchEllios88
Amaterasu
15
5 / 1 / 12
10,771
718
13,092
20,048
20,782
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
18
18
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Baron Samedi
Frost3dDragon
Baron Samedi
8
2
9
6.25
L
Fenrir
1
10
4
0.3
L
Tiamat
1
5
4
0.6
W
Arachne
MullacAbu
Arachne
5
3
11
3.5
W
Amaterasu
SatchEllios88
Amaterasu
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,130
Damage
43,577
50,999
Taken
53,060
48,767
Mitigated
39,697
8,162
Healing
25,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,310
1,695
76
4,971
17,681
20,307
267
6,285
11,396
0
57,551
W
Baron Samedi
Frost3dDragon
Baron Samedi
14,864
2,535
3,670
5,160
13,865
7,656
410
1,994
11,871
58,936
0
L
Fenrir
7,985
1,992
0
1,383
21,329
15,175
0
3,762
17,567
0
20,337
L
Tiamat
9,835
895
0
1,732
11,989
13,285
442
5,640
6,349
22,514
0
W
Arachne
MullacAbu
Arachne
15,621
12,999
550
8,424
19,147
11,259
595
4,294
14,853
0
27,458
W
Amaterasu
SatchEllios88
Amaterasu
13,092
6,775
835
6,629
20,048
20,782
478
3,800
16,248
0
25,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
32,907
170
Minions Killed
159
4
Camps Cleared
6
727,511
Distance Traveled
801,444
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,447
630
88
6
0
253,960
0
W
Baron Samedi
11,808
787
104
7
3
236,703
4
L
Fenrir
9,180
612
35
2
2
236,211
0
L
Tiamat
9,027
602
47
3
2
237,340
0
W
Arachne
10,328
689
25
2
2
282,624
0
W
Amaterasu
10,771
718
30
2
1
282,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role