Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Felons
Arachne
Level 147
God Stats
4W - 2L
1,695 SR
Queue Stats
17W - 28L
1,364 Elo+
Solo
Apollo
Apollo
Plantbuskens
Apollo
Level 128
God Stats
5W - 2L
1,598 SR
Queue Stats
77W - 83L
1,441 Elo+
Solo
Tyr
Tyr
Wilk17
Tyr
Level 108
God Stats
8W - 11L
1,439 SR
Queue Stats
105W - 112L
1,500 Elo+
Solo
Team Averages
Level 130
1,546 SR
1,461 Elo+

VS

Team Averages
Level 73
1,580 SR
1,538 Elo+
Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NoComentx
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,505 Elo+
Solo
Neith
Neith
RadeonXL
Neith
Level 128
God Stats
6W - 10L
1,477 SR
Queue Stats
140W - 119L
1,574 Elo+
Party 1
Chaac
Chaac
oboma
Chaac
Level 14
God Stats
2W - 1L
1,744 SR
Queue Stats
44W - 38L
1,613 Elo+
Party 1
Da Ji
Da Ji
paradont
Da Ji
Level 65
God Stats
22W - 21L
1,678 SR
Queue Stats
245W - 270L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 0 / 5
6,940
534
2,819
7,350
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cthulhu
 
Cthulhu
11
1 / 0 / 10
6,890
530
7,865
8,159
8,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Felons
Arachne
14
11 / 2 / 3
8,565
659
13,760
12,639
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Apollo
13
4 / 1 / 3
8,392
646
6,033
7,478
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tyr
Wilk17
Tyr
15
1 / 0 / 1
8,869
682
5,243
9,828
5,555
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 4 / 2
5,657
435
3,200
15,152
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
NoComentx
Kukulkan
9
0 / 5 / 2
5,722
440
4,891
6,124
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Neith
RadeonXL
Neith
9
0 / 5 / 1
5,651
435
2,302
7,394
2,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chaac
oboma
Chaac
12
0 / 1 / 0
6,927
533
6,721
10,699
11,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
paradont
Da Ji
10
2 / 4 / 0
6,186
476
5,674
11,101
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
3
3
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
5
3.5
W
Cthulhu
 
Cthulhu
1
0
10
6
L
Cerberus
 
Cerberus
1
4
2
0.5
W
Arachne
Felons
Arachne
11
2
3
6.25
L
Kukulkan
NoComentx
Kukulkan
0
5
2
0.2
W
Apollo
4
1
3
5.5
L
Neith
RadeonXL
Neith
0
5
1
0.1
W
Tyr
Wilk17
Tyr
1
0
1
1.5
L
Chaac
oboma
Chaac
0
1
0
0
L
Da Ji
paradont
Da Ji
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,720
Damage
22,788
45,454
Taken
50,470
26,336
Mitigated
32,224
23,522
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,819
620
2,935
5,313
7,350
3,173
0
2,515
4,835
40,029
0
W
Cthulhu
 
Cthulhu
7,865
1,608
0
622
8,159
8,172
248
2,314
5,845
34,083
0
L
Cerberus
 
Cerberus
3,200
458
0
3,036
15,152
11,184
0
4,115
11,037
20,152
0
W
Arachne
Felons
Arachne
13,760
8,148
0
6,002
12,639
5,886
844
2,262
10,377
0
73,426
L
Kukulkan
NoComentx
Kukulkan
4,891
143
0
242
6,124
2,542
0
1,946
4,178
32,715
0
W
Apollo
6,033
4,009
0
1,700
7,478
3,550
245
1,310
6,168
0
71,062
L
Neith
RadeonXL
Neith
2,302
349
0
896
7,394
2,457
0
1,479
5,915
0
32,350
W
Tyr
Wilk17
Tyr
5,243
1,344
0
6,950
9,828
5,555
0
0
9,828
0
67,188
L
Chaac
oboma
Chaac
6,721
1,606
0
6,400
10,699
11,497
0
203
10,496
0
59,757
L
Da Ji
paradont
Da Ji
5,674
1,669
0
3,596
11,101
4,544
0
2,941
8,160
0
36,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,656
Gold Earned
30,143
503
Minions Killed
358
0
Camps Cleared
0
1,376,127
Distance Traveled
1,230,280
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,940
534
77
6
0
254,164
1
W
Cthulhu
6,890
530
42
3
0
282,923
6
L
Cerberus
5,657
435
48
4
0
263,259
2
W
Arachne
8,565
659
98
8
0
317,882
4
L
Kukulkan
5,722
440
64
5
0
239,917
5
W
Apollo
8,392
646
133
10
0
252,320
4
L
Neith
5,651
435
70
5
0
225,008
4
W
Tyr
8,869
682
153
12
0
268,838
5
L
Chaac
6,927
533
115
9
0
265,394
2
L
Da Ji
6,186
476
61
5
0
236,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role