Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum V
LooksAmazing
Set
Platinum V
Level 125
God Stats
12W - 12L
1,583 SR
Queue Stats
540W - 542L
1,462 MMR
Solo
Rama
Rama
Gold II
Ssilence772
Rama
Gold II
Level 128
God Stats
7W - 10L
1,605 SR
Queue Stats
258W - 276L
1,459 MMR
Solo
Ymir
Ymir
Gold II
WhiteOK
Ymir
Gold II
Level 108
God Stats
17W - 11L
1,620 SR
Queue Stats
1,178W - 1,161L
1,440 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
oAlmightyo
Tsukuyomi
Gold IV
Level 68
God Stats
22W - 25L
1,514 SR
Queue Stats
209W - 214L
1,433 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,564 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,569 SR
1,449 MMR
Nemesis
Nemesis
Gold V
Djola
Nemesis
Gold V
Level 66
God Stats
3W - 0L
1,736 SR
Queue Stats
19W - 18L
1,467 MMR
Solo
Raijin
Raijin
Bronze III
Mindblowjeff
Raijin
Bronze III
Level 76
God Stats
1W - 0L
1,302 SR
Queue Stats
3W - 3L
1,446 MMR
Solo
Freya
Freya
Gold V
ShadyPsycho
Freya
Gold V
Level 159
God Stats
6W - 1L
1,684 SR
Queue Stats
23W - 22L
1,466 MMR
Solo
Achilles
Achilles
Gold III
iNeutrino
Achilles
Gold III
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
287W - 282L
1,431 MMR
Solo
Sylvanus
Sylvanus
Gold III
sirrebel
Sylvanus
Gold III
Level 142
God Stats
8W - 9L
1,622 SR
Queue Stats
383W - 402L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 0 / 1
3,823
765
2,923
2,739
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
999
200
0
0
0
6
0 / 0 / 0
3,397
679
1,359
1,656
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
WhiteOK
Ymir
5
0 / 1 / 0
3,143
629
2,313
4,559
2,049
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
oAlmightyo
Tsukuyomi
7
2 / 0 / 1
4,136
827
1,986
3,667
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Yu HuangLancelotBacchusGeb

VS

Bans
CabrakanKing ArthurKhepriKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Djola
Nemesis
5
0 / 1 / 0
3,293
659
1,276
2,991
1,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
5
0 / 1 / 0
3,147
629
1,187
3,308
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 0
3,248
650
1,418
2,517
704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
iNeutrino
Achilles
7
1 / 1 / 0
3,897
779
1,704
3,863
2,030
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
sirrebel
Sylvanus
5
0 / 0 / 0
3,405
681
1,553
3,447
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
1
1.5
W
Nemesis
Djola
Nemesis
0
1
0
0
L
0
0
0
0
W
Raijin
0
1
0
0
W
0
0
0
0
L
0
0
0
0
L
Ymir
WhiteOK
Ymir
0
1
0
0
W
Achilles
iNeutrino
Achilles
1
1
0
1
L
Tsukuyomi
oAlmightyo
Tsukuyomi
2
0
1
2.5
W
Sylvanus
sirrebel
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,581
Damage
7,138
12,621
Taken
16,126
4,618
Mitigated
6,861
6,374
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,923
285
0
1,003
2,739
863
144
1,084
1,655
20,547
0
W
Nemesis
Djola
Nemesis
1,276
597
0
823
2,991
1,080
0
623
2,330
0
14,851
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
1,187
422
0
415
3,308
1,074
0
1,448
1,684
14,168
0
W
1,418
641
0
1,218
2,517
704
0
223
2,294
17,864
0
L
1,359
1,321
0
1,184
1,656
472
0
937
719
0
19,595
L
Ymir
WhiteOK
Ymir
2,313
1,290
0
1,692
4,559
2,049
0
1,265
3,294
10,023
0
W
Achilles
iNeutrino
Achilles
1,704
248
0
1,352
3,863
2,030
0
1,440
2,423
0
19,936
L
Tsukuyomi
oAlmightyo
Tsukuyomi
1,986
728
0
2,495
3,667
1,234
0
872
2,795
0
16,114
W
Sylvanus
sirrebel
Sylvanus
1,553
419
610
1,957
3,447
1,973
0
1,208
2,159
9,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,498
Gold Earned
16,990
130
Minions Killed
149
0
Camps Cleared
0
405,341
Distance Traveled
518,390
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,823
765
47
9
0
105,007
1
W
Nemesis
3,293
659
31
6
0
114,999
0
L
Set
999
200
0
0
0
0
0
W
Raijin
3,147
629
33
7
0
99,528
2
W
Freya
3,248
650
31
6
0
110,106
0
L
Rama
3,397
679
31
6
0
85,540
2
L
Ymir
3,143
629
12
2
0
96,009
1
W
Achilles
3,897
779
36
7
0
96,037
2
L
Tsukuyomi
4,136
827
40
8
0
118,785
0
W
Sylvanus
3,405
681
18
4
0
97,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role