Player Matchup

Odin
Odin
KOESCHI2008
Odin
Level 38
God Stats
1W - 7L
1,242 SR
Queue Stats
42W - 44L
1,523 Elo+
Party 3
Rama
Rama
Kingjocke
Rama
Level 45
God Stats
5W - 6L
1,528 SR
Queue Stats
43W - 54L
1,427 Elo+
Solo
Discordia
Discordia
Kyrvenahr
Discordia
Level 160
God Stats
11W - 6L
1,592 SR
Queue Stats
29W - 23L
1,491 Elo+
Party 3
Loki
Loki
LovecoreT
Loki
Level 29
God Stats
1W - 1L
1,879 SR
Queue Stats
59W - 36L
1,556 Elo+
Party 3
Bacchus
Bacchus
Taekiqumutoxy
Bacchus
Level 97
God Stats
2W - 1L
1,665 SR
Queue Stats
105W - 99L
1,498 Elo+
Party 3
Team Averages
Level 74
1,581 SR
1,499 Elo+

VS

Team Averages
Level 70
1,605 SR
1,600 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
RadeonXL
Bacchus
Level 128
God Stats
14W - 13L
1,583 SR
Queue Stats
140W - 119L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
Tr1Hawk
Guan Yu
Level 8
God Stats
8W - 2L
1,756 SR
Queue Stats
127W - 33L
1,660 Elo+
Party 2
Chiron
Chiron
Watermelon07
Chiron
Level 40
God Stats
1W - 0L
1,688 SR
Queue Stats
74W - 22L
1,689 Elo+
Party 2
Ra
Ra
oboma
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
3,901
390
2,650
7,296
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
8
0 / 3 / 1
4,953
495
1,705
6,862
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Kyrvenahr
Discordia
9
0 / 1 / 0
4,741
474
1,687
4,781
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
8
0 / 2 / 0
4,753
475
1,145
7,554
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
6
0 / 3 / 0
4,298
430
2,268
7,430
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
3 / 1 / 3
5,545
555
2,072
7,465
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
RadeonXL
Bacchus
8
3 / 0 / 2
5,632
563
3,025
5,881
3,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Tr1Hawk
Guan Yu
11
5 / 0 / 2
6,486
649
9,483
7,143
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
11
2 / 0 / 3
6,300
630
6,950
4,426
1,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
11
1 / 0 / 0
6,331
633
2,368
1,549
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
14
14
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
3
4.5
L
0
5
0
0
L
Rama
0
3
1
0.17
L
Discordia
Kyrvenahr
Discordia
0
1
0
0
L
Loki
0
2
0
0
W
Bacchus
RadeonXL
Bacchus
3
0
2
4
L
Bacchus
0
3
0
0
W
Guan Yu
Tr1Hawk
Guan Yu
5
0
2
6
W
Chiron
2
0
3
3.5
W
Ra
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,455
Damage
23,898
33,923
Taken
26,464
14,253
Mitigated
14,742
6,681
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,072
463
0
3,057
7,465
2,421
0
373
7,092
0
29,240
L
2,650
1,612
0
690
7,296
4,443
0
212
6,621
0
9,341
L
Rama
1,705
1,579
0
1,175
6,862
1,787
0
1,002
5,860
0
33,161
L
Discordia
Kyrvenahr
Discordia
1,687
208
0
750
4,781
1,271
0
1,611
2,944
27,485
0
L
Loki
1,145
364
0
2,834
7,554
2,167
0
1,060
6,293
0
31,674
W
Bacchus
RadeonXL
Bacchus
3,025
478
1,180
1,678
5,881
3,340
248
2,071
3,810
12,092
0
L
Bacchus
2,268
518
0
1,232
7,430
4,585
0
1,224
6,103
11,239
0
W
Guan Yu
Tr1Hawk
Guan Yu
9,483
2,175
85
3,968
7,143
6,781
124
736
6,037
0
41,266
W
Chiron
6,950
3,400
555
1,350
4,426
1,610
416
525
3,901
0
58,752
W
Ra
2,368
312
97
536
1,549
590
0
250
1,299
40,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,646
Gold Earned
30,294
210
Minions Killed
345
0
Camps Cleared
0
932,903
Distance Traveled
966,064
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,545
555
65
7
0
213,962
2
L
Odin
3,901
390
12
1
0
161,834
1
L
Rama
4,953
495
61
6
0
173,978
3
L
Discordia
4,741
474
55
6
0
184,247
4
L
Loki
4,753
475
63
6
0
204,881
0
W
Bacchus
5,632
563
19
2
0
191,282
5
L
Bacchus
4,298
430
19
2
0
207,963
4
W
Guan Yu
6,486
649
73
7
0
204,229
2
W
Chiron
6,300
630
98
10
0
167,588
4
W
Ra
6,331
633
90
9
0
189,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role