Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Lolo320c
Kuzenbo
Level 126
God Stats
3W - 0L
1,804 SR
Queue Stats
299W - 307L
1,518 Elo+
Solo
Hera
Hera
Wolerento
Hera
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
160W - 142L
1,454 Elo+
Party 1
Team Averages
Level 118
1,561 SR
1,494 Elo+

VS

Team Averages
Level 102
1,417 SR
1,429 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BDGAchmed
Raijin
Level 121
God Stats
8W - 16L
1,368 SR
Queue Stats
326W - 385L
1,417 Elo+
Party 2
Agni
Agni
DonnieBAC
Agni
Level 108
God Stats
0W - 2L
1,269 SR
Queue Stats
251W - 307L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
Leanmarus
Danzaburou
Level 44
God Stats
4W - 3L
1,624 SR
Queue Stats
133W - 167L
1,406 Elo+
Solo
Bakasura
Bakasura
Legusta
Bakasura
Level 108
God Stats
1W - 1L
1,326 SR
Queue Stats
38W - 47L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 3
6,003
1,201
4,238
6,525
4,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
 
Set
11
2 / 0 / 3
5,657
1,131
2,605
2,623
2,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

He Bo
 
He Bo
9
0 / 1 / 3
4,944
989
3,650
4,304
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Lolo320c
Kuzenbo
9
0 / 1 / 3
4,917
983
1,784
4,944
4,955
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hera
10
3 / 1 / 2
5,654
1,131
4,818
2,959
1,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 2 / 1
5,667
1,133
4,558
6,146
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
BDGAchmed
Raijin
11
1 / 1 / 2
5,405
1,081
4,814
2,754
1,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
9
0 / 3 / 3
4,876
975
1,330
4,239
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Leanmarus
Danzaburou
5
0 / 0 / 0
4,228
846
0
0
0
Bakasura
Legusta
Bakasura
10
1 / 1 / 2
5,097
1,019
1,989
5,436
3,664
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
7
Kills
4
4
Deaths
7
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
3
3.5
W
Set
 
Set
2
0
3
3.5
W
He Bo
 
He Bo
0
1
3
1.5
L
Atlas
 
Atlas
2
2
1
1.25
L
Raijin
BDGAchmed
Raijin
1
1
2
2
L
Agni
0
3
3
0.5
L
Danzaburou
Leanmarus
Danzaburou
0
0
0
0
L
Bakasura
Legusta
Bakasura
1
1
2
2
W
Kuzenbo
Lolo320c
Kuzenbo
0
1
3
1.5
W
Hera
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
12,691
21,355
Taken
18,575
15,424
Mitigated
14,380
5,420
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,238
106
186
1,119
6,525
4,574
0
4,106
2,369
8,762
0
W
Set
 
Set
2,605
846
285
453
2,623
2,710
200
1,531
1,040
0
5,353
W
He Bo
 
He Bo
3,650
387
684
685
4,304
1,886
105
1,698
2,551
7,062
0
L
Atlas
 
Atlas
4,558
1,687
410
920
6,146
7,169
0
4,367
1,503
8,760
0
L
Raijin
BDGAchmed
Raijin
4,814
695
840
320
2,754
1,312
0
1,741
973
14,624
0
L
Agni
1,330
323
411
657
4,239
2,235
0
3,808
383
3,392
0
L
Danzaburou
Leanmarus
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Legusta
Bakasura
1,989
1,429
233
2,075
5,436
3,664
0
4,120
1,226
0
4,652
W
Kuzenbo
Lolo320c
Kuzenbo
1,784
697
588
949
4,944
4,955
85
1,684
3,119
5,279
0
W
Hera
4,818
674
414
57
2,959
1,299
140
1,683
1,276
11,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,175
Gold Earned
25,273
56
Minions Killed
51
0
Camps Cleared
0
561,004
Distance Traveled
437,410
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,003
1,201
21
4
0
109,561
0
W
Set
5,657
1,131
4
1
0
119,788
0
W
He Bo
4,944
989
10
2
0
111,903
1
L
Atlas
5,667
1,133
7
1
0
103,914
0
L
Raijin
5,405
1,081
24
5
0
112,601
1
L
Agni
4,876
975
8
2
0
100,248
0
L
Danzaburou
4,228
846
0
0
0
0
0
L
Bakasura
5,097
1,019
12
2
0
120,647
0
W
Kuzenbo
4,917
983
6
1
0
114,331
0
W
Hera
5,654
1,131
15
3
0
105,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role