Player Matchup

Yu Huang
Yu Huang
Silver I
 
Yu Huang
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
 
Cernunnos
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold IV
HiRezSupport-
Ymir
Gold IV
Level 68
God Stats
12W - 10L
1,615 SR
Queue Stats
106W - 111L
1,459 MMR
Party 1
Bakasura
Bakasura
Gold II
MxrcyNA
Bakasura
Gold II
Level 104
God Stats
1W - 3L
1,600 SR
Queue Stats
94W - 95L
1,600 MMR
Party 1
Achilles
Achilles
Gold V
NazBollah Gang
Achilles
Gold V
Level 140
God Stats
3W - 3L
1,443 SR
Queue Stats
198W - 196L
1,375 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,532 SR
1,487 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,632 SR
1,482 MMR
Baron Samedi
Baron Samedi
Platinum V
CracklerJackson
Baron Samedi
Platinum V
Level 156
God Stats
8W - 1L
1,764 SR
Queue Stats
136W - 130L
1,518 MMR
Solo
Geb
Geb
Gold II
Georgui Joukov
Geb
Gold II
Level 106
God Stats
3W - 2L
1,755 SR
Queue Stats
97W - 104L
1,529 MMR
Solo
Ravana
Ravana
Gold II
KinglyCriminal
Ravana
Gold II
Level 160
God Stats
5W - 3L
1,460 SR
Queue Stats
166W - 157L
1,496 MMR
Solo
Cupid
Cupid
Bronze III
MoonBaboоn
Cupid
Bronze III
Level 85
God Stats
1W - 0L
1,881 SR
Queue Stats
3W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze V
Timucin45475
Nike
Bronze V
Level 145
God Stats
1W - 0L
1,303 SR
Queue Stats
1W - 3L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 2 / 3
6,358
489
6,612
6,986
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
 
Cernunnos
9
0 / 10 / 1
5,890
453
4,662
13,937
4,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 3 / 0
5,419
417
3,630
11,188
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
MxrcyNA
Bakasura
12
3 / 2 / 1
7,288
561
6,299
11,050
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
0 / 1 / 1
6,563
505
4,675
9,387
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
RatatoskrCabrakanAtlasFenrir

VS

Bans
BellonaKaliKing ArthurLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CracklerJackson
Baron Samedi
11
0 / 2 / 6
7,015
540
8,149
7,416
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
2 / 0 / 4
7,169
551
5,275
12,947
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
6 / 1 / 3
8,038
618
6,527
5,065
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
9 / 1 / 6
8,558
658
13,040
9,516
3,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 0 / 0
8,310
639
2,515
8,218
4,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
18
18
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
3
0.75
L
Cernunnos
 
Cernunnos
0
10
1
0.05
W
Baron Samedi
CracklerJackson
Baron Samedi
0
2
6
1.5
W
2
0
4
4
L
1
3
0
0.33
W
6
1
3
7.5
W
9
1
6
12
L
Bakasura
MxrcyNA
Bakasura
3
2
1
1.75
L
Achilles
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,878
Damage
35,506
52,548
Taken
43,162
23,192
Mitigated
24,317
12,520
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,612
1,006
0
1,607
6,986
2,940
0
3,338
3,648
52,646
0
L
Cernunnos
 
Cernunnos
4,662
2,749
0
1,358
13,937
4,732
0
429
13,508
0
36,623
W
Baron Samedi
CracklerJackson
Baron Samedi
8,149
871
777
2,607
7,416
3,382
168
3,278
3,478
52,934
0
W
5,275
843
0
2,800
12,947
10,957
0
5,316
6,663
24,161
0
L
3,630
308
0
1,041
11,188
5,223
0
7,108
4,080
21,194
0
W
6,527
2,453
0
3,165
5,065
2,063
0
719
4,189
0
48,599
W
13,040
8,359
149
4,557
9,516
3,251
0
242
8,572
0
61,030
L
Bakasura
MxrcyNA
Bakasura
6,299
4,254
0
2,698
11,050
4,771
0
2,298
8,752
0
46,071
L
Achilles
4,675
1,545
0
5,816
9,387
5,526
0
251
9,136
0
45,881
W
2,515
365
0
4,074
8,218
4,664
0
0
7,677
0
65,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
39,090
397
Minions Killed
406
0
Camps Cleared
0
1,219,374
Distance Traveled
1,275,209
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,358
489
99
8
0
240,851
4
L
Cernunnos
5,890
453
60
5
0
206,893
1
W
Baron Samedi
7,015
540
87
7
0
221,631
2
W
Geb
7,169
551
26
2
0
253,244
5
L
Ymir
5,419
417
44
3
0
242,918
2
W
Ravana
8,038
618
87
7
0
280,822
3
W
Cupid
8,558
658
93
7
0
266,349
4
L
Bakasura
7,288
561
93
7
0
291,470
1
L
Achilles
6,563
505
101
8
0
237,242
3
W
Nike
8,310
639
113
9
0
253,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role