Player Matchup

Ne Zha
Ne Zha
Baarlefuman
Ne Zha
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,296 Elo+
Party 2
Chiron
Chiron
Borderofsanity
Chiron
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 110L
1,514 Elo+
Party 4
Scylla
Scylla
PaulSauveur
Scylla
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,352 Elo+
Party 2
Hercules
Hercules
Stonks228
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,667 Elo+
Solo
Chronos
Chronos
WhiteChocoMuffin
Chronos
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 142L
1,423 Elo+
Party 4
Team Averages
Level 110
1,500 SR
1,450 Elo+

VS

Team Averages
Level 149
1,496 SR
1,534 Elo+
Mercury
Mercury
 
Mercury
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MajorTrouble330
Cu Chulainn
Level 160
God Stats
5W - 3L
1,609 SR
Queue Stats
248W - 254L
1,523 Elo+
Party 3
Zeus
Zeus
Pattedevelours
Zeus
Level 160
God Stats
0W - 1L
1,611 SR
Queue Stats
195W - 122L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
christmasUTD
Heimdallr
Level 142
God Stats
1W - 2L
1,262 SR
Queue Stats
91W - 70L
1,546 Elo+
Party 1
Fafnir
Fafnir
xOnDeathRoWx
Fafnir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 217L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
8 / 4 / 14
13,110
728
16,214
13,932
7,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 3 / 20
13,358
742
17,660
12,888
6,337
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
20
8 / 3 / 21
12,914
717
27,455
13,691
6,738
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Stonks228
Hercules
20
11 / 5 / 24
13,216
734
21,281
41,062
49,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 5 / 28
12,391
688
13,388
18,239
8,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
3 / 10 / 5
11,083
616
9,746
21,590
11,639
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
MajorTrouble330
Cu Chulainn
19
4 / 7 / 11
11,713
651
20,763
32,751
31,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 8 / 3
13,240
736
13,595
14,239
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
christmasUTD
Heimdallr
19
4 / 7 / 10
12,409
689
16,195
18,289
11,015
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
19
2 / 6 / 14
11,620
646
8,877
26,092
37,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
62
38
Kills
19
20
Deaths
38
107
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
10
5
0.55
W
Ne Zha
8
4
14
3.75
W
10
3
20
6.67
L
Cu Chulainn
MajorTrouble330
Cu Chulainn
4
7
11
1.36
L
6
8
3
0.94
W
Scylla
8
3
21
6.17
W
Hercules
Stonks228
Hercules
11
5
24
4.6
W
1
5
28
3
L
Heimdallr
christmasUTD
Heimdallr
4
7
10
1.29
L
Fafnir
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,998
Damage
69,176
99,812
Taken
112,961
78,278
Mitigated
97,449
47,497
Healing
22,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,746
2,549
1,311
1,423
21,590
11,639
459
6,501
14,732
0
24,348
W
Ne Zha
16,214
2,646
979
3,619
13,932
7,286
1,180
4,911
9,021
0
35,739
W
17,660
4,107
3,789
3,935
12,888
6,337
3,935
2,229
10,659
0
34,603
L
Cu Chulainn
MajorTrouble330
Cu Chulainn
20,763
2,823
601
6,568
32,751
31,202
387
14,420
18,073
0
39,730
L
13,595
576
271
196
14,239
6,417
1,128
2,024
12,055
31,485
0
W
Scylla
27,455
1,813
812
2,166
13,691
6,738
1,924
3,743
9,948
46,875
0
W
Hercules
Stonks228
Hercules
21,281
4,078
3,840
23,329
41,062
49,505
479
6,402
34,660
0
26,353
W
13,388
5,455
1,197
3,831
18,239
8,412
3,819
5,187
13,051
45,212
0
L
Heimdallr
christmasUTD
Heimdallr
16,195
7,345
674
2,675
18,289
11,015
2,391
6,715
11,261
0
39,128
L
Fafnir
8,877
2,639
1,915
6,744
26,092
37,176
0
11,183
14,571
16,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,989
Gold Earned
60,065
197
Minions Killed
159
0
Camps Cleared
0
1,758,492
Distance Traveled
1,473,405
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,083
616
28
2
0
280,800
1
W
Ne Zha
13,110
728
37
2
0
337,635
0
W
Chiron
13,358
742
34
2
0
357,963
0
L
Cu Chulainn
11,713
651
28
2
0
297,765
0
L
Zeus
13,240
736
38
2
0
293,635
2
W
Scylla
12,914
717
56
3
0
331,193
2
W
Hercules
13,216
734
15
1
0
395,110
1
W
Chronos
12,391
688
55
3
0
336,591
3
L
Heimdallr
12,409
689
52
3
0
286,247
2
L
Fafnir
11,620
646
13
1
0
314,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role