Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Axt0N
Ares
Level 131
God Stats
3W - 2L
1,730 SR
Queue Stats
19W - 9L
1,741 Elo+
Solo
Olorun
Olorun
BopOclock
Olorun
Level 86
God Stats
6W - 1L
1,692 SR
Queue Stats
78W - 74L
1,459 Elo+
Solo
Chaac
Chaac
RovelWar
Chaac
Level 103
God Stats
73W - 63L
1,492 SR
Queue Stats
314W - 367L
1,397 Elo+
Party 1
Ishtar
Ishtar
juli11happy
Ishtar
Level 122
God Stats
9W - 3L
1,686 SR
Queue Stats
12W - 7L
1,600 Elo+
Solo
Team Averages
Level 110
1,620 SR
1,539 Elo+

VS

Team Averages
Level 99
1,537 SR
1,477 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ST3APrince
Nox
Level 100
God Stats
9W - 12L
1,460 SR
Queue Stats
347W - 324L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
lmao0w00w0
Jing Wei
Level 53
God Stats
4W - 6L
1,292 SR
Queue Stats
115W - 110L
1,477 Elo+
Solo
Serqet
Serqet
lowks3
Serqet
Level 120
God Stats
2W - 2L
1,843 SR
Queue Stats
419W - 393L
1,489 Elo+
Party 2
Yu Huang
Yu Huang
雨天炎天
Yu Huang
Level 65
God Stats
0W - 1L
1,592 SR
Queue Stats
93W - 114L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 1 / 6
8,570
571
6,911
11,892
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Axt0N
Ares
11
4 / 3 / 8
8,272
551
11,125
12,462
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
BopOclock
Olorun
13
3 / 5 / 2
7,954
530
8,783
12,852
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
RovelWar
Chaac
15
3 / 0 / 0
9,077
605
7,046
11,462
7,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
14
6 / 3 / 4
9,272
618
10,130
9,919
4,130
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 6 / 4
7,449
497
4,505
17,510
12,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 1
8,781
585
4,518
9,042
4,921
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
lmao0w00w0
Jing Wei
12
2 / 6 / 1
7,891
526
6,209
13,303
4,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
lowks3
Serqet
12
1 / 2 / 6
8,092
539
3,185
14,016
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
雨天炎天
Yu Huang
15
5 / 2 / 4
8,953
597
12,581
10,641
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
17
Kills
12
12
Deaths
17
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
6
4
L
Sylvanus
 
Sylvanus
2
6
4
0.67
W
Ares
Axt0N
Ares
4
3
8
2.67
W
Olorun
BopOclock
Olorun
3
5
2
0.8
W
Chaac
RovelWar
Chaac
3
0
0
3
L
2
1
1
2.5
W
Ishtar
6
3
4
2.67
L
Jing Wei
lmao0w00w0
Jing Wei
2
6
1
0.42
L
Serqet
lowks3
Serqet
1
2
6
2
L
Yu Huang
雨天炎天
Yu Huang
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,995
Damage
30,998
58,587
Taken
64,512
34,878
Mitigated
33,401
18,056
Healing
19,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,911
2,592
0
824
11,892
4,673
0
2,715
8,775
0
88,903
L
Sylvanus
 
Sylvanus
4,505
1,039
2,923
4,452
17,510
12,652
0
6,344
11,166
16,750
0
W
Ares
Axt0N
Ares
11,125
599
546
3,377
12,462
13,261
486
3,254
9,208
26,356
0
W
Olorun
BopOclock
Olorun
8,783
4,199
11
4,416
12,852
5,276
1,148
8,000
4,546
50,165
5,563
W
Chaac
RovelWar
Chaac
7,046
805
0
6,062
11,462
7,538
0
5,847
5,615
0
61,914
L
4,518
827
0
3,034
9,042
4,921
348
609
8,433
64,190
0
W
Ishtar
10,130
6,630
0
2,820
9,919
4,130
2,180
1,788
8,131
0
65,222
L
Jing Wei
lmao0w00w0
Jing Wei
6,209
4,170
0
3,207
13,303
4,481
0
3,426
9,877
0
58,012
L
Serqet
lowks3
Serqet
3,185
811
0
4,418
14,016
6,268
0
4,804
9,212
0
41,675
L
Yu Huang
雨天炎天
Yu Huang
12,581
1,921
134
959
10,641
5,079
11
3,999
6,642
60,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,145
Gold Earned
41,166
483
Minions Killed
395
0
Camps Cleared
0
1,544,047
Distance Traveled
1,467,963
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,570
571
131
9
0
386,835
4
L
Sylvanus
7,449
497
15
1
0
259,277
6
W
Ares
8,272
551
19
1
0
304,066
3
W
Olorun
7,954
530
74
5
0
272,418
4
W
Chaac
9,077
605
136
9
0
296,769
3
L
Nox
8,781
585
113
8
0
323,649
0
W
Ishtar
9,272
618
123
8
0
283,959
2
L
Jing Wei
7,891
526
93
6
0
291,661
0
L
Serqet
8,092
539
69
5
0
311,776
5
L
Yu Huang
8,953
597
105
7
0
281,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role